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ShowFloatingGamepadTextInput incorrectly checks if the 5th arg is a String instead of an Int32, resulting in a "bad arguments" error when attempting to call.
#333
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MelvorIdle opened this issue
Nov 6, 2024
· 0 comments
Unfortunately, ShowFloatingGamepadTextInput incorrectly checks if the 5th arg is a String instead of an Int32, resulting in a "bad arguments" error when attempting to call.
Thank you for the implementation of this API.
Unfortunately, ShowFloatingGamepadTextInput incorrectly checks if the 5th arg is a String instead of an Int32, resulting in a "bad arguments" error when attempting to call.
Code in question:
src/api/steam_api_utils.cc
I believe
!info[4]->IsString())
should instead be!info[4]->IsInt32())
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