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<!DOCTYPE html>
<html>
<head>
<noscript>
<meta http-equiv="refresh" content="0; URL=noJS.html">
</noscript>
<link rel="stylesheet" href="css/cp2020.css">
<script src="js/html2canvas.js"></script>
<script src="js/cp2020.js"></script>
<script>
(function(i,s,o,g,r,a,m){i['GoogleAnalyticsObject']=r;i[r]=i[r]||function(){
(i[r].q=i[r].q||[]).push(arguments)},i[r].l=1*new Date();a=s.createElement(o),
m=s.getElementsByTagName(o)[0];a.async=1;a.src=g;m.parentNode.insertBefore(a,m)
})(window,document,'script','//www.google-analytics.com/analytics.js','ga');
ga('create', 'UA-56531990-1', 'auto');
ga('send', 'pageview');
</script>
<meta name="viewport" content="width=device-width, initial-scale=1">
</head>
<body>
<!--The character output / results section (on the right)-->
<div id="fullCharOutput">
<div id="charOutputStats">
<label for="charNameOutput" id="charNameOutput_label">
Handle
</label>
<span id="charNameOutput"> </span>
<br>
<label for="charRoleOutput" id="charRoleOutput_label">
Role
</label>
<span id="charRoleOutput"> </span>
<br>
<label for="charPointsOutput" id="charPointsOutput_label">
Character Points
</label>
<span id="charPointsOutput"> </span>
<br>
<label for="stats" id="stats_label">
<span id="stats">Stats</span>
</label>
<br>
<label for="charINTOutput" id="charINTOutput_label" class="charStatOutput">
INT [<span id="charINTOutput"> </span>]
</label>
<label for="charREFOutput" id="charREFOutput_label" class="charStatOutput">
REF [<span id="charREFOutput"> </span>]
</label>
<label for="charTECHOutput" id="charTECHOutput_label" class="charStatOutput">
TECH [<span id="charTECHOutput"> </span>]
</label>
<label for="charCOOLOutput" id="charCOOLOutput_label" class="charStatOutput">
COOL [<span id="charCOOLOutput"> </span>]
</label>
<br>
<label for="charATTROutput" id="charATTROutput_label" class="charStatOutput">
ATTR [<span id="charATTROutput"> </span>]
</label>
<label for="charLUCKOutput" id="charLUCKOutput_label" class="charStatOutput">
LUCK [<span id="charLUCKOutput"> </span>]
</label>
<label for="charMAOutput" id="charMAOutput_label" class="charStatOutput">
MA [<span id="charMAOutput"> </span>]
</label>
<label for="charBODYOutput" id="charBODYOutput_label" class="charStatOutput">
BODY [<span id="charBODYOutput"> </span>]
</label>
<br>
<label for="charEMPOutput" id="charEMPOutput_label" class="charStatOutput">
EMP [<span id="charEMPOutput"> </span>]
</label>
<label for="charHumanityOutput" id="charHumanityOutput_label" class="charStatOutputDervied">
Humanity [<span id="charHumanityOutput"> </span>]
</label>
<br>
<label for="charRunOutput" id="charRunOutput_label" class="charStatOutputDervied">
Run [<span id="charRunOutput"> </span>]
</label>
<label for="charLeapOutput" id="charLeapOutput_label" class="charStatOutputDervied">
Leap [<span id="charLeapOutput"> </span>]
</label>
<br>
<label for="charLiftOutput" id="charLiftOutput_label" class="charStatOutputDervied">
Lift (kgs) [<span id="charLiftOutput"> </span>]
</label>
<label for="charLiftLBsOutput" id="charLiftLBsOutput_label" class="charStatOutputDervied">
Lift (lbs) [<span id="charLiftLBsOutput"> </span>]
</label>
<br>
<label for="charCarryOutput" id="charCarryOutput_label" class="charStatOutputDervied">
Carry (kgs) [<span id="charCarryOutput"> </span>]
</label>
<label for="charCarryLBsOutput" id="charCarryLBsOutput_label" class="charStatOutputDervied">
Carry (lbs) [<span id="charCarryLBsOutput"> </span>]
</label>
</div>
<table class="savebtm">
<tr>
<td>Save</td>
</tr>
<tr>
<td id="saveCharOutput"></td>
</tr>
</table>
<table class="savebtm">
<tr>
<td>BTM</td>
</tr>
<tr>
<td id="btmCharOutput"></td>
</tr>
</table>
<br>
<label for="skills" id="skills_label">
<span id="skills">Skills</span>
</label>
<br>
<div id="skillCharOutput">
</div>
<div id="pickupSkillCharOutput">
</div>
<label for="styleCharOutput" id="styleCharOutput_label">
<span id="styleCharOutput">Style</span>
</label>
<div id="charStyleOutput">
<label for="clothesCharOutput" id="clothesCharOutput_label">
Clothes:
</label>
<span id="clothesCharOutput"> </span>
<br>
<label for="hairCharOutput" id="hairCharOutput_label">
Hair:
</label>
<span id="hairCharOutput"> </span>
<br>
<label for="affecCharOutput" id="affecCharOutput_label">
Affectations:
</label>
<span id="affecCharOutput"> </span>
<br>
<label for="ethCharOutput" id="ethCharOutput_label">
Ethnicity:
</label>
<span id="ethCharOutput"> </span>
<br>
<label for="langCharOutput" id="langCharOutput_label">
Language:
</label>
<span id="langCharOutput"> </span>
</div>
<label for="famBackCharOutputTitle" id="famBackCharOutputTitle_label">
<span id="famBackCharOutputTitle">Family Background</span>
</label>
<br>
<div id="charFamOutput">
<label for="famRankCharOutput" id="famRankCharOutput_label">
Family Ranking:
</label>
<span id="famRankCharOutput"> </span>
<br>
<label for="parentStatusCharOutput" id="parentStatusCharOutput_label">
Status of Parents:
</label>
<span id="parentStatusCharOutput"> </span>
<br>
<label for="familyStatusCharOutput" id="familyStatusCharOutput_label">
Family Status:
</label>
<span id="familyStatusCharOutput"> </span>
<br>
<label for="childEnvCharOutput" id="childEnvCharOutput_label">
Childhood Environment:
</label>
<span id="childEnvCharOutput"> </span>
</div>
<label for="siblingCharOutputTitle" id="siblingCharOutputTitle_label">
<span id="siblingCharOutputTitle">Siblings</span><span id="charSiblingOutputNum"> </span>
</label>
<br>
<div id="charSiblingOutput">
</div>
<div id="charMotivOutput">
<label for="motivCharOutput" id="motivCharOutput_label">
<span id="motivCharOutput">Motivations</span>
</label>
<br>
<label for="persTraitCharOutput" id="persTraitCharOutput_label">
Personality Traits:
</label>
<span id="persTraitCharOutput"> </span>
<br>
<label for="persValCharOutput" id="persValCharOutput_label">
Valued Person:
</label>
<span id="persValCharOutput"> </span>
<br>
<label for="valMostCharOutput" id="valMostCharOutput_label">
Value Most:
</label>
<span id="valMostCharOutput"> </span>
<br>
<label for="feelPeopleCharOutput" id="feelPeopleCharOutput_label">
Feel About People:
</label>
<span id="feelPeopleCharOutput"> </span>
<br>
<label for="valPosessionCharOutput" id="valPosessionCharOutput_label">
Valued Posession:
</label>
<span id="valPosessionCharOutput"> </span>
</div>
<label for="charLifeEventsTitle" id="charLifeEventsTitle_label">
<span id="charLifeEventsTitle">Life Events</span>
</label>
<br>
<label for="valCharAge" id="valCharAge_label">
Age:
</label>
<span id="valAgeCharOutput"> </span>
<div id="charLifeEvents">
</div>
</div>
<!-- Generate / Calculate Character -->
<div id="aboutInstruct">
<h2 class="sub2Head">Cyberpunk 2020 Character Generator</h2>
<br>
<span class="instructSmall">
Use the controls and fields below to create your character.
Any radio button can be clicked again (even if already selected) to
re-roll (random options) or reset selections (manual options).
Once you've finished choosing all your character details below,
you can:
<table>
<tr>
<td><button id="copyButton">Copy Character To Clipboard</button>
<td><span class="indent_label">Copy text version of your character to the clipboard</span>
</tr>
<tr>
<td><button id="saveImage">Save Character Sheet as Image</button>
<td><span class="indent_label">Save image of character sheet</span> <span class="instructVerySmall">(only works in Mozilla Firefox)
<td>
</tr>
</table>
<ul>
<span class="bold">Useful Links:</span>
<ul>
<li><a href="https://github.com/ericdorsey/cp2020/issues">Report A Problem</a>
<li>Generator created by <a href="https://twitter.com/EricDorsey">Eric Dorsey</a>
<li>If you find it useful and are so compelled you can <a href="https://www.paypal.com/paypalme2/donatetoericdorsey">buy me a coffee</a>
<li>Source code available on GitHub <a href="https://github.com/ericdorsey/cp2020">here</a>
<ul>
</ul>
</span>
</div>
<div id="calcChar">
<div id="randomOrManual">
<h3 class="sub3Head">Randomize Everything?</h3>
<br>
<span class="instructSmall">
Clicking "Randomize Everything" button below will randomly select everything:
Roll Method, Stats, Role, Skills, Style, Background, etc.
</span>
<br>
<br>
<label for="randRole" id="randomizeEverything_label">
<!--<input type="radio" name="randOrManualRadios" id="randomizeEverything"> Yes, randomize everything.-->
<input type="button" name="randOrManualRadios" id="randomizeEverything" class="indent_label" value="Randomize Everything">
</label>
</div>
<br>
<h3 class="sub3Head">Handle</h3>
<br>
<label for="handle" id="handle_label">
Handle (name): <input type="text" id="handle" size="45">
</label>
<br>
<br>
<h3 class="sub3Head">Statistics</h3>
<br>
<span class="instructSmall">
Each character has nine Statistics -- values representing
the level of native ability of the character in specific areas of activity.
</span>
<p></p>
<h4 class="sub4Head">Character Points; Choose Roll Method:</h4>
<br>
<span class="instructSmall">(Click a roll method; click again to re-roll)</span>
<table id="statRollTable">
<tr>
<td>
<select size="8" id="rollMethod">
<option value="random">Random Method</option>
<option value="fast">Fast Method</option>
<option value="cineMajorHero">Major Hero</option>
<option value="cineMajorSuppChar">Major Supporting Character</option>
<option value="cineMinorHero">Minor Hero</option>
<option value="cineMinorSuppChar">Minor Supporting Character</option>
<option value="Average">Average</option>
<option value="manual">Manually Enter Value</option>
</select>
</td>
<td id="rollOutput">
</td>
</tr>
</table>
<p>
<span class="bold">User Assigned Stats</span>
<br>
You must choose a roll method above before you can edit these fields.
<br>
<br>
<span id="statPointsLine">Stats Points Remaining: <span id="statPointsRemaining"></span></span>
<table id="statsTable">
<tbody>
<tr>
<th>Intelligence (INT)</th>
<td><input type="text" id="int" class="statValueBoxes" size="2" disabled="true"></td>
</tr>
<tr>
<th>Reflexes (REF)</th>
<td><input type="text" id="ref" class="statValueBoxes"size="2" disabled="true"></td>
</tr>
<tr>
<th>Technical Ability (TECH)</th>
<td><input type="text" id="tech" class="statValueBoxes"size="2" disabled="true"></td>
</tr>
<tr>
<th>Cool (COOL)</th>
<td><input type="text" id="cl" class="statValueBoxes"size="2" disabled="true"></td>
</tr>
<tr>
<th>Attractiveness (ATT)</th>
<td><input type="text" id="att" class="statValueBoxes"size="2" disabled="true"></td>
</tr>
<tr>
<th>Luck (LUCK)</th>
<td><input type="text" id="lk" class="statValueBoxes"size="2" disabled="true"></td>
</tr>
<tr>
<th>Movement Allowance (MA)</th>
<td><input type="text" id="ma" class="statValueBoxes"size="2" disabled="true"></td>
</tr>
<tr>
<th>Body Type (BODY)</th>
<td><input type="text" id="bt" class="statValueBoxes"size="2" disabled="true"></td>
</tr>
<tr>
<th>Empathy (EMP)</th>
<td><input type="text" id="emp" class="statValueBoxes"size="2" disabled="true"></td>
</tr>
</tbody>
</table>
</p>
<p>
<span class="bold">Derived Stats</span>
<br>
Below fields are automatically calculated.
