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huffman.go
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huffman.go
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package manta
import (
"container/heap"
"fmt"
)
// Interface for the tree, only implements Weight
type huffmanTree interface {
Weight() int
IsLeaf() bool
Value() int
Left() huffmanTree
Right() huffmanTree
}
// A leaf, contains encoded value
type huffmanLeaf struct {
weight int
value int
}
// A node with potential left / right nodes or leafs
type huffmanNode struct {
weight int
value int
left huffmanTree
right huffmanTree
}
// Return weight for leaf
func (self huffmanLeaf) Weight() int {
return self.weight
}
// Return leaf state
func (self huffmanLeaf) IsLeaf() bool {
return true
}
// Return value for leaf
func (self huffmanLeaf) Value() int {
return self.value
}
func (self huffmanLeaf) Right() huffmanTree {
_panicf("huffmanLeaf doesn't have right node")
return nil
}
func (self huffmanLeaf) Left() huffmanTree {
_panicf("huffmanLeaf doesn't have left node")
return nil
}
// Return weight for node
func (self huffmanNode) Weight() int {
return self.weight
}
// Return leaf state
func (self huffmanNode) IsLeaf() bool {
return false
}
// Return value for node
func (self huffmanNode) Value() int {
return self.value
}
func (self huffmanNode) Left() huffmanTree {
return huffmanTree(self.left)
}
func (self huffmanNode) Right() huffmanTree {
return huffmanTree(self.right)
}
type treeHeap []huffmanTree
// Returns the amount of nodes in the tree
func (th treeHeap) Len() int {
return len(th)
}
// Weight compare function
func (th treeHeap) Less(i int, j int) bool {
if th[i].Weight() == th[j].Weight() {
return th[i].Value() >= th[j].Value()
} else {
return th[i].Weight() < th[j].Weight()
}
}
// Append item, required for heap
func (th *treeHeap) Push(ele interface{}) {
*th = append(*th, ele.(huffmanTree))
}
// Remove item, required for heap
func (th *treeHeap) Pop() (popped interface{}) {
popped = (*th)[len(*th)-1]
*th = (*th)[:len(*th)-1]
return
}
// Swap two items, required for heap
func (th treeHeap) Swap(i, j int) {
th[i], th[j] = th[j], th[i]
}
// Construct a tree from a map of weight -> item
func buildHuffmanTree(symFreqs []int) huffmanTree {
var trees treeHeap
for v, w := range symFreqs {
if w == 0 {
w = 1
}
trees = append(trees, &huffmanLeaf{w, v})
}
n := 40
heap.Init(&trees)
for trees.Len() > 1 {
a := heap.Pop(&trees).(huffmanTree)
b := heap.Pop(&trees).(huffmanTree)
heap.Push(&trees, &huffmanNode{a.Weight() + b.Weight(), n, a, b})
n++
}
return heap.Pop(&trees).(huffmanTree)
}
// Swap two nodes based on the given path
func swapNodes(tree huffmanTree, path uint32, len uint32) {
for len > 0 {
// get current bit
len--
one := path & 1
path = path >> 1
// check if we are correct
if tree.IsLeaf() {
_panicf("Touching leaf in node swap, %d left in path", len)
}
// switch on the type
if one == 1 {
tree = tree.Right()
} else {
tree = tree.Left()
}
}
node := tree.(*huffmanNode)
node.left, node.right = node.right, node.left
}
// Print computed tree order
func printCodes(tree huffmanTree, prefix []byte) {
if tree == nil {
return
}
if tree.IsLeaf() {
node := tree.(*huffmanLeaf)
fmt.Printf("%v\t%d\t%d\t%s\n", node.Value(), node.Weight(), len(prefix), string(prefix))
} else {
prefix = append(prefix, '0')
printCodes(tree.Left(), prefix)
prefix = prefix[:len(prefix)-1]
prefix = append(prefix, '1')
printCodes(tree.Right(), prefix)
prefix = prefix[:len(prefix)-1]
}
}
// Used to create a huffman tree by hand
// path: Numeric representation of path to follow
// value: Value for given path
// value_default: Default value set for empty branches / leafs
func addNode(tree huffmanTree, path int, path_len int, value int) huffmanTree {
root := tree
for path_len > 1 {
if tree.IsLeaf() {
_panicf("Trying to add node to leaf")
}
// get the current bit
path_len--
one := path & 1
path = path >> 1
// add node / leaf
if one == 1 {
if tree.Right() != nil {
tree = tree.Right()
} else {
tree.(*huffmanNode).right = &huffmanNode{0, 0, nil, nil}
tree = tree.Right()
}
} else {
if tree.Left() != nil {
tree = tree.Left()
} else {
tree.(*huffmanNode).left = &huffmanNode{0, 0, nil, nil}
tree = tree.Left()
}
}
}
// set value
one := path & 1
path = path >> 1
if one == 1 {
tree.(*huffmanNode).right = huffmanLeaf{0, value}
} else {
tree.(*huffmanNode).left = huffmanLeaf{0, value}
}
return root
}