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Some physical maps (like, continuous loaded areas with a discrete map ID) have multiple map images associated for them. This includes things like dungeons (one map for each floor), North Ryo (inland map and island map), and various maps which change slightly over the story. There are also some distinct maps with separate ID's which actually refer to the same real area (e.g. Kamiki before and after the full moon festival) where stuff like treasures and animals are all the same. There should be some way to swap between the images for these different maps without changing the markers.
The text was updated successfully, but these errors were encountered:
I would also add to this issue that switching between maps takes a bit longer to load than the markers themselves. Would need to show the user that the image is currently loading, or better yet, prefetch stuff.
This issue is mostly resolved as of 84c2d4d, with the exception of kamiki r102 vs r112 and dungeons. Giving feedback for loading images is a separate issue, but I agree that it should probably be done. I'm not sure how we would prefetch map images, since the user can switch from any map to any other.
Some physical maps (like, continuous loaded areas with a discrete map ID) have multiple map images associated for them. This includes things like dungeons (one map for each floor), North Ryo (inland map and island map), and various maps which change slightly over the story. There are also some distinct maps with separate ID's which actually refer to the same real area (e.g. Kamiki before and after the full moon festival) where stuff like treasures and animals are all the same. There should be some way to swap between the images for these different maps without changing the markers.
The text was updated successfully, but these errors were encountered: