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proxy_network.c
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proxy_network.c
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/* -*- Mode: C; tab-width: 4; c-basic-offset: 4; indent-tabs-mode: nil -*- */
// Functions related to the backend handler thread.
#include "proxy.h"
enum proxy_be_failures {
P_BE_FAIL_TIMEOUT = 0,
P_BE_FAIL_DISCONNECTED,
P_BE_FAIL_CONNECTING,
P_BE_FAIL_CONNTIMEOUT,
P_BE_FAIL_READVALIDATE,
P_BE_FAIL_BADVALIDATE,
P_BE_FAIL_WRITING,
P_BE_FAIL_READING,
P_BE_FAIL_PARSING,
P_BE_FAIL_CLOSED,
P_BE_FAIL_UNHANDLEDRES,
P_BE_FAIL_OOM,
P_BE_FAIL_ENDSYNC,
P_BE_FAIL_TRAILINGDATA,
P_BE_FAIL_INVALIDPROTOCOL,
};
const char *proxy_be_failure_text[] = {
[P_BE_FAIL_TIMEOUT] = "timeout",
[P_BE_FAIL_DISCONNECTED] = "disconnected",
[P_BE_FAIL_CONNECTING] = "connecting",
[P_BE_FAIL_CONNTIMEOUT] = "conntimeout",
[P_BE_FAIL_READVALIDATE] = "readvalidate",
[P_BE_FAIL_BADVALIDATE] = "badvalidate",
[P_BE_FAIL_WRITING] = "writing",
[P_BE_FAIL_READING] = "reading",
[P_BE_FAIL_PARSING] = "parsing",
[P_BE_FAIL_CLOSED] = "closedsock",
[P_BE_FAIL_UNHANDLEDRES] = "unhandledres",
[P_BE_FAIL_OOM] = "outofmemory",
[P_BE_FAIL_ENDSYNC] = "missingend",
[P_BE_FAIL_TRAILINGDATA] = "trailingdata",
[P_BE_FAIL_INVALIDPROTOCOL] = "invalidprotocol",
NULL
};
static void proxy_backend_handler(const int fd, const short which, void *arg);
static void proxy_beconn_handler(const int fd, const short which, void *arg);
static void proxy_event_handler(evutil_socket_t fd, short which, void *arg);
static void proxy_event_beconn(evutil_socket_t fd, short which, void *arg);
static int _prep_pending_write(struct mcp_backendconn_s *be);
static void _post_pending_write(struct mcp_backendconn_s *be, ssize_t sent);
static int _flush_pending_write(struct mcp_backendconn_s *be);
static void _cleanup_backend(mcp_backend_t *be);
static void _reset_bad_backend(struct mcp_backendconn_s *be, enum proxy_be_failures err);
static void _set_main_event(struct mcp_backendconn_s *be, struct event_base *base, int flags, struct timeval *t, event_callback_fn callback);
static void _stop_main_event(struct mcp_backendconn_s *be);
static void _start_write_event(struct mcp_backendconn_s *be);
static void _stop_write_event(struct mcp_backendconn_s *be);
static void _start_timeout_event(struct mcp_backendconn_s *be);
static void _stop_timeout_event(struct mcp_backendconn_s *be);
static int proxy_backend_drive_machine(struct mcp_backendconn_s *be);
/* Helper routines common to io_uring and libevent modes */
// TODO (v3): doing an inline syscall here, not ideal for uring mode.
// leaving for now since this should be extremely uncommon.
static int _beconn_send_validate(struct mcp_backendconn_s *be) {
const char *str = "version\r\n";
const ssize_t len = strlen(str);
ssize_t res = write(mcmc_fd(be->client), str, len);
if (res == -1) {
return -1;
}
// I'm making an opinionated statement that we should be able to write
// "version\r\n" into a fresh socket without hitting EAGAIN.
if (res < len) {
return -1;
}
return 1;
}
static int _proxy_beconn_checkconnect(struct mcp_backendconn_s *be) {
int err = 0;
// We were connecting, now ensure we're properly connected.
if (mcmc_check_nonblock_connect(be->client, &err) != MCMC_OK) {
P_DEBUG("%s: backend failed to connect (%s:%s)\n", __func__, be->be_parent->name, be->be_parent->port);
// kick the bad backend, clear the queue, retry later.
// FIXME (v2): if a connect fails, anything currently in the queue
// should be safe to hold up until their timeout.
