SDL_AddEventWatch |
– |
SDL_AddHintCallback |
– |
SDL_AddTimer |
– |
SDL_AllocFormat |
✓ |
SDL_AllocPalette |
– |
SDL_AllocRW |
– |
SDL_AndroidGetActivity |
– |
SDL_AndroidGetExternalStoragePath |
– |
SDL_AndroidGetExternalStorageState |
– |
SDL_AndroidGetInternalStoragePath |
– |
SDL_AndroidGetJNIEnv |
– |
SDL_AtomicAdd |
– |
SDL_AtomicCAS |
– |
SDL_AtomicCASPtr |
– |
SDL_AtomicDecRef |
– |
SDL_AtomicGet |
– |
SDL_AtomicGetPtr |
– |
SDL_AtomicIncRef |
– |
SDL_AtomicLock |
– |
SDL_AtomicSet |
– |
SDL_AtomicSetPtr |
– |
SDL_AtomicTryLock |
– |
SDL_AtomicUnlock |
– |
SDL_AudioInit |
– |
SDL_AudioQuit |
– |
SDL_BlitScaled |
✓ |
SDL_BlitSurface |
✓ |
SDL_BuildAudioCVT |
– |
SDL_COMPILEDVERSION |
– |
SDL_CalculateGammaRamp |
– |
SDL_CaptureMouse |
– |
SDL_ClearError |
– |
SDL_ClearHints |
– |
SDL_ClearQueuedAudio |
– |
SDL_CloseAudio |
– |
SDL_CloseAudioDevice |
– |
SDL_CompilerBarrier |
– |
SDL_CondBroadcast |
– |
SDL_CondSignal |
– |
SDL_CondWait |
– |
SDL_CondWaitTimeout |
– |
SDL_ConvertAudio |
– |
SDL_ConvertPixels |
– |
SDL_ConvertSurface |
✓ |
SDL_ConvertSurfaceFormat |
– |
SDL_CreateColorCursor |
– |
SDL_CreateCond |
– |
SDL_CreateCursor |
– |
SDL_CreateMutex |
– |
SDL_CreateRGBSurface |
✓ |
SDL_CreateRGBSurfaceFrom |
✓ |
SDL_CreateRenderer |
✓ |
SDL_CreateSemaphore |
– |
SDL_CreateSoftwareRenderer |
– |
SDL_CreateSystemCursor |
✓ |
SDL_CreateTexture |
✓ |
SDL_CreateTextureFromSurface |
✓ |
SDL_CreateThread |
✓ |
SDL_CreateWindow |
✓ |
SDL_CreateWindowAndRenderer |
– |
SDL_CreateWindowFrom |
– |
SDL_DXGIGetOutputInfo |
– |
SDL_DelEventWatch |
– |
SDL_DelHintCallback |
– |
SDL_Delay |
✓ |
SDL_DestroyCond |
– |
SDL_DestroyMutex |
– |
SDL_DestroyRenderer |
✓ |
SDL_DestroySemaphore |
– |
SDL_DestroyTexture |
✓ |
SDL_DestroyWindow |
✓ |
SDL_DetachThread |
✓ |
SDL_Direct3D9GetAdapterIndex |
– |
SDL_DisableScreenSaver |
– |
SDL_EnableScreenSaver |
– |
SDL_EnclosePoints |
– |
SDL_EventState |
– |
SDL_FillRect |
✓ |
SDL_FillRects |
✓ |
SDL_FilterEvents |
– |
SDL_FlushEvent |
– |
SDL_FlushEvents |
– |
SDL_FreeCursor |
✓ |
SDL_FreeFormat |
✓ |
SDL_FreePalette |
– |
SDL_FreeRW |
– |
SDL_FreeSurface |
✓ |
SDL_FreeWAV |
– |
SDL_GL_BindTexture |
✓ |
SDL_GL_CreateContext |
✓ |
SDL_GL_DeleteContext |
✓ |
SDL_GL_ExtensionSupported |
– |
SDL_GL_GetAttribute |
– |
SDL_GL_GetCurrentContext |
– |
SDL_GL_GetCurrentWindow |
– |
SDL_GL_GetDrawableSize |
– |
SDL_GL_GetProcAddress |
– |
SDL_GL_GetSwapInterval |
– |
SDL_GL_LoadLibrary |
– |
SDL_GL_MakeCurrent |
– |
SDL_GL_ResetAttributes |
– |
SDL_GL_SetAttribute |
✓ |
SDL_GL_SetSwapInterval |
✓ |
SDL_GL_SwapWindow |
✓ |
SDL_GL_UnbindTexture |
✓ |
SDL_GL_UnloadLibrary |
– |
SDL_GameControllerAddMapping |
– |
SDL_GameControllerAddMappingsFromFile |
– |
SDL_GameControllerAddMappingsFromRW |
– |
SDL_GameControllerClose |
– |
SDL_GameControllerEventState |
– |
SDL_GameControllerGetAttached |
– |
SDL_GameControllerGetAxis |
– |
SDL_GameControllerGetAxisFromString |
– |
SDL_GameControllerGetBindForAxis |
– |
SDL_GameControllerGetBindForButton |
– |
SDL_GameControllerGetButton |
– |
SDL_GameControllerGetButtonFromString |
– |
SDL_GameControllerGetJoystick |
– |
SDL_GameControllerGetStringForAxis |
– |
SDL_GameControllerGetStringForButton |
– |
SDL_GameControllerMapping |
– |
SDL_GameControllerMappingForGUID |
– |
SDL_GameControllerName |
– |
SDL_GameControllerNameForIndex |
– |
SDL_GameControllerOpen |
✓ |
SDL_GameControllerUpdate |
– |
SDL_GetAssertionHandler |
– |
SDL_GetAssertionReport |
– |
SDL_GetAudioDeviceName |
– |
SDL_GetAudioDeviceStatus |
– |
SDL_GetAudioDriver |
✓ |
SDL_GetAudioStatus |
– |
SDL_GetBasePath |
✓ |
SDL_GetCPUCacheLineSize |
✓ |
SDL_GetCPUCount |
✓ |
SDL_GetClipRect |
– |
SDL_GetClipboardText |
– |
SDL_GetClosestDisplayMode |
– |
SDL_GetColorKey |
– |
SDL_GetCurrentAudioDriver |
✓ |
SDL_GetCurrentDisplayMode |
– |
SDL_GetCurrentVideoDriver |
✓ |
SDL_GetCursor |
– |
SDL_GetDefaultAssertionHandler |
– |
SDL_GetDefaultCursor |
✓ |
SDL_GetDesktopDisplayMode |
– |
SDL_GetDisplayBounds |
– |
SDL_GetDisplayMode |
– |
SDL_GetDisplayName |
– |
SDL_GetError |
✓ |
SDL_GetEventFilter |
– |
SDL_GetGlobalMouseState |
✓ |
SDL_GetHint |
✓ |
SDL_GetKeyFromName |
– |
SDL_GetKeyFromScancode |
– |
SDL_GetKeyName |
– |
SDL_GetKeyboardFocus |
– |
SDL_GetKeyboardState |
✓ |
SDL_GetModState |
– |
SDL_GetMouseFocus |
– |
SDL_GetMouseState |
✓ |
SDL_GetNumAudioDevices |
✓ |
SDL_GetNumAudioDrivers |
– |
SDL_GetNumDisplayModes |
– |
SDL_GetNumRenderDrivers |
✓ |
SDL_GetNumTouchDevices |
– |
SDL_GetNumTouchFingers |
– |
SDL_GetNumVideoDisplays |
– |
SDL_GetNumVideoDrivers |
– |
SDL_GetPerformanceCounter |
✓ |
SDL_GetPerformanceFrequency |
✓ |
SDL_GetPixelFormatName |
– |
SDL_GetPlatform |
✓ |
SDL_GetPowerInfo |
– |
SDL_GetPrefPath |
– |
SDL_GetQueuedAudioSize |
– |
SDL_GetRGB |
✓ |
SDL_GetRGBA |
✓ |
SDL_GetRelativeMouseMode |
– |
SDL_GetRelativeMouseState |
✓ |
SDL_GetRenderDrawBlendMode |
– |
SDL_GetRenderDrawColor |
– |
SDL_GetRenderDriverInfo |
✓ |
SDL_GetRenderTarget |
✓ |
SDL_GetRenderer |
– |
SDL_GetRendererInfo |
– |
SDL_GetRendererOutputSize |
– |
SDL_GetRevision |
– |
SDL_GetRevisionNumber |
– |
SDL_GetScancodeFromKey |
– |
SDL_GetScancodeFromName |
– |
SDL_GetScancodeName |
– |
SDL_GetSurfaceAlphaMod |
– |
