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You know, so long as we can rely on browsers supplying the correct local
and UTC time, it shouldn't be that hard to implement. Could be
interesting to check in practice though.
I don't think we can rely on that :P While it is the user’s loss if their clocks are set wrong, we'll have to make it quite obvious what times we've sent to the server, or someone is eventually wind up running predictions for 6 hours in the wrong direction (which could have pretty bad consequences). “Oh god” was more referring to the state of Javascript datetime support ;-).
Bonus points for autodetecting the timezone from the launch location on the map :P.
... oh god.
Requested by James Ewen ve6srv
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