_reset_bad_backend(be, P_BE_FAIL_CONNECTING);
return -1;
}
P_DEBUG("%s: backend connected (%s:%s)\n", __func__, be->be_parent->name, be->be_parent->port);
be->connecting = false;
be->state = mcp_backend_read;
be->bad = false;
// seed the failure time for the flap check.
gettimeofday(&be->last_failed, NULL);
be->depth = 0; // was set to INT_MAX if bad, need to reset.
be->failed_count = 0;
be->validating = true;
// TODO: make validation optional.
if (_beconn_send_validate(be) == -1) {
_reset_bad_backend(be, P_BE_FAIL_BADVALIDATE);
return -1;
} else {
// buffer should be empty during validation stage.
assert(be->rbufused == 0);
return 0;
}
}
// Use a simple heuristic to choose a backend connection socket out of a list
// of sockets.
struct mcp_backendconn_s *proxy_choose_beconn(mcp_backend_t *be) {
struct mcp_backendconn_s *bec = &be->be[0];
if (be->conncount != 1) {
int depth = INT_MAX;
// TODO: to computationally limit + ensure each connection stays
// somewhat warm:
// - remember idx of last conn used.
// - if next idx has a lower depth, use that one instead
// - tick idx (and reset if necessary)
// else under low loads only the first conn will ever get used (which
// is normally good; but sometimes bad if using stateful firewalls)
for (int x = 0; x < be->conncount; x++) {
if (be->be[x].depth == 0) {
bec = &be->be[x];
break;
} else if (be->be[x].depth < depth) {
depth = bec->depth;
bec = &be->be[x];
}
}
}
// drop new requests onto end of conn's io-head, reset the backend one.
STAILQ_CONCAT(&bec->io_head, &be->io_head);
bec->depth += be->depth;
be->depth = 0;
return bec;
}
static void _proxy_event_handler_dequeue(proxy_event_thread_t *t) {
io_head_t head;
STAILQ_INIT(&head);
STAILQ_INIT(&t->be_head);
// Pull the entire stack of inbound into local queue.
pthread_mutex_lock(&t->mutex);
STAILQ_CONCAT(&head, &t->io_head_in);
pthread_mutex_unlock(&t->mutex);
while (!STAILQ_EMPTY(&head)) {
io_pending_proxy_t *io = STAILQ_FIRST(&head);
io->flushed = false;
// _no_ mutex on backends. they are owned by the event thread.
STAILQ_REMOVE_HEAD(&head, io_next);
// paranoia about moving items between lists.
io->io_next.stqe_next = NULL;
mcp_backend_t *be = io->backend;
STAILQ_INSERT_TAIL(&be->io_head, io, io_next);
be->depth++;
if (!be->stacked) {
be->stacked = true;
STAILQ_INSERT_TAIL(&t->be_head, be, be_next);
}
}
}
static void _cleanup_backend(mcp_backend_t *be) {
for (int x = 0; x < be->conncount; x++) {
struct mcp_backendconn_s *bec = &be->be[x];
// remove any pending events.
if (!be->tunables.down) {
int pending = event_pending(&bec->main_event, EV_READ|EV_WRITE|EV_TIMEOUT, NULL);
if ((pending & (EV_READ|EV_WRITE|EV_TIMEOUT)) != 0) {
event_del(&bec->main_event); // an error to call event_del() without event.
}
pending = event_pending(&bec->write_event, EV_READ|EV_WRITE|EV_TIMEOUT, NULL);
if ((pending & (EV_READ|EV_WRITE|EV_TIMEOUT)) != 0) {
event_del(&bec->write_event); // an error to call event_del() without event.
}
pending = event_pending(&bec->timeout_event, EV_TIMEOUT, NULL);
if ((pending & (EV_TIMEOUT)) != 0) {
event_del(&bec->timeout_event); // an error to call event_del() without event.
}
// - assert on empty queue
assert(STAILQ_EMPTY(&bec->io_head));
mcmc_disconnect(bec->client);
}
// - free be->client
free(bec->client);
// - free be->rbuf
free(bec->rbuf);
}
// free once parent has had all connections closed off.
free(be);
}
static void _setup_backend(mcp_backend_t *be) {
for (int x = 0; x < be->conncount; x++) {
struct mcp_backendconn_s *bec = &be->be[x];
if (be->tunables.down) {
// backend is "forced" into a bad state. never connect or
// otherwise attempt to use it.
be->be[x].bad = true;
be->be[x].depth = UINT_MAX / 2;
continue;
}
// assign the initial events to the backend, so we don't have to
// constantly check if they were initialized yet elsewhere.
