You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
OS/device including version: Windows 10, Godot 3.2.3, C# Tools for Godot 0.1.3
Issue description:
Stdout/Stderr (GD.Print) output does not appear in VSCode's console. This and the fact that the game does not get focused automatically makes it necessary to switch windows all the time, which is rather annoying.
I'd expect to see the same output I can see in Godot's output panel in VSCode's console.
Also, I'd expect the game I launched via "Play in Editor" to come to the front and have focus automatically.
The text was updated successfully, but these errors were encountered:
OS/device including version: Windows 10, Godot 3.2.3, C# Tools for Godot 0.1.3
Issue description:
Stdout/Stderr (
GD.Print
) output does not appear in VSCode's console. This and the fact that the game does not get focused automatically makes it necessary to switch windows all the time, which is rather annoying.I'd expect to see the same output I can see in Godot's output panel in VSCode's console.
Also, I'd expect the game I launched via "Play in Editor" to come to the front and have focus automatically.
The text was updated successfully, but these errors were encountered: