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Missing Boot Options & Stuck on the splash screen... #6

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yllapilate opened this issue Dec 18, 2016 · 4 comments
Open

Missing Boot Options & Stuck on the splash screen... #6

yllapilate opened this issue Dec 18, 2016 · 4 comments

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@yllapilate
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yllapilate commented Dec 18, 2016

I followed the guide precisely to Step 10 in the Haxchi for Mocha CFW with redNAND. At this point two of the boot options were missing from the config menu for Mocha. These were: "Don't relaunch OS" and "Launch System Menu".

I managed to follow past and redNAND was set up correctly on my SD card and then I put it back into the Wii U and made a sysnand folder on the system menu as instructed. I then launched Haxchi which booted Mocha correctly with the sysnand folder missing from the new system menu, which the guide says is a good thing...

However after I did this successful boot I turned off my Wii U and turned it on again to verify that I could repeat the process once more, but this time when I did it the boot process got stuck on the splash screen that says IOSUHAX:
screenshot

And the television screen has this on it.

I found the items in the config.ini that were not shown in the config menu for Mocha and can modify them, but I wanted to get some further insight and input here before I fiddle any further.

EDIT:

New information about this issue can found here: https://www.reddit.com/r/WiiUHacks/comments/5hbn9v/wiiu_hacking_qa_general_why_does_my_console_not/dbchi9y/. It turns out that I was running Mocha v0.1 instead of v0.2, but I'm still having the same issue on v0.2 with the only difference being the splash screen. Again, more info available in the reddit thread there.

@dimok789
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Try to dump your OTP and SEEPROM binaries with otp2sd and seeprom2sd and after that try to inject them with the sdio nand manager. You can find all those applications on my githubs.

@yllapilate
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yllapilate commented Dec 30, 2016

@dimok789 Hey, sorry for the delayed reply. So, I did what you said to do by first downloading otp2sd and seeprom2sd. I then packaged up each of the .elf files as apps inside of [root_of_sd_card]/wiiu/apps, each with meta.xml's and icon.png's adapted from here (I also fixed a syntax error in that meta.xml file). Here are the actual app folders for anyone who's interested: otp_and_seeprom_dumper_apps.zip.

So, after I ran these apps in the homebrew launcher, I had two 1-KB files in the root of my SD card, namely: otp.bin and seeprom.bin. So far so good. After I had these files, I downloaded sdio_nand_manager
and pressed the "Inject" button after selecting the right settings, i.e., SD card drive letter, one of the .bin files, and the NAND type. Initially, I had an error upon doing this which complained about not being able to read NAND sectors or something like that. However, after following these instructions, sdio_nand_manager seemed to work correctly when I pressed the "Inject" button and put in the right settings as mentioned above. But it seems that all that happened after doing this was that "Inject process finished" was logged to the command prompt.

So, now that I've got these .bin files and have "injected" them (which I'm not really sure what that does), how do I use this stuff that I've done to get Mocha working properly? Because Mocha is still behaving the same way when I run it via Haxchi in the Wii U menu.

Thanks.

@yllapilate
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Friendly ping @dimok789

@yllapilate
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@dimok789 Hey, I managed to solve my problem here by redumping my NAND as per some advice from @CJCTheNoob here. I guess you can mark this issue as closed now, if you feel so inclined. If not, I'll just leave it up here in case anyone else is having similar issues.

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