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these are highly optimizable (e.g., just check the HDR function and others). this shader consumes most of the time..
Original issue reported on code.google.com by costumebrother on 12 Aug 2012 at 1:48
costumebrother
The text was updated successfully, but these errors were encountered:
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Original issue reported on code.google.com by
costumebrother
on 12 Aug 2012 at 1:48The text was updated successfully, but these errors were encountered: