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Hi all, I have some .glb format models with texture and want to visualize them, while it alarm me that "[Open3D WARNING] Read geometry::Image failed: missing file extension." when I call read_triangle_mesh(). I wonder if has anything do with the embedded binary texture instead of external .png format texture? |
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Answered by
errissa
Jan 5, 2022
Replies: 1 comment 1 reply
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That is correct. Open3D doesn't currently support extracting the textures from the glb. |
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1 reply
Answer selected by
boweih
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That is correct. Open3D doesn't currently support extracting the textures from the glb.