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In fact, SSS is not added to the COMBINED pass either.
Thomas pointed me to kernel_subsurface.h ~152 where there is a hack/trick to get it working for RenderPasses. I still can't make much sense of it.
@brechtvl any clues on what can be done here? While debugging I found out the part of the issue is that kernel_path_integrate_lighting() is returning false for SSS all the time.
I just updated bake-cycles-sss with a better attempt, similar to what we (you) did for Ambient Occlusion. Things are better, but not perfect yet. At least not when I compare with the RenderLayer results. Example file: http://www.pasteall.org/blend/27910
if someone wants to try to fix that, read/look at the last commit here:
https://github.com/dfelinto/blender-git/tree/bake-cycles-sss
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