// note these events will not fire until event_add() is called.
int status = mcmc_connect(bec->client, be->name, be->port, bec->connect_flags);
event_assign(&bec->main_event, bec->event_thread->base, mcmc_fd(bec->client), EV_WRITE|EV_TIMEOUT, proxy_beconn_handler, bec);
event_assign(&bec->write_event, bec->event_thread->base, mcmc_fd(bec->client), EV_WRITE|EV_TIMEOUT, proxy_backend_handler, bec);
event_assign(&bec->timeout_event, bec->event_thread->base, -1, EV_TIMEOUT, proxy_backend_handler, bec);
if (status == MCMC_CONNECTING || status == MCMC_CONNECTED) {
// if we're already connected for some reason, still push it
// through the connection handler to keep the code unified. It
// will auto-wake because the socket is writeable.
bec->connecting = true;
bec->can_write = false;
// kick off the event we intialized above.
event_add(&bec->main_event, &bec->tunables.connect);
} else {
_reset_bad_backend(bec, P_BE_FAIL_CONNECTING);
}
}
}
// event handler for injecting backends for processing
// currently just for initiating connections the first time.
static void proxy_event_beconn(evutil_socket_t fd, short which, void *arg) {
proxy_event_thread_t *t = arg;
#ifdef USE_EVENTFD
uint64_t u;
if (read(fd, &u, sizeof(uint64_t)) != sizeof(uint64_t)) {
// Temporary error or wasn't actually ready to read somehow.
return;
}
#else
char buf[1];
if (read(fd, buf, 1) != 1) {
P_DEBUG("%s: pipe read failed\n", __func__);
return;
}
#endif
beconn_head_t head;
STAILQ_INIT(&head);
pthread_mutex_lock(&t->mutex);
STAILQ_CONCAT(&head, &t->beconn_head_in);
pthread_mutex_unlock(&t->mutex);
// Think we should reuse this code path for manually instructing backends
// to disable/etc but not coding for that generically. We just need to
// check the state of the backend when it reaches here or some flags at
// least.
// FIXME: another ->stacked flag?
// Either that or remove the STAILQ code and just using an array of
// ptr's.
mcp_backend_t *be = NULL;
// be can be freed by the loop, so can't use STAILQ_FOREACH.
while (!STAILQ_EMPTY(&head)) {
be = STAILQ_FIRST(&head);
STAILQ_REMOVE_HEAD(&head, beconn_next);
if (be->transferred) {
// If this object was already transferred here, we're being
// signalled to clean it up and free.
_cleanup_backend(be);
} else {
be->transferred = true;
_setup_backend(be);
}
}
}
void proxy_run_backend_queue(be_head_t *head) {
mcp_backend_t *be;
STAILQ_FOREACH(be, head, be_next) {
be->stacked = false;
int flags = 0;
struct mcp_backendconn_s *bec = proxy_choose_beconn(be);
if (bec->bad) {
// flush queue if backend is still bad.
io_pending_proxy_t *io = NULL;
P_DEBUG("%s: fast failing request to bad backend (%s:%s) depth: %d\n", __func__, be->name, be->port, bec->depth);
while (!STAILQ_EMPTY(&bec->io_head)) {
io = STAILQ_FIRST(&bec->io_head);
STAILQ_REMOVE_HEAD(&bec->io_head, io_next);
io->client_resp->status = MCMC_ERR;
io->client_resp->resp.code = MCMC_CODE_SERVER_ERROR;
bec->depth--;
return_io_pending((io_pending_t *)io);
}
} else if (bec->connecting || bec->validating) {
P_DEBUG("%s: deferring IO pending connecting (%s:%s)\n", __func__, be->name, be->port);
} else {
flags = _flush_pending_write(bec);
if (flags == -1) {
_reset_bad_backend(bec, P_BE_FAIL_WRITING);
} else if (flags & EV_WRITE) {
// only get here because we need to kick off the write handler
_start_write_event(bec);
}
if (bec->pending_read) {
_start_timeout_event(bec);
}
}
}
}
// event handler for executing backend requests
static void proxy_event_handler(evutil_socket_t fd, short which, void *arg) {
proxy_event_thread_t *t = arg;
#ifdef USE_EVENTFD
uint64_t u;
if (read(fd, &u, sizeof(uint64_t)) != sizeof(uint64_t)) {
// Temporary error or wasn't actually ready to read somehow.
return;
}
#else
char buf[1];
// TODO (v2): This is a lot more fatal than it should be. can it fail? can
// it blow up the server?
