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CMakeLists.txt
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CMakeLists.txt
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cmake_minimum_required(VERSION 3.1.0)
project(PortAudio VERSION 19.8)
#
# General PortAudio stuff
#
option(BUILD_SHARED_LIBS "Build dynamic library" ON)
option(BUILD_TESTING "Include test projects" OFF)
option(BUILD_EXAMPLES "Include example projects" OFF)
add_library(PortAudio
src/common/pa_allocation.c
src/common/pa_allocation.h
src/common/pa_converters.c
src/common/pa_converters.h
src/common/pa_cpuload.c
src/common/pa_cpuload.h
src/common/pa_debugprint.c
src/common/pa_debugprint.h
src/common/pa_dither.c
src/common/pa_dither.h
src/common/pa_endianness.h
src/common/pa_front.c
src/common/pa_hostapi.h
src/common/pa_memorybarrier.h
src/common/pa_process.c
src/common/pa_process.h
src/common/pa_ringbuffer.c
src/common/pa_ringbuffer.h
src/common/pa_stream.c
src/common/pa_stream.h
src/common/pa_trace.c
src/common/pa_trace.h
src/common/pa_types.h
src/common/pa_util.h
)
target_include_directories(PortAudio PUBLIC
$<BUILD_INTERFACE:${CMAKE_CURRENT_SOURCE_DIR}/include>
$<BUILD_INTERFACE:${CMAKE_CURRENT_SOURCE_DIR}/src/common>
)
if(UNIX)
target_compile_options(PortAudio PRIVATE -fPIC)
endif()
set(PORTAUDIO_PUBLIC_HEADERS include/portaudio.h)
find_package(Threads REQUIRED)
target_link_libraries(PortAudio PRIVATE Threads::Threads)
option(DEBUG_OUTPUT "Enable debug output for Portaudio" OFF)
if(DEBUG_OUTPUT)
target_compile_definitions(PortAudio PRIVATE PA_ENABLE_DEBUG_OUTPUT)
endif()
include(TestBigEndian)
TEST_BIG_ENDIAN(IS_BIG_ENDIAN)
if(IS_BIG_ENDIAN)
target_compile_definitions(PortAudio PRIVATE PA_BIG_ENDIAN)
else()
target_compile_definitions(PortAudio PRIVATE PA_LITTLE_ENDIAN)
endif()
if(WIN32 AND MSVC AND BUILD_SHARED_LIBS
# Check if the user is building PortAudio stand-alone or as part of a larger
# project. If this is part of a larger project (i.e. the CMakeLists.txt has
# been imported by some other CMakeLists.txt), we don't want to override
# that project's global settings.
AND "${CMAKE_SOURCE_DIR}" STREQUAL "${CMAKE_CURRENT_LIST_DIR}")
option(DLL_LINK_WITH_STATIC_RUNTIME
"Link with static runtime libraries (minimizes runtime dependencies)" ON)
if(DLL_LINK_WITH_STATIC_RUNTIME)
foreach(flag_var
CMAKE_C_FLAGS CMAKE_C_FLAGS_DEBUG CMAKE_C_FLAGS_RELEASE
CMAKE_C_FLAGS_MINSIZEREL CMAKE_C_FLAGS_RELWITHDEBINFO
CMAKE_CXX_FLAGS CMAKE_CXX_FLAGS_DEBUG CMAKE_CXX_FLAGS_RELEASE
CMAKE_CXX_FLAGS_MINSIZEREL CMAKE_CXX_FLAGS_RELWITHDEBINFO)
if(${flag_var} MATCHES "/MD")
string(REGEX REPLACE "/MD" "/MT" ${flag_var} "${${flag_var}}")
endif()
endforeach()
endif()
endif()
#
# Host APIs
#
option(SKELETON "Use skeleton host API" OFF)
if(SKELETON)
target_sources(PortAudio PRIVATE src/hostapi/skeleton/pa_hostapi_skeleton.c)
target_compile_definitions(PortAudio PRIVATE PA_USE_SKELETON=1)
endif()
include(CMakeDependentOption)
set(CMAKE_MODULE_PATH "${CMAKE_MODULE_PATH}" "${CMAKE_CURRENT_SOURCE_DIR}/cmake/modules")
include(GNUInstallDirs)
# JACK is most commonly used on Linux, but it is cross platform, so allow building it on any OS
# if the FindJACK.cmake module finds POSIX headers.
find_package(JACK)
cmake_dependent_option(JACK "Enable support for JACK Audio Connection Kit" ON JACK_FOUND OFF)
if(JACK)
target_link_libraries(PortAudio PRIVATE JACK::jack)
target_sources(PortAudio PRIVATE src/hostapi/jack/pa_jack.c)
set(PORTAUDIO_PUBLIC_HEADERS "${PORTAUDIO_PUBLIC_HEADERS}" include/pa_jack.h)
target_compile_definitions(PortAudio PRIVATE PA_USE_JACK=1)
set(PKGCONFIG_REQUIRES_PRIVATE "${PKGCONFIG_REQUIRES_PRIVATE} jack")
# needed for PortAudioConfig.cmake so `find_package(PortAudio)` works in downstream projects
install(FILES cmake/modules/FindRegex.cmake DESTINATION "${CMAKE_INSTALL_LIBDIR}/cmake/portaudio/modules")
install(FILES cmake/modules/FindJACK.cmake DESTINATION "${CMAKE_INSTALL_LIBDIR}/cmake/portaudio/modules")
endif()
if(WIN32)
target_sources(PortAudio PRIVATE
src/os/win/pa_win_coinitialize.c
src/os/win/pa_win_coinitialize.h
src/os/win/pa_win_hostapis.c
src/os/win/pa_win_util.c
src/os/win/pa_win_util.h
src/os/win/pa_win_waveformat.c
src/os/win/pa_win_wdmks_utils.h
src/os/win/pa_x86_plain_converters.h
)
target_include_directories(PortAudio PRIVATE src/os/win)
set(PORTAUDIO_PUBLIC_HEADERS "${PORTAUDIO_PUBLIC_HEADERS}" include/pa_win_waveformat.h)
target_link_libraries(PortAudio PRIVATE winmm)
if(MSVC)
target_sources(PortAudio PRIVATE src/os/win/pa_x86_plain_converters.c)
else()
target_compile_definitions(PortAudio PRIVATE _WIN32_WINNT=0x0501 WINVER=0x0501)
set(DEF_EXCLUDE_X86_PLAIN_CONVERTERS ";")
endif()
target_compile_definitions(PortAudio PRIVATE _CRT_SECURE_NO_WARNINGS)
option(ASIO "Enable support for ASIO" OFF)
if(ASIO)
find_package(ASIO)
# Automatically download the ASIO SDK ZIP if it is not found. The ASIO SDK license
# allows for downloading it from Steinberg and using it without charge, but it is
# not allowed to be redistributed.
#
# The file(ARCHIVE_EXTRACT) command needed to extract the ZIP archive was added in
# CMake 3.18, so do not bother downloading the ZIP archive for older CMake versions.
# Instead, FindASIO.cmake directs the user to manually extract the ZIP file to
# CMAKE_PREFIX_PATH or CMAKE_CURRENT_BINARY_DIR.
if(CMAKE_VERSION VERSION_GREATER_EQUAL 3.18 AND NOT TARGET ASIO::host)
if(NOT ASIO_SDK_ZIP_PATH)
set(ASIO_SDK_ZIP_PATH "${CMAKE_CURRENT_BINARY_DIR}/asiosdk.zip")
endif()
message(STATUS "Downloading ASIO SDK... ${ASIO_SDK_ZIP_PATH}")
file(DOWNLOAD "https://www.steinberg.net/asiosdk"
"${ASIO_SDK_ZIP_PATH}"
STATUS ASIO_DOWNLOAD_STATUS
SHOW_PROGRESS
)
if("${ASIO_DOWNLOAD_STATUS}" EQUAL 0)
find_package(ASIO)
else()
list(GET "${ASIO_DOWNLOAD_STATUS}" 1 DOWNLOAD_ERROR)
message(FATAL_ERROR "Error downloading ASIO SDK: ${DOWNLOAD_ERROR} "
"Reconfigure CMake with -DASIO=OFF to build without ASIO. "
"Alternatively, download the ZIP from https://www.steinberg.net/asiosdk "
"and put it in ${CMAKE_PREFIX_PATH} or ${CMAKE_CURRENT_BINARY_DIR}"
)
endif()
endif()
endif()
if(ASIO AND TARGET ASIO::host)
target_link_libraries(PortAudio PRIVATE ASIO::host)
set(PORTAUDIO_PUBLIC_HEADERS "${PORTAUDIO_PUBLIC_HEADERS}" include/pa_asio.h)
target_compile_definitions(PortAudio PRIVATE PA_USE_ASIO=1)
target_sources(PortAudio PRIVATE
src/hostapi/asio/pa_asio.cpp
src/hostapi/asio/iasiothiscallresolver.cpp
src/hostapi/asio/iasiothiscallresolver.h
)
else()
set(DEF_EXCLUDE_ASIO_SYMBOLS ";")
endif()
option(DIRECTSOUND "Enable support for DirectSound" ON)
if(DIRECTSOUND)
target_sources(PortAudio PRIVATE
src/hostapi/dsound/pa_win_ds.c
