[FEATURE REQUEST/BUG?] Mobs that can be caught in buckets re-roll their custom textures #144
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bug
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Hi there! I'd like to suggest a fix to an oversight (that seems to be apparent in any CEM mod, including Optifine), that being entities caught in buckets will re-roll their custom texture when released. For this example I demonstrated Axolotls, but this also applies to the following bucketable mobs:
Here shown is all 5 Axolotl variants bearing a custom texture (these were by random chance, I re-rolled them to obtain the texture I wanted)
Now watch what happens when I bucket it and put it back:
The texture changed!
By capturing and placing the Axolotls over and over, I can achieve their vanilla textures without ever having to summon a new entity. When I discovered this I was a bit frustrated, because players might be confused when they caught a green Axolotl in a bucket and once they release it, it's pink. Although you can get that texture back, you have to brute force it.
I hope this makes sense, if you have any questions feel free to ask!
Expected behavior
Mobs should retain their custom texture regardless of their status as an item or entity.
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