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On Agones installation, automate rollouts to clusters, if the first one succeeds, wait 5m (? would probably make this longer in production - an hour, to wait for problems?)
On game server rollouts - probably the same. It's a shame we can't test if a new Fleet update/installation has succeeded or not yet, but we can assume that some kind of alerting could catch that.
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Details: https://cloud.google.com/deploy/docs/automation
Two thoughts for this:
The text was updated successfully, but these errors were encountered: