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CMakeLists.txt
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CMakeLists.txt
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#
# Copyright(c) 2006 to 2019 ADLINK Technology Limited and others
#
# This program and the accompanying materials are made available under the
# terms of the Eclipse Public License v. 2.0 which is available at
# http://www.eclipse.org/legal/epl-2.0, or the Eclipse Distribution License
# v. 1.0 which is available at
# http://www.eclipse.org/org/documents/edl-v10.php.
#
# SPDX-License-Identifier: EPL-2.0 OR BSD-3-Clause
#
cmake_minimum_required(VERSION 3.7)
project(CycloneDDS VERSION 0.9.0 LANGUAGES C)
if(CMAKE_VERSION VERSION_LESS 3.12)
# GENERATE_EXPORT_HEADER requires a C++ compiler up to version 3.12
enable_language(CXX)
endif()
# Set a default build type if none was specified
set(default_build_type "RelWithDebInfo")
if(NOT CMAKE_BUILD_TYPE AND NOT CMAKE_CONFIGURATION_TYPES)
message(STATUS "Setting build type to '${default_build_type}' as none was specified.")
set(CMAKE_BUILD_TYPE "${default_build_type}" CACHE
STRING "Choose the type of build." FORCE)
# Set the possible values of build type for cmake-gui
set_property(CACHE CMAKE_BUILD_TYPE PROPERTY STRINGS
"Debug" "Release" "MinSizeRel" "RelWithDebInfo")
endif()
if(CMAKE_CROSSCOMPILING)
set(not_crosscompiling OFF)
else()
set(not_crosscompiling ON)
endif()
# By default don't treat warnings as errors, else anyone building it with a different compiler that
# just happens to generate a warning, as well as anyone adding or modifying something and making a
# small mistake would run into errors. CI builds can be configured differently.
option(WERROR "Treat compiler warnings as errors" OFF)
set(CMAKE_MODULE_PATH "${CMAKE_CURRENT_LIST_DIR}/cmake/Modules")
option(BUILD_IDLC "Build IDL preprocessor" ${not_crosscompiling})
option(BUILD_DDSCONF "Build DDSCONF buildtool" ${not_crosscompiling})
option(BUILD_DDSPERF "Build ddsperf tool" ${not_crosscompiling})
set(CMAKE_C_STANDARD 99)
if(CMAKE_SYSTEM_NAME STREQUAL "VxWorks")
add_definitions(-std=c99)
endif()
if(${CMAKE_C_COMPILER_ID} STREQUAL "SunPro")
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -m64 -xc99 -D__restrict=restrict -D__deprecated__=")
set(CMAKE_LINKER_FLAGS "${CMAKE_LINKER_FLAGS} -m64")
elseif(CMAKE_SYSTEM_NAME STREQUAL "SunOS")
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -m64")
set(CMAKE_LINKER_FLAGS "${CMAKE_LINKER_FLAGS} -m64")
endif()
# Homebrew
if(APPLE)
# Hint Homebrew prefixes to find_* commands. Use of CMAKE_PREFIX_PATH is
# required because full signature mode for find_package implies Config mode.
find_program(brew NAMES brew)
if (brew)
foreach(formula bison)
execute_process(
COMMAND ${brew} --prefix ${formula}
OUTPUT_VARIABLE prefix
ERROR_QUIET)
string(STRIP "${prefix}" prefix)
if(EXISTS "${prefix}")
# Append to ensure user specified paths come first.
set(CMAKE_PREFIX_PATH "${CMAKE_PREFIX_PATH};${prefix}")
endif()
endforeach()
endif()
endif()
# Conan
if(EXISTS "${CMAKE_BINARY_DIR}/conanbuildinfo.cmake")
include(${CMAKE_BINARY_DIR}/conanbuildinfo.cmake)
if(APPLE)
# By default Conan strips all RPATHs (see conanbuildinfo.cmake), which
# causes tests to fail as the executables cannot find the library target.
# By setting KEEP_RPATHS, Conan does not set CMAKE_SKIP_RPATH and the
# resulting binaries still have the RPATH information. This is fine because
# CMake will strip the build RPATH information in the install step.
#
# NOTE:
# Conan's default approach is to use the "imports" feature, which copies
# all the dependencies into the bin directory. Of course, this doesn't work
# quite that well for libraries generated in this Project (see Conan
# documentation).
#
# See the links below for more information.
# https://github.com/conan-io/conan/issues/337
# https://docs.conan.io/en/latest/howtos/manage_shared_libraries/rpaths.html
# https://gitlab.kitware.com/cmake/community/wikis/doc/cmake/RPATH-handling
conan_basic_setup(KEEP_RPATHS)
else()
conan_basic_setup()
endif()
conan_define_targets()
endif()
# Set reasonably strict warning options for clang, gcc, msvc
# Enable coloured ouput if Ninja is used for building
if("${CMAKE_C_COMPILER_ID}" STREQUAL "Clang" OR
"${CMAKE_C_COMPILER_ID}" STREQUAL "AppleClang")
#message(STATUS clang)
set(wflags "-Wall"
"-Wextra"
"-Wconversion"
"-Wunused"
"-Wmissing-prototypes"
"-Winfinite-recursion"
"-Wassign-enum"
"-Wcomma"
"-Wmissing-prototypes"
"-Wdocumentation"
"-Wstrict-prototypes"
"-Wconditional-uninitialized"
"-Wshadow")
add_compile_options(${wflags})
if(${WERROR})
add_compile_options(-Werror)
endif()
if("${CMAKE_GENERATOR}" STREQUAL "Ninja")
add_compile_options(-Xclang -fcolor-diagnostics)
endif()
elseif("${CMAKE_C_COMPILER_ID}" STREQUAL "GNU")
#message(STATUS gcc)
add_compile_options(-Wall -Wextra -Wconversion -Wmissing-prototypes)
if(${WERROR})
add_compile_options(-Werror)
endif()
if("${CMAKE_GENERATOR}" STREQUAL "Ninja")
add_compile_options(-fdiagnostics-color=always)
endif()
elseif("${CMAKE_C_COMPILER_ID}" STREQUAL "MSVC")
#message(STATUS msvc)
add_compile_options(/W3)
if(${WERROR})
add_compile_options(/WX)
endif()
endif()
# I don't know how to enable warnings properly so that they are enabled in Xcode projects as well
if(${CMAKE_GENERATOR} STREQUAL "Xcode")
set (CMAKE_XCODE_ATTRIBUTE_CLANG_WARN_EMPTY_BODY YES)
set (CMAKE_XCODE_ATTRIBUTE_GCC_WARN_SHADOW YES)
set (CMAKE_XCODE_ATTRIBUTE_CLANG_WARN_BOOL_CONVERSION YES)
set (CMAKE_XCODE_ATTRIBUTE_CLANG_WARN_CONSTANT_CONVERSION YES)
set (CMAKE_XCODE_ATTRIBUTE_GCC_WARN_64_TO_32_BIT_CONVERSION YES)
set (CMAKE_XCODE_ATTRIBUTE_CLANG_WARN_ENUM_CONVERSION YES)
set (CMAKE_XCODE_ATTRIBUTE_CLANG_WARN_FLOAT_CONVERSION YES)
set (CMAKE_XCODE_ATTRIBUTE_CLANG_WARN_INT_CONVERSION YES)
set (CMAKE_XCODE_ATTRIBUTE_CLANG_WARN_NON_LITERAL_NULL_CONVERSION YES)
set (CMAKE_XCODE_ATTRIBUTE_CLANG_WARN_IMPLICIT_SIGN_CONVERSION YES)