SDL_GetSurfaceBlendMode |
– |
SDL_GetSurfaceColorMod |
– |
SDL_GetSystemRAM |
✓ |
SDL_GetTextureAlphaMod |
– |
SDL_GetTextureBlendMode |
– |
SDL_GetTextureColorMod |
– |
SDL_GetThreadID |
– |
SDL_GetThreadName |
– |
SDL_GetTicks |
✓ |
SDL_GetTouchDevice |
– |
SDL_GetTouchFinger |
– |
SDL_GetVersion |
✓ |
SDL_GetVideoDriver |
✓ |
SDL_GetWindowBrightness |
– |
SDL_GetWindowData |
– |
SDL_GetWindowDisplayIndex |
– |
SDL_GetWindowDisplayMode |
– |
SDL_GetWindowFlags |
– |
SDL_GetWindowFromID |
– |
SDL_GetWindowGammaRamp |
– |
SDL_GetWindowGrab |
– |
SDL_GetWindowID |
✓ |
SDL_GetWindowMaximumSize |
✓ |
SDL_GetWindowMinimumSize |
✓ |
SDL_GetWindowPixelFormat |
– |
SDL_GetWindowPosition |
✓ |
SDL_GetWindowSize |
✓ |
SDL_GetWindowSurface |
✓ |
SDL_GetWindowTitle |
✓ |
SDL_GetWindowWMInfo |
– |
SDL_HapticClose |
– |
SDL_HapticDestroyEffect |
– |
SDL_HapticEffectSupported |
– |
SDL_HapticGetEffectStatus |
– |
SDL_HapticIndex |
– |
SDL_HapticName |
– |
SDL_HapticNewEffect |
– |
SDL_HapticNumAxes |
– |
SDL_HapticNumEffects |
– |
SDL_HapticNumEffectsPlaying |
– |
SDL_HapticOpen |
– |
SDL_HapticOpenFromJoystick |
– |
SDL_HapticOpenFromMouse |
– |
SDL_HapticOpened |
– |
SDL_HapticPause |
– |
SDL_HapticQuery |
– |
SDL_HapticRumbleInit |
– |
SDL_HapticRumblePlay |
– |
SDL_HapticRumbleStop |
– |
SDL_HapticRumbleSupported |
– |
SDL_HapticRunEffect |
– |
SDL_HapticSetAutocenter |
– |
SDL_HapticSetGain |
– |
SDL_HapticStopAll |
– |
SDL_HapticStopEffect |
– |
SDL_HapticUnpause |
– |
SDL_HapticUpdateEffect |
– |
SDL_Has3DNow |
✓ |
SDL_HasAVX |
✓ |
SDL_HasAVX2 |
✓ |
SDL_HasAltiVec |
✓ |
SDL_HasClipboardText |
– |
SDL_HasEvent |
– |
SDL_HasEvents |
– |
SDL_HasIntersection |
– |
SDL_HasMMX |
✓ |
SDL_HasRDTSC |
✓ |
SDL_HasSSE |
✓ |
SDL_HasSSE2 |
✓ |
SDL_HasSSE3 |
✓ |
SDL_HasSSE41 |
✓ |
SDL_HasSSE42 |
✓ |
SDL_HasScreenKeyboardSupport |
– |
SDL_HideWindow |
✓ |
SDL_Init |
✓ |
SDL_InitSubSystem |
✓ |
SDL_IntersectRect |
– |
SDL_IntersectRectAndLine |
– |
SDL_IsGameController |
✓ |
SDL_IsScreenKeyboardShown |
– |
SDL_IsScreenSaverEnabled |
– |
SDL_IsTextInputActive |
– |
SDL_JoystickClose |
– |
SDL_JoystickEventState |
– |
SDL_JoystickFromInstanceID |
– |
SDL_JoystickGetAttached |
– |
SDL_JoystickGetAxis |
– |
SDL_JoystickGetBall |
– |
SDL_JoystickGetButton |
– |
SDL_JoystickGetDeviceGUID |
– |
SDL_JoystickGetGUID |
– |
SDL_JoystickGetGUIDFromString |
– |
SDL_JoystickGetGUIDString |
– |
SDL_JoystickGetHat |
– |
SDL_JoystickInstanceID |
– |
SDL_JoystickIsHaptic |
– |
SDL_JoystickName |
– |
SDL_JoystickNameForIndex |
– |
SDL_JoystickNumAxes |
– |
SDL_JoystickNumBalls |
– |
SDL_JoystickNumButtons |
– |
SDL_JoystickNumHats |