<br>
<br>
<label for="run" id="run_label">
Run <input type="text" id="run" size="3" disabled="true"> <span class="instruction">in meters</span>
</label>
<br>
<label for="leap" id="leap_label">
Leap <input type="text" id="leap" size="3" disabled="true">
</label>
<br>
<label for="lift" id="lift_label">
Lift <input type="text" id="lift" size="3" disabled="true"> <span class="instruction">in kgs</span>
</label>
<label for="liftLBs" id="liftLBs_label">
<input type="text" id="liftLBs" size="6" disabled="true"> <span class="instruction">in lbs</span>
</label>
<br>
<label for="carry" id="carry_label">
Carry <input type="text" id="carry" size="3" disabled="true"> <span class="instruction">in kgs</span>
</label>
<label for="carryLBs" id="carryLBs_label">
<input type="text" id="carryLBs" size="6" disabled="true"> <span class="instruction">in lbs</span>
</label>
<br>
<label for="bodyType" id="bodyType_label">
Body Type <input type="text" id="bodyType" size="15" disabled="true">
</label>
<br>
<label for="btm" id="btm_label">
Body Type Modifier <input type="text" id="btm" size="3" disabled="true">
</label>
<br>
<label for="save" id="save_label">
Save <input type="text" id="save" size="3" disabled="true">
</label>
<br>
<label for="humanity" id="humanity_label">
Humanity <input type="text" id="humanity" size="3" disabled="true">
</label>
</p>
<div id="roleAndSkills">
<h3 class="sub3Head">Role and Skills</h3>
<br>
<h4 class="sub4Head">Role</h4>
<br>
<span class="instructSmall">
Click radio button again to re-roll / reselect
</span>
<br>
<label for="randRole" id="randRole_label">
<input type="radio" name="roleRadios" id="randRole"> Randomly Choose Role
</label>
<br>
<label for="manRole" id="manRole_label">
<input type="radio" name="roleRadios" id="manRole"> Manually Choose Role
</label>
<br>
<label for="roleField" id="roleField_label">
Role: <input type="text" id="roleField" disabled="true">
</label>
<br>
<label for="roleSelect" id="roleSelect_label">
Select Role
<select id="roleSelect"></select>
</label>
<div id="roleSpace"></div>
<br>
<h4 class="sub4Head">Skills</h4>
<br>
<span id="careerSkills" class="bold">Career Skills</span>
<br>
<span id="careerSkillPointsLine">Career Skill Points Remaining: <span id="careerSkillPointsRemaining">40</span></span>
<table id="careerSkillTable">
</table>
<br>
<span id="pickupSkills" class="bold">Pickup Skills</span>
<br>
<label for="pickupSkillPointField" id="pickupSkillPointField_label">
Pickup Skill Points (REF + INT) : <input type="text" id="pickupSkillPointField" size= "3" disabled="true">
</label>
<br>
<span id="pickupSkillPointsLine">Pickup Skill Points Remaining: <span id="pickupSkillPointsRemaining"></span></span>
<table id="pickupSkillsTable">
</table>
</div>
<br>
<h3 class="sub3Head">Origins and Personal Style</h3>
<br>
<h4 class="sub4Head">Dress & Personal Style</h4>
<br>
<span class="instructSmall">
Click radio button again to re-roll / reselect
</span>
<br>
<form>
<input type="radio" name="persStyle" id="rollStyle"> Randomly Choose Style
<br> <input type="radio" name="persStyle" id="manualStyle"> Manually Choose Style
<select id="manualClothesSelect"></select>
<select id="manualHairSelect"></select>
<select id="manualAffecSelect"></select>
<br>Clothes <input type="text" id="clothesField" size="15" disabled="true">
<br>Hairstyle <input type="text" id="hairField" size="15" disabled="true">
<br>Affectations <input type="text" id="affecField" size="15" disabled="true">
</form>
<br>
<h4 class="sub4Head">Ethnic Origins</h4>
<br>
<span class="instructSmall">
Click radio button again to re-roll / reselect
</span>
<br>
<form>
<input type="radio" name="ethnic" id="rollEth"> Randomly Choose Origin
<br>
<input type="radio" name="ethnic" id="manualEth"> Manually Choose Origin
<br>
<select id="manualEthSelect"></select>
<select id="manualLangSelect"></select>
Ethnicity <input type="text" id="ethField" size="30" disabled="true">
<br>Language <input type="text" id="ethLang" size="20" disabled="true">
</form>
<br>
<h3 class="sub3Head">Family Background</h3>
<br>
<h4 class="sub4Head">Family Ranking</h4>
<br>
<span class="instructSmall">
Click radio button again to re-roll / reselect
</span>
<br>
<form>
<input type="radio" name="famRank" id="randFam"> Randomly Choose Family Ranking
<br>
<input type="radio" name="famRank" id="manualFam"> Manually Choose Family Ranking
<br>
<select id="manualFamSelect"></select>
Family Ranking <input type="text" id="famRankField" disabled="true" size="25">
</form>
<br>
<h4 class="sub4Head">Parents</h4>
<br>
<span class="instructSmall">
Click radio button again to re-roll / reselect
</span>
<br>
<form>
<label for="randParents">
<input type="radio" name="parentsAlive" id="randParents"> Randomly Choose Status of Parents
</label>
<br>
<label for="manualParents">
<input type="radio" name="parentsAlive" id="manualParents"> Manually Choose Status of Parents
</label>
<label for="parentsOkayRadio" id="parentsOkayRadio_label">
<input type="radio" name="manualParentStatus" id="parentsOkayRadio"> Parents okay
</label>
<label for="parentsIssuesRadio" id="parentsIssuesRadio_label">
<input type="radio" name="manualParentStatus" id="parentsIssuesRadio"> Something happend to parents
</label>
<select id="manualParentSelect"></select>
<br>
Status of Parents:
<br><input type="text" size="50" id="parentStatusField" disabled="true">
<p id="parentSomethingHappened">
What Happened to Your Parents?
<input type="text" size="60" id="parentSomethingHappenedField" disabled="true">
</p>
</form>
<br>
<h4 class="sub4Head">Family Status</h4>
<br>
<span class="instructSmall">
Click radio button again to re-roll / reselect
</span>
<br>
<form>
<label for="randFamilyStatus" id="randFamilyStatus_label">
<input type="radio" name="familyStatus" id="randFamilyStatus"> Randomly Choose Family Status
</label>
<br>
<label for="manualFamilyStatus" id="manualFamilyStatus_label">
<input type="radio" name="familyStatus" id="manualFamilyStatus"> Manually Choose Family Status
</label>
<br>
<label for="manualFamDanger" id="manualFamDanger_label">
<input type="radio" name="manualFam" id="manualFamDanger"> Family status in danger
</label>
<label for="manualFamOkay" id="manualFamOkay_label">
<input type="radio" name="manualFam" id="manualFamOkay"> Family status is OK
</label>
<!--<h4 id="famTragedyHeader" class="sub4Head">Family Tragedy</h4>-->
<span id="famTragedyHeader">Family Tragedy</span>
<select id="familyTragedySelect"></select>
<label for="familyTragedyOutput" id="familyTragedyOutput_label">
<!--Family Tragedy Detail-->
<textarea id="familyTragedyOutput" rows="3" cols=35 disabled="true"></textarea>
</label>
<label for="familyStatus" id="familyStatus_label">
Family Status
<input type="text" size="65" id="familyStatus" disabled="true">
</label>
</form>
<br>
<h4 class="sub4Head">Childhood Environment</h4>
<br>
<span class="instructSmall">
Click radio button again to re-roll / reselect
</span>
<br>
<label for="randChildEnv" id="randChildEnv_label">
<input type="radio" name="childRadios" id="randChildEnv"> Randomly Choose Childhood Environment
</label>
<br>
<label for="manualChildEnv" id="manualChildEnv_label">
<input type="radio" name="childRadios" id="manualChildEnv"> Manually Choose Childhood Environment
</label>
<br>
<label for="manualChildSelect" id="manualChildSelect_label">
<select id="manualChildSelect"></select>
</label>
<label for="childEnvOutput" id="childEnvOutput_label">
<br>
Childhood Environment:
<br>
<input type="text" size= "58" id="childEnvOutput" disabled="true">
</label>
<br>
<br>
<h4 class="sub4Head">Siblings</h4>
<br>
<span class="instructSmall">
Click radio button again to re-roll / reselect
</span>
<br>
<div id="siblingsContainer">
<label for="randSiblings" id="randSiblings_label">
<input type="radio" name="siblingsRadios" id="randSiblings"> Randomly Choose Siblings
</label>
<br>
<label for="manualSiblings" id="manualSiblings_label">
<input type="radio" name="siblingsRadios" id="manualSiblings"> Manually Choose Siblings
</label>
<br>
<label for="manualSiblingSelect" id="manualSiblingSelect_label">
<select id="manualSiblingSelect"></select>
</label>
<label for="haveSiblings" id="haveSiblings_label">
Have Siblings? <input type="text" id="haveSiblings" disabled="true" size="30">
</label>
</div>
<!-- Houses the output of each sibling: gender, age, feelings about -->
<div id="siblingsOutput">
</div>
<br>
<h3 class="sub3Head">Motivations</h3>
<br>
<h4 class="sub4Head">Personality Traits</h4>
<br>
<span class="instructSmall">
Click radio button again to re-roll / reselect
</span>
<br>
<label for="randPersTraits" id="randPersTraits_label">
<input type="radio" name="persRadios" id="randPersTraits"> Randomly Choose Personality Traits
</label>
<br>
<label for="manualPersTraits" id="manualPersTraits_label">
<input type="radio" name="persRadios" id="manualPersTraits"> Manually Choose Personality Traits
</label>
<br>
<label for="persTraitsField" id="persTraitsField_label">