// TODO (v2): a cross-platform method of speeding this up would be nice. With
// event fds we can queue N events and wakeup once here.
// If we're pulling one byte out of the pipe at a time here it'll just
// wake us up too often.
// If the pipe is O_NONBLOCK then maybe just a larger read would work?
if (read(fd, buf, 1) != 1) {
P_DEBUG("%s: pipe read failed\n", __func__);
return;
}
#endif
_proxy_event_handler_dequeue(t);
// Re-walk each backend and check set event as required.
proxy_run_backend_queue(&t->be_head);
}
void *proxy_event_thread(void *arg) {
proxy_event_thread_t *t = arg;
logger_create(); // TODO (v2): add logger ptr to structure
event_base_loop(t->base, 0);
event_base_free(t->base);
// TODO (v2): join bt threads, free array.
return NULL;
}
static void _set_main_event(struct mcp_backendconn_s *be, struct event_base *base, int flags, struct timeval *t, event_callback_fn callback) {
int pending = event_pending(&be->main_event, EV_READ|EV_WRITE, NULL);
if ((pending & (EV_READ|EV_WRITE)) != 0) {
event_del(&be->main_event); // replace existing event.
}
event_assign(&be->main_event, base, mcmc_fd(be->client),
flags, callback, be);
event_add(&be->main_event, t);
}
static void _stop_main_event(struct mcp_backendconn_s *be) {
int pending = event_pending(&be->main_event, EV_READ|EV_WRITE, NULL);
if ((pending & (EV_READ|EV_WRITE|EV_TIMEOUT)) == 0) {
return;
}
event_del(&be->write_event);
}
static void _start_write_event(struct mcp_backendconn_s *be) {
int pending = event_pending(&be->main_event, EV_WRITE, NULL);
if ((pending & (EV_WRITE|EV_TIMEOUT)) != 0) {
return;
}
// FIXME: wasn't there a write timeout?
event_add(&be->write_event, &be->tunables.read);
}
static void _stop_write_event(struct mcp_backendconn_s *be) {
int pending = event_pending(&be->main_event, EV_WRITE, NULL);
if ((pending & (EV_WRITE|EV_TIMEOUT)) == 0) {
return;
}
event_del(&be->write_event);
}
// handle the read timeouts with a side event, so we can stick with a
// persistent listener (optimization + catch disconnects faster)
static void _start_timeout_event(struct mcp_backendconn_s *be) {
int pending = event_pending(&be->timeout_event, EV_TIMEOUT, NULL);
if ((pending & (EV_TIMEOUT)) != 0) {
return;
}
event_add(&be->timeout_event, &be->tunables.read);
}
static void _stop_timeout_event(struct mcp_backendconn_s *be) {
int pending = event_pending(&be->timeout_event, EV_TIMEOUT, NULL);
if ((pending & (EV_TIMEOUT)) == 0) {
return;
}
event_del(&be->timeout_event);
}
static void _drive_machine_next(struct mcp_backendconn_s *be, io_pending_proxy_t *p) {
struct timeval end;
// set the head here. when we break the head will be correct.
STAILQ_REMOVE_HEAD(&be->io_head, io_next);
be->depth--;
be->pending_read--;
// stamp the elapsed time into the response object.
gettimeofday(&end, NULL);
p->client_resp->elapsed = (end.tv_sec - p->client_resp->start.tv_sec) * 1000000 +
(end.tv_usec - p->client_resp->start.tv_usec);
// have to do the q->count-- and == 0 and redispatch_conn()
// stuff here. The moment we call return_io here we
// don't own *p anymore.
return_io_pending((io_pending_t *)p);
be->state = mcp_backend_read;
}
// NOTES:
// - mcp_backend_read: grab req_stack_head, do things
// read -> next, want_read -> next | read_end, etc.
static int proxy_backend_drive_machine(struct mcp_backendconn_s *be) {
bool stop = false;
io_pending_proxy_t *p = NULL;
int flags = 0;
p = STAILQ_FIRST(&be->io_head);
if (p == NULL) {
// got a read event, but nothing was queued.
// probably means a disconnect event.
// TODO (v2): could probably confirm this by attempting to read the
// socket, getsockopt, or something else simply for logging or
// statistical purposes.
