diff --git a/.gitmoduleversions b/.gitmoduleversions index 825b8e23..b3a75fd2 100644 --- a/.gitmoduleversions +++ b/.gitmoduleversions @@ -1 +1 @@ - f83dfc6e4925364f6489fc361627d435a125b50f third_party/SDL_GameControllerDB/assets/input (remotes/origin/HEAD) ++eb831f75abb5c796fb2f2843c3e055d2b8cba29b third_party/SDL_GameControllerDB/assets/input (remotes/origin/HEAD) diff --git a/.lastreleaseversion b/.lastreleaseversion index 302cfa87..55bb27ed 100644 --- a/.lastreleaseversion +++ b/.lastreleaseversion @@ -1 +1 @@ -1.4.50+20230927.3069.edb8f108 +1.4.72+20231030.3091.de20c129 diff --git a/.lastreleaseversioncode b/.lastreleaseversioncode index 32715f1d..07bd39d1 100644 --- a/.lastreleaseversioncode +++ b/.lastreleaseversioncode @@ -1 +1 @@ -104300500 +104300720 diff --git a/XcodeProjects/iOS/aaaaxy.xcodeproj/project.pbxproj b/XcodeProjects/iOS/aaaaxy.xcodeproj/project.pbxproj index b4677b2d..ab2f2aec 100644 --- a/XcodeProjects/iOS/aaaaxy.xcodeproj/project.pbxproj +++ b/XcodeProjects/iOS/aaaaxy.xcodeproj/project.pbxproj @@ -328,7 +328,7 @@ "$(inherited)", "@executable_path/Frameworks", ); - MARKETING_VERSION = 1.4.50; + MARKETING_VERSION = 1.4.72; PRODUCT_BUNDLE_IDENTIFIER = io.github.divverent.aaaaxy; PRODUCT_NAME = "$(TARGET_NAME)"; SUPPORTED_PLATFORMS = "iphoneos iphonesimulator"; @@ -366,7 +366,7 @@ "$(inherited)", "@executable_path/Frameworks", ); - MARKETING_VERSION = 1.4.50; + MARKETING_VERSION = 1.4.72; PRODUCT_BUNDLE_IDENTIFIER = io.github.divverent.aaaaxy; PRODUCT_NAME = "$(TARGET_NAME)"; SUPPORTED_PLATFORMS = "iphoneos iphonesimulator"; diff --git a/fastlane/metadata/android/en-US/changelogs/104300720.txt b/fastlane/metadata/android/en-US/changelogs/104300720.txt new file mode 100644 index 00000000..f7d68655 --- /dev/null +++ b/fastlane/metadata/android/en-US/changelogs/104300720.txt @@ -0,0 +1,8 @@ + - Engine: add more dither patterns: `-palette_dither_mode=checker2`, `-palette_dither_mode=hybrid2`, `-palette_dither_mode=square2`. + - Engine: add new flag: `-readonly`; disables all saving for speedrunning/TAS. + - Engine: add new flag: `-show_pos` for a position/speed HUD for speedrunning/TAS. + - Engine: minor module updates; preparations for Ebitengine 2.6. + - Game: add new cheat: `-cheat_vvvvvv`. + +Important announcement: a future version will use Ebitengine 2.6. This +will increase the GPU requirement to OpenGL 3. diff --git a/io.github.divverent.aaaaxy.metainfo.xml b/io.github.divverent.aaaaxy.metainfo.xml index 40c6bd87..ea5f6049 100644 --- a/io.github.divverent.aaaaxy.metainfo.xml +++ b/io.github.divverent.aaaaxy.metainfo.xml @@ -55,9 +55,9 @@ mild - -
  • Engine: update Ebitengine to v2.5.10; fixes iOS crashes.
  • Engine: update modules.
- https://github.com/divVerent/aaaaxy/releases/v1.4.50 + +
  • Engine: add more dither patterns: `-palette_dither_mode=checker2`, `-palette_dither_mode=hybrid2`, `-palette_dither_mode=square2`.
  • Engine: add new flag: `-readonly`; disables all saving for speedrunning/TAS.
  • Engine: add new flag: `-show_pos` for a position/speed HUD for speedrunning/TAS.
  • Engine: minor module updates; preparations for Ebitengine 2.6.
  • Game: add new cheat: `-cheat_vvvvvv`. Important announcement: a future version will use Ebitengine 2.6. This will increase the GPU requirement to OpenGL 3.
+ https://github.com/divVerent/aaaaxy/releases/v1.4.72
diff --git a/third_party/SDL_GameControllerDB/assets/input b/third_party/SDL_GameControllerDB/assets/input index f83dfc6e..eb831f75 160000 --- a/third_party/SDL_GameControllerDB/assets/input +++ b/third_party/SDL_GameControllerDB/assets/input @@ -1 +1 @@ -Subproject commit f83dfc6e4925364f6489fc361627d435a125b50f +Subproject commit eb831f75abb5c796fb2f2843c3e055d2b8cba29b