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Use include dir from zig toolset not zig submodule
Build #154: Commit 48e9966 pushed by deathbeam
October 28, 2024 08:12 1m 47s master
October 28, 2024 08:12 1m 47s
Cleanup, add missing props etc
Build #153: Commit 59ae616 pushed by deathbeam
October 28, 2024 01:49 1m 44s master
October 28, 2024 01:49 1m 44s
Cleanup, add missing props etc
Build Natives #53: Commit 59ae616 pushed by deathbeam
October 28, 2024 01:49 5m 18s master
October 28, 2024 01:49 5m 18s
Simplify staticlib condition
Build #152: Commit c474a88 pushed by deathbeam
October 28, 2024 01:27 1m 48s master
October 28, 2024 01:27 1m 48s
Simplify staticlib condition
Build Natives #52: Commit c474a88 pushed by deathbeam
October 28, 2024 01:27 5m 49s master
October 28, 2024 01:27 5m 49s
rAudioBuffer, rAudioProcessor, remove prefixes
Build #151: Commit 10b7001 pushed by deathbeam
October 27, 2024 23:42 1m 30s master
October 27, 2024 23:42 1m 30s
Add rres
Build #150: Commit ed074ed pushed by deathbeam
October 27, 2024 23:14 1m 42s master
October 27, 2024 23:14 1m 42s
Add rres
Build Natives #51: Commit ed074ed pushed by deathbeam
October 27, 2024 23:14 6m 43s master
October 27, 2024 23:14 6m 43s
There are different types of gui properties
Build #149: Commit c8ef3ae pushed by deathbeam
October 27, 2024 21:50 1m 47s master
October 27, 2024 21:50 1m 47s
Simplify generator
Build #148: Commit f956579 pushed by deathbeam
October 27, 2024 20:09 1m 37s master
October 27, 2024 20:09 1m 37s
More enum mappings
Build #147: Commit 170d7d6 pushed by deathbeam
October 27, 2024 19:54 1m 32s master
October 27, 2024 19:54 1m 32s
Add first draft of enum mapper
Build #146: Commit 893f7cb pushed by deathbeam
October 27, 2024 19:35 2m 6s master
October 27, 2024 19:35 2m 6s
Add parent to transformer and split MapType to MapName and MapType
Build #145: Commit 934cc35 pushed by deathbeam
October 27, 2024 19:20 1m 41s master
October 27, 2024 19:20 1m 41s
Set -g0 for relese build
Build Natives #50: Commit 9cd8c00 pushed by deathbeam
October 27, 2024 19:03 5m 32s master
October 27, 2024 19:03 5m 32s
Set -g0 for relese build
Build #144: Commit 9cd8c00 pushed by deathbeam
October 27, 2024 19:03 1m 45s master
October 27, 2024 19:03 1m 45s
Update raylib
Build Natives #49: Commit 375d952 pushed by deathbeam
October 26, 2024 21:07 6m 3s master
October 26, 2024 21:07 6m 3s
Update raylib
Build #143: Commit 375d952 pushed by deathbeam
October 26, 2024 21:07 1m 58s master
October 26, 2024 21:07 1m 58s
Also add check if file exists before statically linking
Build #142: Commit 32b7ca4 pushed by deathbeam
October 26, 2024 19:35 1m 33s master
October 26, 2024 19:35 1m 33s
Also add check if file exists before statically linking
Build Natives #48: Commit 32b7ca4 pushed by deathbeam
October 26, 2024 19:35 5m 4s master
October 26, 2024 19:35 5m 4s
Add RaylibStaticLibrary variable
Build Natives #47: Commit e87dee9 pushed by deathbeam
October 26, 2024 19:17 5m 50s master
October 26, 2024 19:17 5m 50s
Add RaylibStaticLibrary variable
Build #141: Commit e87dee9 pushed by deathbeam
October 26, 2024 19:17 1m 43s master
October 26, 2024 19:17 1m 43s
Change settings for debug and release builds
Build Natives #46: Commit 3b35de7 pushed by deathbeam
October 26, 2024 02:51 5m 27s master
October 26, 2024 02:51 5m 27s
Change settings for debug and release builds
Build #140: Commit 3b35de7 pushed by deathbeam
October 26, 2024 02:51 1m 44s master
October 26, 2024 02:51 1m 44s
Add generated headers
Build #139: Commit 43dc8c0 pushed by deathbeam
October 26, 2024 01:23 1m 34s master
October 26, 2024 01:23 1m 34s
Update versions, decrease native size for wasm more
Build Natives #45: Commit ad819f9 pushed by deathbeam
October 25, 2024 23:23 6m 10s master
October 25, 2024 23:23 6m 10s