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This repository has been archived by the owner on Feb 4, 2023. It is now read-only.
I have been following the official firbase docs for integration of Unity v2020(LTS) and firebase realtime database (SDK v 7.1.0). It works completely fine in unity editor but not in any mobile devices.
Here is my code
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
using Firebase.Database;
using TMPro;
public class firebase_script : MonoBehaviour
{
DatabaseReference reference;
string text_place;
public TextMeshProUGUI text;
// Start is called before the first frame update
void Start()
{
reference= FirebaseDatabase.DefaultInstance.RootReference;
}
public void get_updates(){
reference.Child("plant").GetValueAsync().ContinueWith(task => {
if(task.IsFaulted){
Debug.Log("Failed to fetch Value");
}
else if(task.IsCompleted){
DataSnapshot snapshot =task.Result;
text_place=snapshot.Child("moisture").Value.ToString();
}
});
}
// Update is called once per frame
void Update()
{
text.text=text_place;
}
}
and here is the logcat output
03-23 00:45:45.253 9618 9707 I Unity : Company Name: <Striped>
03-23 00:45:45.253 9618 9707 I Unity : Product Name: <Striped>
03-23 00:45:48.719 9618 9707 E Unity : InitializationException: Firebase app creation failed.
03-23 00:45:48.719 9618 9707 E Unity : at Firebase.FirebaseApp.CreateAndTrack (Firebase.FirebaseApp+CreateDelegate createDelegate, Firebase.FirebaseApp existingProxy) [0x000e3] in <efce830506c14731bd3b7a14d631487d>:0
03-23 00:45:48.719 9618 9707 E Unity : at Firebase.FirebaseApp.Create () [0x00027] in <efce830506c14731bd3b7a14d631487d>:0
03-23 00:45:48.719 9618 9707 E Unity : at Firebase.FirebaseApp.get_DefaultInstance () [0x00017] in <efce830506c14731bd3b7a14d631487d>:0
03-23 00:45:48.719 9618 9707 E Unity : at Firebase.Database.FirebaseDatabase.get_DefaultInstance () [0x00000] in <265179cd3d324ba1be0c68f88dea310a>:0
03-23 00:45:48.719 9618 9707 E Unity : at firebase_script.Start () [0x00000] in <a8ca21255e29484580e851c97ded26fa>:0
03-23 00:45:48.719 9618 9707 E Unity :
03-23 00:45:48.739 9618 9707 E Unity : InitializationException: Firebase app creation failed.
03-23 00:45:48.739 9618 9707 E Unity : at Firebase.FirebaseApp.CreateAndTrack (Firebase.FirebaseApp+CreateDelegate createDelegate, Firebase.FirebaseApp existingProxy) [0x000e3] in <efce830506c14731bd3b7a14d631487d>:0
03-23 00:45:48.739 9618 9707 E Unity : at Firebase.FirebaseApp.Create () [0x00027] in <efce830506c14731bd3b7a14d631487d>:0
03-23 00:45:48.739 9618 9707 E Unity : at Firebase.FirebaseApp.get_DefaultInstance () [0x00017] in <efce830506c14731bd3b7a14d631487d>:0
03-23 00:45:48.739 9618 9707 E Unity : at Firebase.Database.FirebaseDatabase.get_DefaultInstance () [0x00000] in <265179cd3d324ba1be0c68f88dea310a>:0
03-23 00:45:48.739 9618 9707 E Unity : at button_script.Start () [0x00000] in <a8ca21255e29484580e851c97ded26fa>:0
03-23 00:45:48.739 9618 9707 E Unity :
03-23 00:45:48.759 9618 9707 E Unity : InitializationException: Firebase app creation failed.
03-23 00:45:48.759 9618 9707 E Unity : at Firebase.FirebaseApp.CreateAndTrack (Firebase.FirebaseApp+CreateDelegate createDelegate, Firebase.FirebaseApp existingProxy) [0x000e3] in <efce830506c14731bd3b7a14d631487d>:0
03-23 00:45:48.759 9618 9707 E Unity : at Firebase.FirebaseApp.Create () [0x00027] in <efce830506c14731bd3b7a14d631487d>:0
03-23 00:45:48.759 9618 9707 E Unity : at Firebase.FirebaseApp.get_DefaultInstance () [0x00017] in <efce830506c14731bd3b7a14d631487d>:0
03-23 00:45:48.759 9618 9707 E Unity : at Firebase.Database.FirebaseDatabase.get_DefaultInstance () [0x00000] in <265179cd3d324ba1be0c68f88dea310a>:0
03-23 00:45:48.759 9618 9707 E Unity : at button_script.Start () [0x00000] in <a8ca21255e29484580e851c97ded26fa>:0
03-23 00:45:48.759 9618 9707 E Unity :
03-23 00:45:48.830 9618 9707 E Unity : Failed to read Firebase options from the app's resources. Either make sure google-services.json is included in your build or specify options explicitly.
03-23 00:45:48.830 9618 9707 E Unity :
03-23 00:45:48.830 9618 9707 E Unity : Failed to read Firebase options from the app's resources. Either make sure google-services.json is included in your build or specify options explicitly.
I know it's showing firebase app creation failed but when i use it in unity editor it successfully pulll and push data to/from firebase but fails in mobile device.
The text was updated successfully, but these errors were encountered:
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I have been following the official firbase docs for integration of Unity v2020(LTS) and firebase realtime database (SDK v 7.1.0). It works completely fine in unity editor but not in any mobile devices.
Here is my code
and here is the logcat output
I know it's showing firebase app creation failed but when i use it in unity editor it successfully pulll and push data to/from firebase but fails in mobile device.
The text was updated successfully, but these errors were encountered: