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CHANGELOG.md

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Changelog for egui_glium

All notable changes to the egui_glium integration will be noted in this file.

This file is updated upon each release. Changes since the last release can be found by running the scripts/generate_changelog.py script.

Unreleased

0.26.2 - 2024-05-03

0.20.1 - 2022-12-11

0.20.0 - 2022-12-08

  • MSRV (Minimum Supported Rust Version) is now 1.65.0 (#2314).

0.19.0 - 2022-08-20

  • MSRV (Minimum Supported Rust Version) is now 1.61.0 (#1846).

0.18.0 - 2022-04-30

  • Remove "epi" feature (#1361).
  • Remove need for trait epi::NativeTexture to use the fn register_native_texture/replace_native_texture (#1361).
  • MSRV (Minimum Supported Rust Version) is now 1.60.0 (#1467).

0.17.0 - 2022-02-22

  • EguiGlium::run no longer returns the shapes to paint, but stores them internally until you call EguiGlium::paint (#1110).
  • Optimize the painter and texture uploading (#1110).
  • Automatically detect and apply dark or light mode from system (#1045).

0.16.0 - 2021-12-29

  • Simplified EguiGlium interface (#871).
  • Removed EguiGlium::is_quit_event (#881).
  • Updated glium to 0.31 (#930).
  • Changed the Painter interface slightly (#999).

0.15.0 - 2021-10-24

  • Remove "http" feature (use https://github.com/emilk/ehttp instead!).
  • Implement epi::NativeTexture trait for the glium painter.
  • Deprecate 'Painter::register_glium_texture'.
  • Increase scroll speed.
  • Restore window position on startup without flickering.
  • A lot of the code has been moved to the new library egui-winit.
  • Fixed reactive mode on windows.

0.14.0 - 2021-08-24

  • Fixed native file dialogs hanging (eg. when using rfd).
  • Implement drag-and-dropping files into the application.
  • Fix minimize on Windows.
  • Change drag_and_drop_support to false by default (Windows only). See emilk/egui#598.
  • Don't restore window position on Windows, because the position would sometimes be invalid.

0.13.1 - 2021-06-24

  • Fixed http feature flag and docs

0.13.0 - 2021-06-24

0.12.0 - 2021-05-10

  • Simplify usage with a new EguiGlium wrapper type.

0.11.0 - 2021-04-05

0.10.0 - 2021-02-28

0.9.0 - 2021-02-07

  • Nothing new

0.8.0 - 2021-01-17

  • Fixed a bug where key releases weren't sent to egui
  • Fixed set_window_size for non-native pixels_per_point.

0.7.0 - 2021-01-04

  • http persistence and time are now optional (and opt-in) features.

0.6.0 - 2020-12-26

Added ⭐

  • egui_glium will auto-save your app state every 30 seconds.
  • egui_glium can now set windows as fixed size (e.g. the user can't resize the window). See egui::App::is_resizable().

Changed 🔧

  • egui_glium will now save you app state to a better directory.
  • egui_glium::run: the parameter app now has signature Box<dyn App> (you need to add Box::new(app) to your code).
  • Window title is now passed via the trait function egui::App::name().

Fixed 🐛

  • Serialize window size in logical points instead of physical pixels.
  • Window position is now restored on restart.

0.5.0 - 2020-12-13

  • FileStorage::from_path now takes Into<Path> instead of String

0.4.0 - 2020-11-28

Started changelog. Features:

  • Input
  • Painting
  • Clipboard handling
  • Open URL:s
  • Simple JSON-backed storage