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Pavillion.py
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Pavillion.py
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import tkinter
import cv2 # pip install opencv-python
import PIL.Image, PIL.ImageTk # pip install pillow
from functools import partial
import threading
import time
import imutils # pip install imutils
stream = cv2.VideoCapture("clip.mp4")
flag = True
def play(speed):
global flag
print(f"You clicked on play. Speed is {speed}")
# Play the video in reverse mode
frame1 = stream.get(cv2.CAP_PROP_POS_FRAMES)
stream.set(cv2.CAP_PROP_POS_FRAMES, frame1 + speed)
grabbed, frame = stream.read()
if not grabbed:
exit()
frame = imutils.resize(frame, width=SET_WIDTH, height=SET_HEIGHT)
frame = PIL.ImageTk.PhotoImage(image = PIL.Image.fromarray(frame))
canvas.image = frame
canvas.create_image(0,0, image=frame, anchor=tkinter.NW)
if flag:
canvas.create_text(134, 26, fill="black", font="Times 26 bold", text="Decision Pending")
flag = not flag
def pending(decision):
# 1. Display decision pending image
frame = cv2.cvtColor(cv2.imread("pending.png"), cv2.COLOR_BGR2RGB)
frame = imutils.resize(frame, width=SET_WIDTH, height=SET_HEIGHT)
frame = PIL.ImageTk.PhotoImage(image=PIL.Image.fromarray(frame))
canvas.image = frame
canvas.create_image(0,0, image=frame, anchor=tkinter.NW)
# 2. Wait for 1 second
time.sleep(1.5)
# 3. Display sponsor image
frame = cv2.cvtColor(cv2.imread("sponsor.png"), cv2.COLOR_BGR2RGB)
frame = imutils.resize(frame, width=SET_WIDTH, height=SET_HEIGHT)
frame = PIL.ImageTk.PhotoImage(image=PIL.Image.fromarray(frame))
canvas.image = frame
canvas.create_image(0,0, image=frame, anchor=tkinter.NW)
# 4. Wait for 1.5 second
time.sleep(2.5)
# 5. Display out/notout image
if decision == 'out':
decisionImg = "out.png"
else:
decisionImg = "not_out.png"
frame = cv2.cvtColor(cv2.imread(decisionImg), cv2.COLOR_BGR2RGB)
frame = imutils.resize(frame, width=SET_WIDTH, height=SET_HEIGHT)
frame = PIL.ImageTk.PhotoImage(image=PIL.Image.fromarray(frame))
canvas.image = frame
canvas.create_image(0,0, image=frame, anchor=tkinter.NW)
def out():
thread = threading.Thread(target=pending, args=("out",))
thread.daemon = 1
thread.start()
print("Player is out")
def not_out():
thread = threading.Thread(target=pending, args=("not out",))
thread.daemon = 1
thread.start()
print("Player is not out")
# Width and height of our main screen
SET_WIDTH = 650
SET_HEIGHT = 368
# Tkinter gui starts here
window = tkinter.Tk()
window.title("CodeWithHarry Third Umpire Decision Review Kit")
cv_img = cv2.cvtColor(cv2.imread("welcome.png"), cv2.COLOR_BGR2RGB)
canvas = tkinter.Canvas(window, width=SET_WIDTH, height=SET_HEIGHT)
photo = PIL.ImageTk.PhotoImage(image=PIL.Image.fromarray(cv_img))
image_on_canvas = canvas.create_image(0, 0, ancho=tkinter.NW, image=photo)
canvas.pack()
# Buttons to control playback
btn = tkinter.Button(window, text="<< Previous (fast)", width=50, command=partial(play, -25))
btn.pack()
btn = tkinter.Button(window, text="<< Previous (slow)", width=50, command=partial(play, -2))
btn.pack()
btn = tkinter.Button(window, text="Next (slow) >>", width=50, command=partial(play, 2))
btn.pack()
btn = tkinter.Button(window, text="Next (fast) >>", width=50, command=partial(play, 25))
btn.pack()
btn = tkinter.Button(window, text="Give Out", width=50, command=out)
btn.pack()
btn = tkinter.Button(window, text="Give Not Out", width=50, command=not_out)
btn.pack()
window.mainloop()