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main.js
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main.js
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'use strict';
const electron = require('electron');
const app = electron.app;
const BrowserWindow = electron.BrowserWindow;
const isDev = require('electron-is-dev');
const windowStateKeeper = require('electron-window-state');
// Keep a global reference of the window object, if you don't, the window will
// be closed automatically when the JavaScript object is garbage collected.
let win;
// This method will be called when Electron has finished
// initialization and is ready to create browser windows.
app.on('ready', function() {
let winState = windowStateKeeper({
defaultWidth: 1024,
defaultHeight: 700
});
win = new BrowserWindow({
x: winState.x,
y: winState.y,
width: winState.width,
height: winState.height,
autoHideMenuBar: true,
icon: __dirname + '/icons/png/128x128.png'
});
// and load the index.html of the app.
win.loadURL('file://' + __dirname + '/index.html');
// Open the DevTools.
if (isDev) {
win.webContents.openDevTools();
}
// Emitted when the window is closed.
win.on('closed', function() {
// Dereference the window object, usually you would store windows
// in an array if your app supports multi windows, this is the time
// when you should delete the corresponding element.
win = null;
});
winState.manage(win);
});
// Quit when all windows are closed.
app.on('window-all-closed', function() {
// On OS X it is common for applications and their menu bar
// to stay active until the user quits explicitly with Cmd + Q
if (process.platform !== 'darwin') {
app.quit();
}
});
app.on('activate', function() {
// On OS X it's common to re-create a window in the app when the
// dock icon is clicked and there are no other windows open.
if (win === null) {
createWindow();
}
});