– |
SDL_JoystickOpen |
– |
SDL_JoystickUpdate |
– |
SDL_LoadBMP |
✓ |
SDL_LoadBMP_RW |
✓ |
SDL_LoadDollarTemplates |
– |
SDL_LoadFunction |
– |
SDL_LoadObject |
– |
SDL_LoadWAV |
– |
SDL_LoadWAV_RW |
– |
SDL_LockAudio |
– |
SDL_LockAudioDevice |
– |
SDL_LockMutex |
– |
SDL_LockSurface |
– |
SDL_LockTexture |
✓ |
SDL_Log |
✓ |
SDL_LogCritical |
✓ |
SDL_LogDebug |
✓ |
SDL_LogError |
✓ |
SDL_LogGetOutputFunction |
✓ |
SDL_LogGetPriority |
✓ |
SDL_LogInfo |
✓ |
SDL_LogMessage |
– |
SDL_LogMessageV |
– |
SDL_LogResetPriorities |
✓ |
SDL_LogSetAllPriority |
✓ |
SDL_LogSetOutputFunction |
✓ |
SDL_LogSetPriority |
✓ |
SDL_LogVerbose |
✓ |
SDL_LogWarn |
✓ |
SDL_LowerBlit |
– |
SDL_LowerBlitScaled |
– |
SDL_MUSTLOCK |
– |
SDL_MapRGB |
✓ |
SDL_MapRGBA |
✓ |
SDL_MasksToPixelFormatEnum |
– |
SDL_MaximizeWindow |
✓ |
SDL_MinimizeWindow |
✓ |
SDL_MixAudio |
– |
SDL_MixAudioFormat |
– |
SDL_MostSignificantBitIndex32 |
– |
SDL_MouseIsHaptic |
– |
SDL_NumHaptics |
– |
SDL_NumJoysticks |
✓ |
SDL_OpenAudio |
– |
SDL_OpenAudioDevice |
– |
SDL_PauseAudio |
– |
SDL_PauseAudioDevice |
– |
SDL_PeepEvents |
– |
SDL_PixelFormatEnumToMasks |
– |
SDL_PointInRect |
– |
SDL_PollEvent |
✓ |
SDL_PumpEvents |
✓ |
SDL_PushEvent |
– |
SDL_QueryTexture |
✓ |
SDL_QueueAudio |
– |
SDL_Quit |
✓ |
SDL_QuitRequested |
– |
SDL_QuitSubSystem |
– |
SDL_REVISION |
– |
SDL_RWFromConstMem |
✓ |
SDL_RWFromFP |
– |
SDL_RWFromFile |
✓ |
SDL_RWFromMem |
✓ |
SDL_RWclose |
– |
SDL_RWread |
– |
SDL_RWseek |
– |
SDL_RWsize |
– |
SDL_RWtell |
– |
SDL_RWwrite |
– |
SDL_RaiseWindow |
✓ |
SDL_ReadBE16 |
– |
SDL_ReadBE32 |
– |
SDL_ReadBE64 |
– |
SDL_ReadLE16 |
– |
SDL_ReadLE32 |
– |
SDL_ReadLE64 |
– |
SDL_ReadU8 |
– |
SDL_RecordGesture |
– |
SDL_RectEmpty |
– |
SDL_RectEquals |
– |
SDL_RegisterEvents |
– |
SDL_RemoveTimer |
– |
SDL_RenderClear |
✓ |
SDL_RenderCopy |
✓ |
SDL_RenderCopyEx |
✓ |
SDL_RenderDrawLine |
✓ |
SDL_RenderDrawLines |
✓ |
SDL_RenderDrawPoint |
✓ |
SDL_RenderDrawPoints |
✓ |
SDL_RenderDrawRect |
✓ |
SDL_RenderDrawRects |
✓ |
SDL_RenderFillRect |
✓ |
SDL_RenderFillRects |
✓ |
SDL_RenderGeometry |
✓ |
SDL_RenderGetClipRect |
– |
SDL_RenderGetD3D9Device |
– |
SDL_RenderGetLogicalSize |
– |
SDL_RenderGetScale |
✓ |
SDL_RenderGetViewport |
✓ |
SDL_RenderIsClipEnabled |
– |
SDL_RenderPresent |
✓ |
SDL_RenderReadPixels |
✓ |
SDL_RenderSetClipRect |
– |
SDL_RenderSetLogicalSize |
– |
SDL_RenderSetScale |
✓ |
SDL_RenderSetViewport |
✓ |
SDL_RenderTargetSupported |
– |
SDL_ResetAssertionReport |
– |
SDL_RestoreWindow |
✓ |
SDL_SaveAllDollarTemplates |
– |
SDL_SaveBMP |
✓ |
SDL_SaveBMP_RW |
✓ |
SDL_SaveDollarTemplate |
