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Sorry for dumb questions, but I'm not a visual studio developer. I've just compiled existing code at the office, made minor changes, and rebuilt standalone apps. Regarding UCatalog, I tried first building UCatalog.csproj in Visual Studio 2019, but it says
Then I tried Terminal.Gui.csproj, but it says the same thing. So I tried opening Terminal.sln in the root and building, but they all return the same missing dll error. The only instance of that dll Terminal.Gui.dll is from 05/17/2021, and is in ../GUI_CS\ReactiveExample\bin\Debug\netcoreapp3.1 Really sorry if this should all be obvious, but I just want to test the tree navigation. Is it possible to build UCatalog and test it, without learning all of its dependencies? Or at least a simple way to point the UCatalog project to the netcoreapp3.1 folder? (Edit: I was able to build ..\GUI_CS\StandaloneExample and it works fine, but there doesn't seem to be a treeview in that particular project.) |
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Replies: 3 comments 8 replies
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Youl should be able to just cd .\Repos\gui.cs\UICatalog\
dotnet run |
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It seems you are using
That because it uses the NuGet package which run on .Net3.1.
The same here, using the NuGet package .Net3.1. Maybe you don't have the .Net5.0 installed and if it is the case you must install it to be able to compile the solution. |
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tznind and BDisp, thanks for tracking down the source of the error. I'll look at the code for now. During the week, I'll open a laptop that has git installed. |
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It seems you are using
Windows OS
.That because it uses the NuGet package which run on .Net3.1.
The same here, using the NuGet package .Net3.1.
Maybe you don't have the .Net5.0 installed and if it is the case you must install it to be able to compile the solution.