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server.go
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package main
import (
"errors"
"fmt"
"net"
"strconv"
"time"
"github.com/kr/beanstalk"
)
type server struct {
bs *beanstalk.Conn
connected bool
host string
port int
}
type serverOption func(s *server)
func WithHost(host string) serverOption {
return func(s *server) {
s.host = host
}
}
func WithPort(port int) serverOption {
return func(s *server) {
s.port = port
}
}
func (s *server) connect() (err error) {
if s.host == "" {
s.host = "127.0.0.1"
}
if s.port == 0 {
s.port = 11300
}
address := net.JoinHostPort(s.host, strconv.Itoa(s.port))
c, err := net.DialTimeout("tcp", address, time.Second*5)
if err != nil {
return err
}
s.bs = beanstalk.NewConn(c)
s.connected = true
return
}
func (s *server) Bury(toBury uint64) error {
return s.bs.Bury(toBury, 1)
}
func (s *server) Connect(host string, port int) error {
s.host = host
s.port = port
return s.connect()
}
func (s *server) ConnectionStr() (string, error) {
if s.connected {
return fmt.Sprintf("%v:%v", s.host, s.port), nil
}
return "", errors.New("not connected to a beanstalk server")
}
func (s *server) CurrentTube() *beanstalk.Tube {
return &s.bs.Tube
}
func (s *server) CurrentTubeName() (string, error) {
if !s.connected {
return "", errors.New("can't determine current tube, not connected to a beanstalk server")
}
currentTube := s.CurrentTube()
return currentTube.Name, nil
}
func (s *server) Delete(toDelete uint64) error {
return s.bs.Delete(toDelete)
}
func (s *server) DeleteAll(state, name string) (int, error) {
tube := beanstalk.Tube{
Conn: s.bs,
Name: name,
}
var (
err error
id uint64
n int
)
for {
switch state {
case "ready":
id, _, err = tube.PeekReady()
case "buried":
id, _, err = tube.PeekBuried()
case "delayed":
id, _, err = tube.PeekDelayed()
}
if err != nil {
return n, err
}
if err := s.Delete(id); err != nil {
return n, err
}
n++
}
}
func (s *server) Disconnect() error {
if !s.connected {
return errors.New("can't disconnect, not connected to a beanstalk server")
}
s.connected = false
return s.bs.Close()
}
func (s *server) GetTubeStats() (map[string]map[string]string, error) {
if !s.connected {
return nil, errors.New("can't get tube stats, not connected to a beanstalk server")
}
tubes, err := s.ListTubes()
if err != nil {
return nil, err
}
tubeStats := map[string]map[string]string{}
for _, tube := range tubes {
stats, _ := s.StatsTube(tube)
tubeStats[tube] = stats
}
return tubeStats, nil
}
func (s *server) isConnected() bool {
return s.connected
}
func (s *server) Kick(name string, toKick int) (int, error) {
if !s.connected {
return 0, errors.New("can't kick, not connected to a beanstalk server")
}
tube := beanstalk.Tube{
Conn: s.bs,
Name: name,
}
return tube.Kick(toKick)
}
func (s *server) ListTubes() ([]string, error) {
if !s.connected {
return nil, errors.New("can't list tubes, not connected to a beanstalk server")
}
tubes, err := s.bs.ListTubes()
if err != nil {
return nil, err
}
return tubes, nil
}
func (s *server) Peek(state, name string) (uint64, []byte, error) {
if !s.connected {
return 0, nil, errors.New("can't peek, not connected to a beanstalk server")
}
tube := beanstalk.Tube{
Conn: s.bs,
Name: name,
}
var (
id uint64
body []byte
err error
)
switch state {
case "buried":
id, body, err = tube.PeekBuried()
case "delayed":
id, body, err = tube.PeekDelayed()
case "ready":
id, body, err = tube.PeekReady()
}
return id, body, err
}
func (s *server) PeekJob(id uint64) ([]byte, error) {
if !s.connected {
return nil, errors.New("can't peek, not connected to a beanstalk server")
}
if body, err := s.bs.Peek(id); err != nil {
return nil, fmt.Errorf("failed to peek job: %w", err)
} else {
return body, nil
}
}
func (s *server) Put(body []byte, name string) (uint64, error) {
tube := beanstalk.Tube{
Conn: s.bs,
Name: name,
}
return tube.Put(body, 1, 0, 180*time.Second)
}
func (s *server) Stats() (map[string]string, error) {
if !s.connected {
return nil, errors.New("can't provide stats, not connected to a beanstalk server")
}
return s.bs.Stats()
}
func (s *server) StatsJob(id uint64) (map[string]string, error) {
if !s.connected {
return nil, errors.New("can't stats job, not connected to a beanstalk server")
}
return s.bs.StatsJob(id)
}
func (s *server) StatsTube(name string) (map[string]string, error) {
if !s.connected {
return nil, errors.New("can't stats tubes, not connected to a beanstalk server")
}
tube := beanstalk.Tube{
Conn: s.bs,
Name: name,
}
return tube.Stats()
}
func (s *server) UseTube(name string) {
newTube := beanstalk.Tube{
Conn: s.bs,
Name: name,
}
s.bs.Tube = newTube
}