// In this case we know it's going to be a close so error.
flags = P_BE_FAIL_CLOSED;
P_DEBUG("%s: read event but nothing in IO queue\n", __func__);
return flags;
}
while (!stop) {
mcp_resp_t *r;
switch(be->state) {
case mcp_backend_read:
assert(p != NULL);
// FIXME: remove the _read state?
be->state = mcp_backend_parse;
break;
case mcp_backend_parse:
r = p->client_resp;
r->status = mcmc_parse_buf(be->client, be->rbuf, be->rbufused, &r->resp);
// Quick check if we need more data.
if (r->resp.code == MCMC_WANT_READ) {
return 0;
}
// we actually don't care about anything but the value length
// TODO (v2): if vlen != vlen_read, pull an item and copy the data.
int extra_space = 0;
// if all goes well, move to the next request.
be->state = mcp_backend_next;
switch (r->resp.type) {
case MCMC_RESP_GET:
// We're in GET mode. we only support one key per
// GET in the proxy backends, so we need to later check
// for an END.
extra_space = ENDLEN;
be->state = mcp_backend_read_end;
break;
case MCMC_RESP_END:
// this is a MISS from a GET request
// or final handler from a STAT request.
assert(r->resp.vlen == 0);
if (p->ascii_multiget) {
// Ascii multiget hack mode; consume END's
be->rbufused -= r->resp.reslen;
if (be->rbufused > 0) {
memmove(be->rbuf, be->rbuf+r->resp.reslen, be->rbufused);
}
be->state = mcp_backend_next;
continue;
}
break;
case MCMC_RESP_META:
// we can handle meta responses easily since they're self
// contained.
break;
case MCMC_RESP_GENERIC:
case MCMC_RESP_NUMERIC:
break;
case MCMC_RESP_ERRMSG: // received an error message
if (r->resp.code != MCMC_CODE_SERVER_ERROR) {
// Non server errors are protocol errors; can't trust
// the connection anymore.
be->state = mcp_backend_next_close;
}
break;
case MCMC_RESP_FAIL:
P_DEBUG("%s: mcmc_read failed [%d]\n", __func__, r->status);
flags = P_BE_FAIL_PARSING;
stop = true;
break;
// TODO (v2): No-op response?
default:
P_DEBUG("%s: Unhandled response from backend: %d\n", __func__, r->resp.type);
// unhandled :(
flags = P_BE_FAIL_UNHANDLEDRES;
stop = true;
break;
}
// r->resp.reslen + r->resp.vlen is the total length of the response.
// TODO (v2): need to associate a buffer with this response...
// for now we simply malloc, but reusable buffers should be used
r->blen = r->resp.reslen + r->resp.vlen;
{
bool oom = proxy_bufmem_checkadd(r->thread, r->blen + extra_space);
if (oom) {
flags = P_BE_FAIL_OOM;
// need to zero out blen so we don't over-decrement later
r->blen = 0;
stop = true;
break;
}
}
r->buf = malloc(r->blen + extra_space);
if (r->buf == NULL) {
// Enforce accounting.
pthread_mutex_lock(&r->thread->proxy_limit_lock);
r->thread->proxy_buffer_memory_used -= r->blen + extra_space;
pthread_mutex_unlock(&r->thread->proxy_limit_lock);
flags = P_BE_FAIL_OOM;
r->blen = 0;
stop = true;
break;
}
P_DEBUG("%s: r->status: %d, r->bread: %d, r->vlen: %lu\n", __func__, r->status, r->bread, r->resp.vlen);
if (r->resp.vlen != r->resp.vlen_read) {
// shouldn't be possible to have excess in buffer
// if we're dealing with a partial value.
assert(be->rbufused == r->resp.reslen+r->resp.vlen_read);
P_DEBUG("%s: got a short read, moving to want_read\n", __func__);
// copy the partial and advance mcmc's buffer digestion.
memcpy(r->buf, be->rbuf, r->resp.reslen + r->resp.vlen_read);
r->bread = r->resp.reslen + r->resp.vlen_read;
be->rbufused = 0;
be->state = mcp_backend_want_read;
flags = 0;
stop = true;
break;
} else {
// mcmc's already counted the value as read if it fit in
// the original buffer...
memcpy(r->buf, be->rbuf, r->resp.reslen+r->resp.vlen_read);
}
// had a response, advance the buffer.
be->rbufused -= r->resp.reslen + r->resp.vlen_read;
if (be->rbufused > 0) {
memmove(be->rbuf, be->rbuf+r->resp.reslen+r->resp.vlen_read, be->rbufused);
}
break;
case mcp_backend_read_end:
r = p->client_resp;
// we need to ensure the next data in the stream is "END\r\n"
// if not, the stack is desynced and we lose it.
if (be->rbufused >= ENDLEN) {
if (memcmp(be->rbuf, ENDSTR, ENDLEN) != 0) {
flags = P_BE_FAIL_ENDSYNC;
stop = true;
break;
} else {
// response is good.
