This is an optional extension gem for Paint
Add to Gemfile
:
gem 'paint-shortcuts'
and run bundle install
.
In Ruby do:
require 'paint/shortcuts'
You can create color shortcuts for your gems and scripts! Please note: You don't have to use this feature (and only stick to Paint.[]
instead)
All you need to do is to setup a hash of symbol keys and escaped color sequences at:
Paint::SHORTCUTS[:your_namespace]
:
Paint::SHORTCUTS[:example] = {
:white => Paint.color(:black),
:red => Paint.color(:red, :bright),
:title => Paint.color(:underline),
}
The methods become "rubymagically" available in a Paint
child model:
Paint::Example.red 'Ruby' # => "\e[31;1mRuby\e[0m"
Paint::Example.white # => "\e[37m"
As you can see, the helper methods look useful and can take either one (wrap string) or none (only color) arguments. You can also include them:
include Paint::Example
red # => "\e[31;1m"
white 'Ruby' # => "\e[30m"
All shortcuts, defined in your shortcut namespace at this time, are now (privately) available in your current namespace (without relying a method_missing
implementation).
Furthermore, there are variations of this approach. You get a different behaviour, when you include the String
sub-module.
include Paint::Example::String
"Ruby".title # => "\e[4mRuby\e[0m"
5.red # => "\e[31;1m5\e[0m"
In this case, self
will be converted to a string and wrapped with the specific color code. Note, that the helper methods don't take any arguments when using this style of inclusion.
The third way allows you to get a single color helper method to avoid cluttering namespaces:
include Paint::Example::Prefix::ExampleName
"Ruby".example_name(:red) # => "\e[31;1mRuby\e[0m"