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Costume creation guide

kyleconroy edited this page Jun 5, 2012 · 19 revisions

First, you'll need to get the base sprite sheet for your character. Choose your character from the following list.

Design

Next, open your sheet in an image editor and start designing. Please make sure to keep the dimensions of the sheet and the placement of the sprites EXACTLY the same. Doing so allows you to easily test the sprites in-game and makes it more likely your costume will make it into the released game.

Testing

The game looks for costumes inside the costumes/<character_name> directory. For example, if I wanted to test out my Ridley Scott costume for Troy, I'd save my ridleyscott.png sprite sheet to costumes/troy/ridleyscott.png.

The costumes directory lives inside the save directory for Journey to the Center of Hawkthorne. This location is different depending on your operating system.

  • Windows XP: One of the following
    • C:\Documents and Settings\user\Application Data\Love\hawkthorne\costumes
    • %appdata%\Love\hawkthorne\costumes
  • Windows Vista and 7: One of the following
    • C:\Users\user\AppData\Roaming\LOVE\hawkthorne\costumes
    • %appdata%\Love\hawkthorne\costumes
  • OSX:
    • /Users/user/Library/Application Support/LOVE/hawkthorne/costumes
  • Linux: One of the following
    • $XDG_DATA_HOME/love/hawkthorne/costumes
    • ~/.local/share/love/hawkthorne/costumes
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