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How to instantiate Singleton Component prefab after the bind automatically? #619

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Watcher3056 opened this issue Jan 19, 2024 · 0 comments

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@Watcher3056
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I have a CameraManager component on the prefab with camera. I want to bind it in the scope and automatically create it after bind. Else user would be not able to see the game...

Possible workaround would be to Invoke Resolve() in the Start() of LifetimeScope, but in the RootScope Start() is never invoking, because prefab of the RootScope never instantiated.

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