set (CMAKE_XCODE_ATTRIBUTE_CLANG_WARN_INFINITE_RECURSION YES)
set (CMAKE_XCODE_ATTRIBUTE_GCC_WARN_INITIALIZER_NOT_FULLY_BRACKETED YES)
set (CMAKE_XCODE_ATTRIBUTE_GCC_WARN_ABOUT_RETURN_TYPE YES)
set (CMAKE_XCODE_ATTRIBUTE_GCC_WARN_MISSING_PARENTHESES YES)
set (CMAKE_XCODE_ATTRIBUTE_GCC_WARN_ABOUT_MISSING_FIELD_INITIALIZERS YES)
set (CMAKE_XCODE_ATTRIBUTE_GCC_WARN_ABOUT_MISSING_NEWLINE YES)
set (CMAKE_XCODE_ATTRIBUTE_CLANG_WARN_ASSIGN_ENUM YES)
set (CMAKE_XCODE_ATTRIBUTE_CLANG_WARN_SEMICOLON_BEFORE_METHOD_BODY YES)
set (CMAKE_XCODE_ATTRIBUTE_GCC_WARN_SIGN_COMPARE YES)
set (CMAKE_XCODE_ATTRIBUTE_CLANG_WARN_STRICT_PROTOTYPES YES)
set (CMAKE_XCODE_ATTRIBUTE_CLANG_WARN_COMMA YES)
set (CMAKE_XCODE_ATTRIBUTE_CLANG_WARN_SUSPICIOUS_IMPLICIT_CONVERSION YES)
set (CMAKE_XCODE_ATTRIBUTE_GCC_WARN_UNINITIALIZED_AUTOS YES_AGGRESSIVE)
set (CMAKE_XCODE_ATTRIBUTE_GCC_WARN_UNUSED_FUNCTION YES)
set (CMAKE_XCODE_ATTRIBUTE_GCC_WARN_UNUSED_LABEL YES)
set (CMAKE_XCODE_ATTRIBUTE_GCC_WARN_UNUSED_PARAMETER YES)
set (CMAKE_XCODE_ATTRIBUTE_GCC_WARN_UNUSED_VALUE YES)
set (CMAKE_XCODE_ATTRIBUTE_GCC_WARN_UNUSED_VARIABLE YES)
set (CMAKE_XCODE_ATTRIBUTE_CLANG_WARN_DOCUMENTATION_COMMENTS YES)
set (CMAKE_XCODE_ATTRIBUTE_GCC_WARN_ABOUT_MISSING_PROTOTYPES YES)
endif()
if(CMAKE_VERSION VERSION_LESS 3.13)
macro(add_link_options)
link_libraries(${ARGV})
endmacro()
endif()
# Make it easy to enable MSVC, Clang's/gcc's analyzers
set(ANALYZER "" CACHE STRING "Analyzer to enable on the build.")
if(ANALYZER)
# GCC and Visual Studio offer builtin analyzers. Clang supports static
# analysis through separate tools, e.g. Clang-Tidy, which can be used in
# conjunction with other compilers too. Specifying -DANALYZER=on enables
# the builtin analyzer for the compiler, enabling clang-tidy in case of
# Clang. Specifying -DANALYZER=clang-tidy always enables clang-tidy.
string(REPLACE " " "" ANALYZER "${ANALYZER}")
string(TOLOWER "${ANALYZER}" ANALYZER)
if(CMAKE_C_COMPILER_ID MATCHES "Clang" AND ANALYZER STREQUAL "on")
set(ANALYZER "clang-tidy")
endif()
if(ANALYZER STREQUAL "clang-tidy")
# Clang-Tidy is an extensible tool that offers more than static analysis.
# https://clang.llvm.org/extra/clang-tidy/checks/list.html
message(STATUS "Enabling analyzer: clang-tidy")
set(CMAKE_C_CLANG_TIDY "clang-tidy;-checks=-*,clang-analyzer-*,-clang-analyzer-security.insecureAPI.strcpy")
if(WERROR)
set(CMAKE_C_CLANG_TIDY "${CMAKE_C_CLANG_TIDY};--warnings-as-errors=*")
endif()
elseif(ANALYZER STREQUAL "on")
if(CMAKE_C_COMPILER_ID STREQUAL "GNU")
if(CMAKE_C_COMPILER_VERSION VERSION_GREATER_EQUAL "10")
message(STATUS "Enabling analyzer: GCC")
# -Wanalyzer-malloc-leak generates lots of false positives
add_compile_options(-fanalyzer -Wno-analyzer-malloc-leak)
endif()
endif()
endif()
endif()
set(SANITIZER "" CACHE STRING "Sanitizers to enable on the build.")
if(SANITIZER)
string(REGEX REPLACE " " "" SANITIZER "${SANITIZER}")
string(REGEX REPLACE "[,;]+" ";" SANITIZER "${SANITIZER}")
foreach(san ${SANITIZER})
if(san STREQUAL "address")
add_compile_options("-fno-omit-frame-pointer")
add_link_options("-fno-omit-frame-pointer")
endif()
if(san AND NOT san STREQUAL "none")
message(STATUS "Enabling sanitizer: ${san}")
add_compile_options("-fsanitize=${san}")
add_link_options("-fsanitize=${san}")
endif()
endforeach()
endif()
find_package(codecov)
set(MEMORYCHECK_COMMAND_OPTIONS "--track-origins=yes --leak-check=full --trace-children=yes --child-silent-after-fork=yes --xml=yes --xml-file=TestResultValgrind_%p.xml --tool=memcheck --show-reachable=yes --leak-resolution=high")
# By default building the testing tree is enabled by including CTest, but
# since not everybody has CUnit, and because it is not strictly required to
# build the product itself, switch to off by default.
option(BUILD_TESTING "Build the testing tree." OFF)
# Disable building examples by default because it is not strictly required.
option(BUILD_EXAMPLES "Build examples." OFF)
option(BUILD_DOCS "Build documentation." OFF)
option(BUILD_SCHEMA "Build generated schema for configuration options." ${not_crosscompiling})
# Build all executables and libraries into the top-level /bin and /lib folders.
set(CMAKE_RUNTIME_OUTPUT_DIRECTORY "${CMAKE_BINARY_DIR}/bin")
set(CMAKE_LIBRARY_OUTPUT_DIRECTORY "${CMAKE_BINARY_DIR}/lib")
set(CMAKE_ARCHIVE_OUTPUT_DIRECTORY "${CMAKE_BINARY_DIR}/lib")
include(CMakePackageConfigHelpers)
include(GNUInstallDirs)
include(CTest)
if(APPLE)
set(CMAKE_INSTALL_RPATH "@loader_path/../${CMAKE_INSTALL_LIBDIR}")
else()
set(CMAKE_INSTALL_RPATH "$ORIGIN/../${CMAKE_INSTALL_LIBDIR}")
endif()
if(MINGW)
# Require at least Windows 7
add_definitions(-D_WIN32_WINNT=_WIN32_WINNT_WIN7)
add_definitions(-DNTDDI_VERSION=NTDDI_WIN7)
add_definitions(-D__USE_MINGW_ANSI_STDIO=1) # prefer C99 conformance
# Do not prefix libraries with "lib"
set(CMAKE_SHARED_LIBRARY_PREFIX "")
set(CMAKE_STATIC_LIBRARY_PREFIX "")
endif()
set(CMAKE_INSTALL_CMAKEDIR "${CMAKE_INSTALL_LIBDIR}/cmake/${PROJECT_NAME}")
# Generate <Package>Config.cmake
configure_package_config_file(
"PackageConfig.cmake.in"
"${PROJECT_NAME}Config.cmake"
INSTALL_DESTINATION "${CMAKE_INSTALL_CMAKEDIR}")
# Generate <Package>Version.cmake
write_basic_package_version_file(
"${PROJECT_NAME}ConfigVersion.cmake"
VERSION ${PROJECT_VERSION}
COMPATIBILITY SameMajorVersion)
install(
FILES "${CMAKE_CURRENT_BINARY_DIR}/${PROJECT_NAME}Config.cmake"
"${CMAKE_CURRENT_BINARY_DIR}/${PROJECT_NAME}ConfigVersion.cmake"
DESTINATION "${CMAKE_INSTALL_CMAKEDIR}"
COMPONENT dev)
# Generate <Package>Targets.cmake
install(
EXPORT ${PROJECT_NAME}
FILE "${PROJECT_NAME}Targets.cmake"
NAMESPACE "${PROJECT_NAME}::"
DESTINATION "${CMAKE_INSTALL_CMAKEDIR}"
COMPONENT dev)
add_subdirectory(src)
if(BUILD_EXAMPLES)
add_subdirectory(examples)
endif()
add_subdirectory(docs)
include(CMakeCPack.cmake)