– |
SDL_SemPost |
– |
SDL_SemTryWait |
– |
SDL_SemValue |
– |
SDL_SemWait |
– |
SDL_SemWaitTimeout |
– |
SDL_SetAssertionHandler |
– |
SDL_SetClipRect |
– |
SDL_SetClipboardText |
– |
SDL_SetColorKey |
✓ |
SDL_SetCursor |
✓ |
SDL_SetError |
– |
SDL_SetEventFilter |
– |
SDL_SetHint |
✓ |
SDL_SetHintWithPriority |
– |
SDL_SetMainReady |
– |
SDL_SetModState |
– |
SDL_SetPaletteColors |
– |
SDL_SetPixelFormatPalette |
– |
SDL_SetRelativeMouseMode |
✓ |
SDL_SetRenderDrawBlendMode |
✓ |
SDL_SetRenderDrawColor |
✓ |
SDL_SetRenderTarget |
✓ |
SDL_SetSurfaceAlphaMod |
– |
SDL_SetSurfaceBlendMode |
– |
SDL_SetSurfaceColorMod |
– |
SDL_SetSurfacePalette |
– |
SDL_SetSurfaceRLE |
– |
SDL_SetTextInputRect |
– |
SDL_SetTextureAlphaMod |
– |
SDL_SetTextureBlendMode |
– |
SDL_SetTextureColorMod |
✓ |
SDL_SetThreadPriority |
– |
SDL_SetWindowBordered |
✓ |
SDL_SetWindowBrightness |
– |
SDL_SetWindowData |
– |
SDL_SetWindowDisplayMode |
– |
SDL_SetWindowFullscreen |
✓ |
SDL_SetWindowGammaRamp |
– |
SDL_SetWindowGrab |
– |
SDL_SetWindowHitTest |
– |
SDL_SetWindowIcon |
✓ |
SDL_SetWindowMaximumSize |
✓ |
SDL_SetWindowMinimumSize |
✓ |
SDL_SetWindowPosition |
✓ |
SDL_SetWindowResizable |
✓ |
SDL_SetWindowSize |
✓ |
SDL_SetWindowTitle |
✓ |
SDL_ShowCursor |
✓ |
SDL_ShowMessageBox |
– |
SDL_ShowSimpleMessageBox |
✓ |
SDL_ShowWindow |
✓ |
SDL_StartTextInput |
– |
SDL_StopTextInput |
– |
SDL_Swap16 |
– |
SDL_Swap32 |
– |
SDL_Swap64 |
– |
SDL_SwapBE16 |
– |
SDL_SwapBE32 |
– |
SDL_SwapBE64 |
– |
SDL_SwapFloat |
– |
SDL_SwapFloatBE |
– |
SDL_SwapFloatLE |
– |
SDL_SwapLE16 |
– |
SDL_SwapLE32 |
– |
SDL_SwapLE64 |
– |
SDL_TICKS_PASSED |
– |
SDL_TLSCreate |
– |
SDL_TLSGet |
– |
SDL_TLSSet |
– |
SDL_ThreadID |
– |
SDL_TriggerBreakpoint |
– |
SDL_TryLockMutex |
– |
SDL_UnionRect |
– |
SDL_UnloadObject |
– |
SDL_UnlockAudio |
– |
SDL_UnlockAudioDevice |
– |
SDL_UnlockMutex |
– |
SDL_UnlockSurface |
– |
SDL_UnlockTexture |
✓ |
SDL_UpdateTexture |
✓ |
SDL_UpdateWindowSurface |
✓ |
SDL_UpdateWindowSurfaceRects |
– |
SDL_UpdateYUVTexture |
– |
SDL_UpperBlit |
✓ |
SDL_UpperBlitScaled |
✓ |
SDL_VERSION |
– |
SDL_VERSIONNUM |
– |
SDL_VERSION_ATLEAST |
– |
SDL_VideoInit |
– |
SDL_VideoQuit |
– |
SDL_WaitEvent |
✓ |
SDL_WaitEventTimeout |
– |
SDL_WaitThread |
✓ |
SDL_WarpMouseGlobal |
✓ |
SDL_WarpMouseInWindow |
✓ |
SDL_WasInit |
– |
SDL_WinRTGetFSPathUNICODE |
– |
SDL_WinRTGetFSPathUTF8 |
– |
SDL_WinRTRunApp |
– |
SDL_WriteBE16 |
– |
SDL_WriteBE32 |
– |
SDL_WriteBE64 |
– |
SDL_WriteLE16 |
– |
SDL_WriteLE32 |
– |
SDL_WriteLE64 |
– |
SDL_acos |
– |
SDL_assert |
– |
SDL_assert_paranoid |
– |
SDL_assert_release |
– |