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patch-steps-lib.d.ts
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export const version: string;
export type PatchFile = AnyPatchStep[] | Record<string, unknown>;
export type Index = string | number;
export interface BasePatchStep {
comment?: string;
}
export namespace PatchStep {
export interface ENTER extends BasePatchStep {
type: 'ENTER';
index: Index | Index[];
}
export interface EXIT extends BasePatchStep {
type: 'EXIT';
count?: number;
}
export interface SET_KEY extends BasePatchStep {
type: 'SET_KEY';
index: Index;
content?: unknown;
}
export interface INIT_KEY extends BasePatchStep {
type: 'INIT_KEY';
index: Index;
content: unknown;
}
export interface REMOVE_ARRAY_ELEMENT extends BasePatchStep {
type: 'REMOVE_ARRAY_ELEMENT';
index: number;
}
export interface ADD_ARRAY_ELEMENT extends BasePatchStep {
type: 'ADD_ARRAY_ELEMENT';
index?: number;
content: unknown;
}
export interface IMPORT extends BasePatchStep {
type: 'IMPORT';
src: string;
path?: Index[];
index?: Index;
}
export interface INCLUDE extends BasePatchStep {
type: 'INCLUDE';
src: string;
}
export interface FOR_IN extends BasePatchStep {
type: 'FOR_IN';
values: unknown[] | Array<Record<string, unknown>>;
keyword: string | Record<string, string>;
body: AnyPatchStep[];
}
export interface COPY extends BasePatchStep {
type: 'COPY';
alias: string;
}
export interface PASTE extends BasePatchStep {
type: 'PASTE';
alias: string;
index?: Index;
}
export interface COMMENT extends BasePatchStep {
type: 'COMMENT';
value: unknown;
}
export interface DEBUG extends BasePatchStep {
type: 'DEBUG';
value: boolean;
}
export interface MERGE_CONTENT extends BasePatchStep {
type: 'MERGE_CONTENT';
content: unknown;
}
export interface CALL extends BasePatchStep {
type: 'CALL';
id: string;
args: unknown;
}
}
// This is expressed with an interface so that mods can define their own
// patching steps.
export interface PatchStepsRegistry {
ENTER: PatchStep.ENTER;
EXIT: PatchStep.EXIT;
SET_KEY: PatchStep.SET_KEY;
INIT_KEY: PatchStep.INIT_KEY;
REMOVE_ARRAY_ELEMENT: PatchStep.REMOVE_ARRAY_ELEMENT;
ADD_ARRAY_ELEMENT: PatchStep.ADD_ARRAY_ELEMENT;
IMPORT: PatchStep.IMPORT;
INCLUDE: PatchStep.INCLUDE;
FOR_IN: PatchStep.FOR_IN;
COPY: PatchStep.COPY;
PASTE: PatchStep.PASTE;
COMMENT: PatchStep.COMMENT;
DEBUG: PatchStep.DEBUG;
}
export type AnyPatchStep = Extract<PatchStepsRegistry[keyof PatchStepsRegistry], BasePatchStep>;
export function photomerge<A = unknown, B = A>(a: A, b: B): A & B;
export function photocopy<O = unknown>(o: O): O;
export function diff(
a: unknown,
b: unknown,
settings: Partial<DiffSettings>,
): AnyPatchStep[] | null;
export interface DiffSettings {
arrayTrulyDifferentThreshold: number;
trulyDifferentThreshold: number;
arrayLookahead: number;
diffAddNewKey: number;
diffAddDelKey: number;
diffMulSameKey: number;
diffCore: DiffCore;
comment?: string;
commentValue?: string;
path: Index[];
optimize: boolean;
}
export type DiffCore = (a: unknown, b: unknown, settings: DiffSettings) => AnyPatchStep[] | null;
export function diffApplyComment<T extends BasePatchStep>(step: T, settings: DiffSettings): T;
export function diffEnterLevel(
a: unknown,
b: unknown,
index: Index,
settings: DiffSettings,
): AnyPatchStep[] | null;
export type ParsedPath = null | [/* fromGame */ boolean | string, /* url */ string];
export interface FileInfo {
path: string;
stack: StackEntry[];
}
export type StackEntry = StackEntry.Step | StackEntry.Error;
export namespace StackEntry {
export interface Step {
type: 'Step';
index: Index;
name: string;
}
export interface Error {
type: 'Error';
errorType: string;
errorMessage: string;
}
}
export class DebugState {
fileStack: Array<FileInfo | null>;
currentFile: FileInfo | null;
translateParsedPath(parsedPath: ParsedPath | null): string;
/** @final */
addFile(parsedPath: ParsedPath): void;
/** @final */
removeLastFile(): FileInfo;
/** @final */
addStep(index: Index, name?: string): void;
/** @final */
removeLastStep(): FileInfo;
/** @final */
getLastStep(): StackEntry.Step;
/** @final */
throwError(type: string, message: string): void;
printFileInfo(file: FileInfo): void;
/** @final */
print(): void;
beforeStep(): Promise<void>;
afterStep(): Promise<void>;
}
export const appliers: Record<string, Applier>;
export type Applier = (this: StackEntry.Step, state: ApplierState) => Promise<void>;
export interface ApplierState {
currentValue: unknown;
stack: StackEntry[];
cloneMap: Map<string, unknown>;
loader: Loader;
debugState: DebugState;
debug: boolean;
}
export function patch(
a: unknown,
steps: PatchFile,
loader: Loader,
debugState?: DebugState,
): Promise<void>;
type Loader = (fromGame: boolean | string, path: string) => Promise<unknown>;
export namespace callable {
export type Callable = (state: ApplierState, args: unknown) => void | Promise<void>;
export function register(id: string, callable: Callable): void;
}