// FIXME (v2): copy what the server actually sent?
if (!p->ascii_multiget) {
// sigh... if part of a multiget we need to eat the END
// markers down here.
memcpy(r->buf+r->blen, ENDSTR, ENDLEN);
r->blen += 5;
} else {
r->extra = 5;
}
// advance buffer
be->rbufused -= ENDLEN;
if (be->rbufused > 0) {
memmove(be->rbuf, be->rbuf+ENDLEN, be->rbufused);
}
}
} else {
flags = 0;
stop = true;
break;
}
be->state = mcp_backend_next;
break;
case mcp_backend_want_read:
// Continuing a read from earlier
r = p->client_resp;
// take bread input and see if we're done reading the value,
// else advance, set buffers, return next.
P_DEBUG("%s: [want_read] r->bread: %d vlen: %lu\n", __func__, r->bread, r->resp.vlen);
assert(be->rbufused != 0);
size_t tocopy = be->rbufused < r->blen - r->bread ?
be->rbufused : r->blen - r->bread;
memcpy(r->buf+r->bread, be->rbuf, tocopy);
r->bread += tocopy;
if (r->bread >= r->blen) {
// all done copying data.
if (r->resp.type == MCMC_RESP_GET) {
be->state = mcp_backend_read_end;
} else {
be->state = mcp_backend_next;
}
// shuffle remaining buffer.
be->rbufused -= tocopy;
if (be->rbufused > 0) {
memmove(be->rbuf, be->rbuf+tocopy, be->rbufused);
}
} else {
assert(tocopy == be->rbufused);
// signal to caller to issue a read.
be->rbufused = 0;
flags = 0;
stop = true;
}
break;
case mcp_backend_next:
_drive_machine_next(be, p);
if (STAILQ_EMPTY(&be->io_head)) {
stop = true;
// if there're no pending requests, the read buffer
// should also be empty.
if (be->rbufused > 0) {
flags = P_BE_FAIL_TRAILINGDATA;
}
break;
} else {
p = STAILQ_FIRST(&be->io_head);
}
// if leftover, keep processing IO's.
// if no more data in buffer, need to re-set stack head and re-set
// event.
P_DEBUG("%s: [next] remain: %lu\n", __func__, be->rbufused);
if (be->rbufused != 0) {
// data trailing in the buffer, for a different request.
be->state = mcp_backend_parse;
} else {
// need to read more data, buffer is empty.
stop = true;
}
break;
case mcp_backend_next_close:
// we advance and return the current IO, then kill the conn.
_drive_machine_next(be, p);
stop = true;
flags = P_BE_FAIL_INVALIDPROTOCOL;
break;
default:
// TODO (v2): at some point (after v1?) this should attempt to recover,
// though we should only get here from memory corruption and
// bailing may be the right thing to do.
fprintf(stderr, "%s: invalid backend state: %d\n", __func__, be->state);
assert(false);
} // switch
} // while
return flags;
}
static void _backend_reconnect(struct mcp_backendconn_s *be) {
int status = mcmc_connect(be->client, be->be_parent->name, be->be_parent->port, be->connect_flags);
if (status == MCMC_CONNECTED) {
// TODO (v2): unexpected but lets let it be here.
be->connecting = false;
be->can_write = true;
} else if (status == MCMC_CONNECTING) {
be->connecting = true;
be->can_write = false;
} else {
// failed to immediately re-establish the connection.
// need to put the BE into a bad/retry state.
be->connecting = false;
be->can_write = true;
}
// re-create the write handler for the new file descriptor.
// the main event will be re-assigned after this call.
event_assign(&be->write_event, be->event_thread->base, mcmc_fd(be->client), EV_WRITE|EV_TIMEOUT, proxy_backend_handler, be);
// do not need to re-assign the timer event because it's not tied to fd
}
// All we need to do here is schedule the backend to attempt to connect again.
static void proxy_backend_retry_handler(const int fd, const short which, void *arg) {
struct mcp_backendconn_s *be = arg;
assert(which & EV_TIMEOUT);
struct timeval tmp_time = be->tunables.connect;
_backend_reconnect(be);
_set_main_event(be, be->event_thread->base, EV_WRITE, &tmp_time, proxy_beconn_handler);
}
// must be called after _reset_bad_backend(), so the backend is currently
// clear.
// TODO (v2): extra counter for "backend connect tries" so it's still possible
// to see dead backends exist
static void _backend_reschedule(struct mcp_backendconn_s *be) {
bool failed = false;
struct timeval tmp_time = {0};
long int retry_time = be->tunables.retry.tv_sec;
char *badtext = "markedbad";
if (be->flap_count > be->tunables.backend_failure_limit) {
// reduce retry frequency to avoid noise.
float backoff = retry_time;
for (int x = 0; x < be->flap_count; x++) {
backoff *= be->tunables.flap_backoff_ramp;
}
retry_time = (uint32_t)backoff;
if (retry_time > be->tunables.flap_backoff_max) {
retry_time = be->tunables.flap_backoff_max;
}
badtext = "markedbadflap";
failed = true;
} else if (be->failed_count > be->tunables.backend_failure_limit) {
failed = true;
}
tmp_time.tv_sec = retry_time;
if (failed) {
if (!be->bad) {
P_DEBUG("%s: marking backend as bad\n", __func__);
STAT_INCR(be->event_thread->ctx, backend_marked_bad, 1);
LOGGER_LOG(NULL, LOG_PROXYEVENTS, LOGGER_PROXY_BE_ERROR, NULL, badtext, be->be_parent->name, be->be_parent->port, be->be_parent->label, 0, NULL, 0, retry_time);
}
be->bad = true;
be->depth = INT_MAX/2; // fast-path cache for "bad" marker
_set_main_event(be, be->event_thread->base, EV_TIMEOUT, &tmp_time, proxy_backend_retry_handler);
} else {
struct timeval tmp_time = be->tunables.connect;
STAT_INCR(be->event_thread->ctx, backend_failed, 1);
_backend_reconnect(be);
_set_main_event(be, be->event_thread->base, EV_WRITE, &tmp_time, proxy_beconn_handler);
}
}
static void _backend_flap_check(struct mcp_backendconn_s *be, enum proxy_be_failures err) {
struct timeval now;
struct timeval *flap = &be->tunables.flap;
switch (err) {
case P_BE_FAIL_TIMEOUT:
case P_BE_FAIL_DISCONNECTED:
case P_BE_FAIL_WRITING:
case P_BE_FAIL_READING:
if (flap->tv_sec != 0 || flap->tv_usec != 0) {
struct timeval delta = {0};
int64_t subsec = 0;
gettimeofday(&now, NULL);
delta.tv_sec = now.tv_sec - be->last_failed.tv_sec;
subsec = now.tv_usec - be->last_failed.tv_usec;
if (subsec < 0) {
// tv_usec is specced as "at least" [-1, 1000000]
// so to guarantee lower negatives we need this temp var.
delta.tv_sec--;
subsec += 1000000;
delta.tv_usec = subsec;
}
if (flap->tv_sec < delta.tv_sec ||
(flap->tv_sec == delta.tv_sec && flap->tv_usec < delta.tv_usec)) {
// delta is larger than our flap range. reset the flap counter.
be->flap_count = 0;
} else {
// seems like we flapped again.
be->flap_count++;
}
be->last_failed = now;
}
break;
default:
// only perform a flap check on network related errors.
break;
}
}
// TODO (v2): add a second argument for assigning a specific error to all pending
// IO's (ie; timeout).
// The backend has gotten into a bad state (timed out, protocol desync, or
// some other supposedly unrecoverable error: purge the queue and
// cycle the socket.
// Note that some types of errors may not require flushing the queue and
// should be fixed as they're figured out.
// _must_ be called from within the event thread.
static void _reset_bad_backend(struct mcp_backendconn_s *be, enum proxy_be_failures err) {
io_pending_proxy_t *io = NULL;
P_DEBUG("%s: resetting bad backend: %s\n", __func__, proxy_be_failure_text[err]);
// Can't use STAILQ_FOREACH() since return_io_pending() free's the current
// io. STAILQ_FOREACH_SAFE maybe?
int depth = be->depth;
while (!STAILQ_EMPTY(&be->io_head)) {
io = STAILQ_FIRST(&be->io_head);
STAILQ_REMOVE_HEAD(&be->io_head, io_next);
// TODO (v2): Unsure if this is the best way of surfacing errors to lua,
// but will do for V1.
io->client_resp->status = MCMC_ERR;
io->client_resp->resp.code = MCMC_CODE_SERVER_ERROR;
be->depth--;
return_io_pending((io_pending_t *)io);
}
STAILQ_INIT(&be->io_head);
be->io_next = NULL; // also reset the write offset.
// Only log if we don't already know it's messed up.
if (!be->bad) {
LOGGER_LOG(NULL, LOG_PROXYEVENTS, LOGGER_PROXY_BE_ERROR, NULL, proxy_be_failure_text[err], be->be_parent->name, be->be_parent->port, be->be_parent->label, depth, be->rbuf, be->rbufused, 0);
}
// reset buffer to blank state.
be->rbufused = 0;
be->pending_read = 0;
// clear events so the reconnect handler can re-arm them with a few fd.
_stop_write_event(be);
_stop_main_event(be);
_stop_timeout_event(be);
mcmc_disconnect(be->client);
// we leave the main event alone, because be_failed() always overwrites.
// check failure counters and schedule a retry.
be->failed_count++;
_backend_flap_check(be, err);
_backend_reschedule(be);
}
static int _prep_pending_write(struct mcp_backendconn_s *be) {
struct iovec *iovs = be->write_iovs;
io_pending_proxy_t *io = NULL;
int iovused = 0;
if (be->io_next == NULL) {
// separate pointer for how far into the list we've flushed.
io = STAILQ_FIRST(&be->io_head);
} else {
io = be->io_next;
}
assert(io != NULL);
for (; io; io = STAILQ_NEXT(io, io_next)) {
// TODO (v2): paranoia for now, but this check should never fire
if (io->flushed)
continue;
if (io->iovcnt + iovused > BE_IOV_MAX) {
// We will need to keep writing later.
break;
}
memcpy(&iovs[iovused], io->iov, sizeof(struct iovec)*io->iovcnt);
iovused += io->iovcnt;
}
return iovused;
}
// returns true if any pending writes were fully flushed.
static void _post_pending_write(struct mcp_backendconn_s *be, ssize_t sent) {
io_pending_proxy_t *io = be->io_next;
if (io == NULL) {
io = STAILQ_FIRST(&be->io_head);
}
for (; io; io = STAILQ_NEXT(io, io_next)) {
bool flushed = true;
if (io->flushed)
continue;
if (sent >= io->iovbytes) {
// short circuit for common case.
sent -= io->iovbytes;
} else {
io->iovbytes -= sent;
for (int x = 0; x < io->iovcnt; x++) {
struct iovec *iov = &io->iov[x];
if (sent >= iov->iov_len) {
sent -= iov->iov_len;
iov->iov_len = 0;
} else {
iov->iov_len -= sent;
iov->iov_base = (char *)iov->iov_base + sent;
sent = 0;
flushed = false;
break;
}
}
}
io->flushed = flushed;
if (flushed) {
be->pending_read++;
}
if (sent <= 0) {
// really shouldn't be negative, though.
assert(sent >= 0);
break;
}
} // for
// resume the flush from this point.
if (io != NULL && !io->flushed) {
be->io_next = io;
} else {
be->io_next = NULL;
}
}
static int _flush_pending_write(struct mcp_backendconn_s *be) {
int flags = 0;
// Allow us to be called with an empty stack to prevent dev errors.
if (STAILQ_EMPTY(&be->io_head)) {
return 0;
}
int iovcnt = _prep_pending_write(be);
ssize_t sent = writev(mcmc_fd(be->client), be->write_iovs, iovcnt);
if (sent > 0) {
_post_pending_write(be, sent);
// still have unflushed pending IO's, check for write and re-loop.
if (be->io_next) {
be->can_write = false;
flags |= EV_WRITE;
}
} else if (sent == -1) {
if (errno == EAGAIN || errno == EWOULDBLOCK) {
be->can_write = false;
flags |= EV_WRITE;
} else {
flags = -1;
}
}
return flags;
}
// Libevent handler for backends in a connecting state.
static void proxy_beconn_handler(const int fd, const short which, void *arg) {
assert(arg != NULL);
struct mcp_backendconn_s *be = arg;
int flags = EV_TIMEOUT;
struct timeval tmp_time = be->tunables.read;
if (which & EV_TIMEOUT) {
P_DEBUG("%s: backend timed out while connecting\n", __func__);
if (be->connecting) {
_reset_bad_backend(be, P_BE_FAIL_CONNTIMEOUT);
} else {
_reset_bad_backend(be, P_BE_FAIL_READVALIDATE);
}
return;
}