Adding visual grouping to scene tree #11576
Alfredoes234
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GUI
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I'm not sure how what you used here as an example differs from Godot? This sounds like it'd be the equivalent of having a Node with children in it. |
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I think that it would be really cool if you could group the nodes in the scene in a more visual way to reduce visual clutter from more packed scenes and makes it at least in my opinion less confusing. Such as used in design software such as this image.
But I am interested to hear other peoples opinions and reasons why the current method visually works or doesn't.
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