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*ending used in startup.txt causes bad label error on restart #126

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CareyJWilliams opened this issue Sep 11, 2017 · 0 comments
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@CareyJWilliams
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See:

if (result.sceneName == this.name) {

Not likely to be an issue outside of code snippets that only use the one scene, or games that return to startup (though I don't imagine this is encouraged). I'm really just making a note of it for reference for others who may stumble across it.

@CareyJWilliams CareyJWilliams changed the title \*ending used in startup.txt causes bad label error on restart *ending used in startup.txt causes bad label error on restart Sep 11, 2017
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