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Performance issue on big scenes #16

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2boxx opened this issue Mar 21, 2023 · 1 comment
Open

Performance issue on big scenes #16

2boxx opened this issue Mar 21, 2023 · 1 comment

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@2boxx
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2boxx commented Mar 21, 2023

I just solved a big performance issue in my game, where my EditorLoop was taking almost 70% in the profiler tab by removing this package from my project.

I removed this package and my project started to run smoothly in editor again. It was very significantly slowing the game and dropping my framerate, specially when shots were fired for some reason.

@Draconem603
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I have the same problem on my side. For me it's when I melee attack (wich is instantiating an effect for the attack) The problem is definitely coming from when an object is instantiated in your scene (wich is changing the hierarchy and the puglin has to refactor or something.)

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