Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

VR Alfama modifications #82

Closed
13 of 14 tasks
RoboDoig opened this issue Jul 4, 2024 · 0 comments · Fixed by #91
Closed
13 of 14 tasks

VR Alfama modifications #82

RoboDoig opened this issue Jul 4, 2024 · 0 comments · Fixed by #91

Comments

@RoboDoig
Copy link
Contributor

RoboDoig commented Jul 4, 2024

This is an issue to track the to-do list of modifications related to the VR Alfama project.

  • All control should be done just with right controller
  • Transparency on UI menu during point to origin
  • UI menus should be larger, but don't fill whole screen - still need some peripheral vision
  • Larger pointer (or user settable pointer size)
  • Add support for setting the environment type (optimistic vs. adverse) on each session
  • Update the pluma-vr package with modified components to facilitate git transfer
  • Logging of px position when point to map
  • Hide pointer cursor on map when not in use
  • Potentially need a world position to px position for debugging purposes (for map), can test with a mode where you spawn on map point position
  • Conversion of px position to world space automatically based on orthographic view and px position
  • Support for multiple languages
  • At the end of a trial show trial reset message
  • UI should draw over other gameobjects #90
  • Unity to GPS conversion #85
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

Successfully merging a pull request may close this issue.

1 participant