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Add Navmesh object #32

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mundusnine opened this issue Oct 15, 2020 · 0 comments
Open
4 tasks

Add Navmesh object #32

mundusnine opened this issue Oct 15, 2020 · 0 comments

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@mundusnine
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  • Add Nodes(Vec2) from the editor
  • Make it an internal Trait ?
  • Use colliders as obstacles
  • Add it to tilemaps easily( if its a Trait the trait could just say if on Tilemap be "special")
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