You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
On the simulator I can't test this, but any of you know if the longpress action will interfere with Iphone 6s 3D touch or some like that? the real question is "the longpress action works fine on the iPhone 6s?"
The text was updated successfully, but these errors were encountered:
hmmm... as soon as i get access to a device is force touch i'll check this. Some work has already been done to support easy force touch recognition on bubblewrap (rubymotion-community/BubbleWrap#478).
From a brief glance at the documentation for 3D touch a view controller has to "register itself" in order to use 3D touch, so longpressable should work just fine so long as you don't call this method in your view controller:
A rule of thumb I have been applying for my own apps is: replace long presses with force touch (where reasonable) and fall back to long presses when it's not.
On the simulator I can't test this, but any of you know if the longpress action will interfere with Iphone 6s 3D touch or some like that? the real question is "the longpress action works fine on the iPhone 6s?"
The text was updated successfully, but these errors were encountered: