From 8ddbd944c709291422b5a79bcb10539ce8145c22 Mon Sep 17 00:00:00 2001 From: sk-gg <59938327+sk-gg@users.noreply.github.com> Date: Wed, 15 Jan 2020 13:43:49 -0800 Subject: [PATCH] Add a right-left stereo mode to spherical-video-v2-rfc.md --- docs/spherical-video-v2-rfc.md | 1 + 1 file changed, 1 insertion(+) diff --git a/docs/spherical-video-v2-rfc.md b/docs/spherical-video-v2-rfc.md index 936993a..a1dfaa0 100644 --- a/docs/spherical-video-v2-rfc.md +++ b/docs/spherical-video-v2-rfc.md @@ -53,6 +53,7 @@ aligned(8) class Stereoscopic3D extends FullBox(‘st3d’, 0, 0) { | `1` | **Stereoscopic Top-Bottom**: Indicates the video frame contains a stereoscopic view storing the left eye on top half of the frame and right eye at the bottom half of the frame.| | `2` | **Stereoscopic Left-Right**: Indicates the video frame contains a stereoscopic view storing the left eye on left half of the frame and right eye on the right half of the frame.| | `3` | **Stereoscopic Stereo-Custom**: Indicates the video frame contains a stereoscopic view storing left and right eyes in the frame, but its layout is application dependent, and needs to be determined elsewhere. For example, this must be used with a mesh projection that contains a mesh for each eye. In this case the layout information is stored in the meshes instead of explicitly described here.| +| `4` | **Stereoscopic Right-Left**: Indicates the video frame contains a stereoscopic view storing the right eye on the left half of the frame and the left eye on the right half of the frame.| #### Spherical Video Box (sv3d) ##### Definition