Personality Traits: <input type="text" id="persTraitsField" disabled="true" size="30">
</label>
<select id="persTraitsSelect"></select>
<br>
<br>
<h4 class="sub4Head">Person You Value Most</h4>
<br>
<span class="instructSmall">
Click radio button again to re-roll / reselect
</span>
<br>
<label for="randPersValue" id="randPersValue_label">
<input type="radio" name="valRadios" id="randPersValue"> Randomly Choose Person Valued
</label>
<br>
<label for="manualPersValue" id="manualPersValue_label">
<input type="radio" name="valRadios" id="manualPersValue"> Manually Choose PersonValued
</label>
<br>
<label for="persValField" id="persValField_label">
Person You Value: <input type="text" id="persValField" disabled="true">
</label>
<br>
<select id="persValSelect"></select>
<br>
<h4 class="sub4Head">What Do You Value Most?</h4>
<br>
<span class="instructSmall">
Click radio button again to re-roll / reselect
</span>
<br>
<label for="randYouValue" id="randYouValue_label">
<input type="radio" name="youRadios" id="randYouValue"> Randomly Choose What You Value
</label>
<br>
<label for="manYouValue" id="manYouValue_label">
<input type="radio" name="youRadios" id="manYouValue"> Manually Choose What You Value
</label>
<br>
<label for="youValField" id="youValField_label">
What You Value: <input type="text" id="youValField" disabled="true">
</label>
<br>
<select id="youValSelect"></select>
<br>
<h4 class="sub4Head">How Do You Feel About Most People?</h4>
<br>
<span class="instructSmall">
Click radio button again to re-roll / reselect
</span>
<br>
<label for="randYouFeel" id="randYouFeel_label">
<input type="radio" name="feelRadios" id="randYouFeel"> Randomly Choose How You Feel About People
</label>
<br>
<label for="manYouFeel" id="manYouFeel_label">
<input type="radio" name="feelRadios" id="manYouFeel"> Manually Choose What How You Feel About People
</label>
<br>
<label for="youFeelField" id="youFeelField_label">
How You Feel:
<br>
<input type="text" id="youFeelField" disabled="true" size="65">
</label>
<br>
<select id="youFeelSelect"></select>
<br>
<h4 class="sub4Head">What Is Your Most Valued Possession?</h4>
<br>
<span class="instructSmall">
Click radio button again to re-roll / reselect
</span>
<br>
<label for="randPos" id="randPos_label">
<input type="radio" name="posRadios" id="randPos"> Randomly Choose Most Valued Possession
</label>
<br>
<label for="manPos" id="manPos_label">
<input type="radio" name="posRadios" id="manPos"> Manually Choose Most Valued Possession
</label>
<br>
<label for="posField" id="posField_label">
Most Valued Posession: <input type="text" id="posField" disabled="true">
</label>
<br>
<select id="posSelect"></select>
<br>
<h3 class="sub3Head">Life Events</h3>
<br>
<h4 class="sub4Head">Age</h4>
<br>
<br>
<input type="checkbox" id="preventNothing"> Check to prevent "Nothing Happened This Year" events.
<br>
<br>
<span class="instructSmall">
Click radio button again to re-roll / reselect. When manually entering age, it must be a value
between 17 and 99.
</span>
<br>
<label for="randAge" id="randAge_label">
<input type="radio" name="ageRadios" id="randAge"> Randomly Choose Your Age
</label>
<br>
<label for="manAge" id="manAge_label">
<input type="radio" name="ageRadios" id="manAge"> Manually Choose Your Age
</label>
<br>
<div>
<label for="ageField" id="ageField_label">
Age: <input type="text" id="ageField" disabled="true">
</label>
<table id="lifeTable">
<tr class="boldTableHead">
<td>Age</td>
<td>Event Type</td>
<td>Result</td>
<td>Detail</td>
</tr>
</table>
</div>
</div>
</body>
</html>