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Yeah almost definitely a byte overflow. (Thanks for nothing, mojang chunk nbt storage!)
If you get spam of unknown biome id in the log that’ll confirm it
when playing with both the hallow and TBO-classic world gen seems to turn striped between hallow biomes and vanilla biomes as pictured in
to reproduce have both The Hallow and tbo-classic, create a new world (as worlds created without tbo-classic are unaffected) and enter the hallow
fabric loader version: 0.6.4+build.169
fabric api version: fabric-api-0.4.1+build.245-1.14
The Hallow version: TheHallow-1.1.0-beta+1.14.4
Trinkets version: trinkets-2.1.1
Tbo-classic version: tbo-classic-1.0.0
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