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roads.go
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roads.go
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// Copyright 2015 Google Inc. All Rights Reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
// More information about Google Distance Matrix API is available on
// https://developers.google.com/maps/documentation/distancematrix/
package maps
import (
"context"
"errors"
"net/url"
"strings"
)
var snapToRoadsAPI = &apiConfig{
host: "https://roads.googleapis.com",
path: "/v1/snapToRoads",
acceptsClientID: false,
acceptsSignature: false,
}
var nearestRoadsAPI = &apiConfig{
host: "https://roads.googleapis.com",
path: "/v1/nearestRoads",
acceptsClientID: false,
acceptsSignature: false,
}
var speedLimitsAPI = &apiConfig{
host: "https://roads.googleapis.com",
path: "/v1/speedLimits",
acceptsClientID: false,
acceptsSignature: false,
}
// SnapToRoad makes a Snap to Road API request
func (c *Client) SnapToRoad(ctx context.Context, r *SnapToRoadRequest) (*SnapToRoadResponse, error) {
if len(r.Path) == 0 {
return nil, errors.New("maps: Path empty")
}
response := &SnapToRoadResponse{}
if err := c.getJSON(ctx, snapToRoadsAPI, r, response); err != nil {
return nil, err
}
return response, nil
}
func (r *SnapToRoadRequest) params() url.Values {
q := make(url.Values)
var p []string
for _, e := range r.Path {
p = append(p, e.String())
}
q.Set("path", strings.Join(p, "|"))
if r.Interpolate {
q.Set("interpolate", "true")
}
return q
}
// SnapToRoadRequest is the request structure for the Roads Snap to Road API.
type SnapToRoadRequest struct {
// Path is the path to be snapped.
Path []LatLng
// Interpolate is whether to interpolate a path to include all points forming the
// full road-geometry.
Interpolate bool
}
// SnapToRoadResponse is an array of snapped points.
type SnapToRoadResponse struct {
SnappedPoints []SnappedPoint `json:"snappedPoints"`
}
// SnappedPoint is the original path point snapped to a road.
type SnappedPoint struct {
// Location of the snapped point.
Location LatLng `json:"location"`
// OriginalIndex is an integer that indicates the corresponding value in the
// original request. Not present on interpolated points.
OriginalIndex *int `json:"originalIndex"`
// PlaceID is a unique identifier for a place.
PlaceID string `json:"placeId"`
}
// NearestRoads makes a Nearest Roads API request
func (c *Client) NearestRoads(ctx context.Context, r *NearestRoadsRequest) (*NearestRoadsResponse, error) {
if len(r.Points) == 0 {
return nil, errors.New("maps: Points empty")
}
response := &NearestRoadsResponse{}
if err := c.getJSON(ctx, nearestRoadsAPI, r, response); err != nil {
return nil, err
}
return response, nil
}
func (r *NearestRoadsRequest) params() url.Values {
q := make(url.Values)
var p []string
for _, e := range r.Points {
p = append(p, e.String())
}
q.Set("points", strings.Join(p, "|"))
return q
}
// NearestRoadsRequest is the request structure for the Nearest Roads API.
type NearestRoadsRequest struct {
// Points is the list of points to be snapped.
Points []LatLng
}
// NearestRoadsResponse is an array of snapped points.
type NearestRoadsResponse struct {
SnappedPoints []SnappedPoint `json:"snappedPoints"`
}
// SpeedLimits makes a Speed Limits API request
func (c *Client) SpeedLimits(ctx context.Context, r *SpeedLimitsRequest) (*SpeedLimitsResponse, error) {
if len(r.Path) == 0 && len(r.PlaceID) == 0 {
return nil, errors.New("maps: Path and PlaceID both empty")
}
response := &SpeedLimitsResponse{}
if err := c.getJSON(ctx, speedLimitsAPI, r, response); err != nil {
return nil, err
}
return response, nil
}
func (r *SpeedLimitsRequest) params() url.Values {
q := make(url.Values)
var p []string
for _, e := range r.Path {
p = append(p, e.String())
}
if len(p) > 0 {
q.Set("path", strings.Join(p, "|"))
}
for _, id := range r.PlaceID {
q.Add("placeId", id)
}
if r.Units != "" {
q.Set("units", string(r.Units))
}
return q
}
type speedLimitUnit string
const (
// SpeedLimitMPH is for requesting speed limits in Miles Per Hour.
SpeedLimitMPH = "MPH"
// SpeedLimitKPH is for requesting speed limits in Kilometers Per Hour.
SpeedLimitKPH = "KPH"
)
// SpeedLimitsRequest is the request structure for the Roads Speed Limits API.
type SpeedLimitsRequest struct {
// Path is the path to be snapped and speed limits requested.
Path []LatLng
// PlaceID is the PlaceIDs to request speed limits for.
PlaceID []string
// Units is whether to return speed limits in `SpeedLimitKPH` or `SpeedLimitMPH`.
// Optional, default behavior is to return results in KPH.
Units speedLimitUnit
}
// SpeedLimitsResponse is an array of snapped points and an array of speed limits.
type SpeedLimitsResponse struct {
SpeedLimits []SpeedLimit `json:"speedLimits"`
SnappedPoints []SnappedPoint `json:"snappedPoints"`
}
// SpeedLimit is the speed limit for a PlaceID
type SpeedLimit struct {
// PlaceID is a unique identifier for a place.
PlaceID string `json:"placeId"`
// SpeedLimit is the speed limit for that road segment.
SpeedLimit float64 `json:"speedLimit"`
// Units is either KPH or MPH.
Units speedLimitUnit `json:"units"`
}