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stack.c
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stack.c
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#include <stdlib.h>
#include <pthread.h>
#include <stdio.h>
#include "spinlock-pthread.h"
/*
* Naive implementation of lock-free stack which does not handle ABA problem.
* This works if only one thread is doing pop.
*
* For lock-free stack which handles ABA problem, see streamflow.
*/
/* Return 1 if swap happened. */
static inline unsigned int compare_and_swap(volatile void *address,
void *old_value, void *new_value)
{
void *prev = 0;
asm volatile("lock; cmpxchgq %1,%2"
: "=a"(prev)
: "r"(new_value), "m"(*(long *)address), "0"(old_value)
: "memory");
return prev == old_value;
}
/* Flag to use pthread mutex or spinlock, useful when we want to compare the
* performance of different implementation. */
/*#define MUTEX*/
/*#define SPINLOCK*/
typedef struct Node {
struct Node *next;
int val;
} Node;
typedef struct {
volatile Node *top;
#ifdef MUTEX
pthread_mutex_t mutex;
#elif defined(SPINLOCK)
Spinlock slock;
#endif
} Stack;
Stack gstack;
#if defined(MUTEX) || defined(SPINLOCK)
void push(Stack *stack, Node *n) {
#ifdef MUTEX
pthread_mutex_lock(&stack->mutex);
#elif defined(SPINLOCK)
spin_lock(&stack->slock);
#endif
n->next = (Node *)stack->top;
stack->top = n;
#ifdef MUTEX
pthread_mutex_unlock(&stack->mutex);
#elif defined(SPINLOCK)
spin_unlock(&stack->slock);
#endif
}
Node *pop(Stack *stack) {
Node *oldtop;
if (stack->top == NULL)
return NULL;
#ifdef MUTEX
pthread_mutex_lock(&stack->mutex);
#elif defined(SPINLOCK)
spin_lock(&stack->slock);
#endif
oldtop = (Node *)stack->top;
stack->top = oldtop->next;
#ifdef MUTEX
pthread_mutex_unlock(&stack->mutex);
#elif defined(SPINLOCK)
spin_unlock(&stack->slock);
#endif
return oldtop;
}
#else
/* Lock free version. */
void push(Stack *stack, Node *n) {
Node *oldtop;
while (1) {
oldtop = (Node *)stack->top;
n->next = oldtop;
if (compare_and_swap(&stack->top, oldtop, n))
return;
}
}
Node *pop(Stack *stack) {
Node *oldtop, *next;
while (1) {
oldtop = (Node *)stack->top;
if (oldtop == NULL)
return NULL;
next = oldtop->next;
if (compare_and_swap(&stack->top, oldtop, next))
return oldtop;
}
}
#endif
/* Testing code. */
#define NITERS 2000000 /* Number of pushes for each push thread. */
#define NTHR 3 /* Number of push threads. */
void *pusher(void *dummy) {
long i, tid = (long) dummy;
for (i = 0; i < NITERS; i++) {
Node *n = malloc(sizeof(*n));
n->val = NTHR * i + tid;
push(&gstack, n);
}
return NULL;
}
static inline void atomic_inc64(volatile unsigned long* address)
{
asm volatile(
"lock; incq %0\n\t"
: "=m" (*address)
: "m" (*address));
}
volatile unsigned long popcount = 0;
void *poper(void *dummy) {
Node *n;
while (popcount < NTHR * NITERS) {
n = pop(&gstack);
if (n) {
printf("%d\n", n->val);
/* Only one pop thread. */
popcount++;
/*atomic_inc64(&popcount);*/
}
}
return NULL;
}
int main(int argc, const char *argv[]) {
#ifdef MUTEX
pthread_mutex_init(&gstack.mutex, NULL);
#endif
#ifdef SPINLOCK
SPIN_LOCK_INIT(&gstack.slock);
#endif
/* TODO We need more threads to test the scalability of the stack
* implementation.
*
* With 3 pusher calling push,
* 1. spinlock give worst performance.
* 2. mutex is faster than spinlock, but it's running time is not stable.
* 3. lock free version is fast, and running time is stable.
*/
pthread_t thr_push[NTHR], thr_pop;
long i;
for (i = 0; i < NTHR; i++) {
if (pthread_create(&thr_push[i], NULL, pusher, (void *)i) != 0) {
perror("thread creating failed");
}
}
if (pthread_create(&thr_pop, NULL, poper, NULL) != 0) {
perror("thread creating failed");
}
for (i = 0; i < NTHR; i++) {
pthread_join(thr_push[i], NULL);
}
pthread_join(thr_pop, NULL);
return 0;
}