src/hostapi/dsound/pa_win_ds_dynlink.c
src/hostapi/dsound/pa_win_ds_dynlink.h
)
target_include_directories(PortAudio PRIVATE src/hostapi/dsound)
set(PORTAUDIO_PUBLIC_HEADERS "${PORTAUDIO_PUBLIC_HEADERS}" include/pa_win_ds.h)
target_compile_definitions(PortAudio PRIVATE PA_USE_DS=1)
target_link_libraries(PortAudio PRIVATE dsound)
if(NOT MINGW)
target_compile_definitions(PortAudio PRIVATE PAWIN_USE_DIRECTSOUNDFULLDUPLEXCREATE)
endif()
endif()
option(WMME "Enable support for WMME" ON)
if(WMME)
target_sources(PortAudio PRIVATE src/hostapi/wmme/pa_win_wmme.c)
set(PORTAUDIO_PUBLIC_HEADERS "${PORTAUDIO_PUBLIC_HEADERS}" include/pa_win_wmme.h)
target_compile_definitions(PortAudio PRIVATE PA_USE_WMME=1)
target_link_libraries(PortAudio PRIVATE ole32 uuid)
else()
set(DEF_EXCLUDE_WMME_SYMBOLS ";")
endif()
option(WASAPI "Enable support for WASAPI" ON)
if(WASAPI)
target_sources(PortAudio PRIVATE src/hostapi/wasapi/pa_win_wasapi.c)
set(PORTAUDIO_PUBLIC_HEADERS "${PORTAUDIO_PUBLIC_HEADERS}" include/pa_win_wasapi.h)
target_compile_definitions(PortAudio PRIVATE PA_USE_WASAPI=1)
target_link_libraries(PortAudio PRIVATE ole32 uuid)
else()
set(DEF_EXCLUDE_WASAPI_SYMBOLS ";")
endif()
option(WDMKS "Enable support for WDMKS" ON)
if(WDMKS)
target_sources(PortAudio PRIVATE
src/os/win/pa_win_wdmks_utils.c
src/hostapi/wdmks/pa_win_wdmks.c
)
set(PORTAUDIO_PUBLIC_HEADERS "${PORTAUDIO_PUBLIC_HEADERS}" include/pa_win_wdmks.h)
target_compile_definitions(PortAudio PRIVATE PA_USE_WDMKS=1)
target_link_libraries(PortAudio PRIVATE setupapi ole32 uuid)
endif()
option(WDMKS_DEVICE_INFO "Use WDM/KS API for device info" ON)
if(WDMKS_DEVICE_INFO)
target_compile_definitions(PortAudio PRIVATE PAWIN_USE_WDMKS_DEVICE_INFO)
endif()
if(BUILD_SHARED_LIBS)
configure_file(cmake/portaudio.def.in "${CMAKE_CURRENT_BINARY_DIR}/portaudio.def" @ONLY)
target_sources(PortAudio PRIVATE "${CMAKE_CURRENT_BINARY_DIR}/portaudio.def")
endif()
elseif(UNIX)
target_sources(PortAudio PRIVATE
src/os/unix/pa_unix_hostapis.c
src/os/unix/pa_unix_util.c
src/os/unix/pa_unix_util.h
)
target_include_directories(PortAudio PRIVATE src/os/unix)
target_link_libraries(PortAudio PRIVATE m)
set(PKGCONFIG_LDFLAGS_PRIVATE "${PKGCONFIG_LDFLAGS_PUBLIC} -lm -lpthread")
set(PKGCONFIG_CFLAGS "${PKGCONFIG_CFLAGS} -pthread")
if(APPLE)
set(CMAKE_MACOSX_RPATH 1)
target_sources(PortAudio PRIVATE
src/hostapi/coreaudio/pa_mac_core.c
src/hostapi/coreaudio/pa_mac_core_blocking.c
src/hostapi/coreaudio/pa_mac_core_blocking.h
src/hostapi/coreaudio/pa_mac_core_internal.h
src/hostapi/coreaudio/pa_mac_core_utilities.c
src/hostapi/coreaudio/pa_mac_core_utilities.h
)
target_include_directories(PortAudio PRIVATE src/hostapi/coreaudio)
set(PORTAUDIO_PUBLIC_HEADERS "${PORTAUDIO_PUBLIC_HEADERS}" include/pa_mac_core.h)
find_library(COREAUDIO_LIBRARY CoreAudio REQUIRED)
find_library(AUDIOTOOLBOX_LIBRARY AudioToolbox REQUIRED)
find_library(AUDIOUNIT_LIBRARY AudioUnit REQUIRED)
find_library(COREFOUNDATION_LIBRARY CoreFoundation REQUIRED)
find_library(CORESERVICES_LIBRARY CoreServices REQUIRED)
target_link_libraries(PortAudio PRIVATE
"${COREAUDIO_LIBRARY}"
"${AUDIOTOOLBOX_LIBRARY}"
"${AUDIOUNIT_LIBRARY}"
"${COREFOUNDATION_LIBRARY}"
"${CORESERVICES_LIBRARY}"
)
target_compile_definitions(PortAudio PRIVATE PA_USE_COREAUDIO=1)
set(PKGCONFIG_LDFLAGS_PRIVATE
"${PKGCONFIG_LDFLAGS_PRIVATE} -framework CoreAudio -framework AudioToolbox -framework AudioUnit -framework CoreFoundation -framework CoreServices")
elseif(ANDROID)
find_package(OpenSLES)
cmake_dependent_option(OPENSLES "Enable support for OpenSLES" ON OPENSLES_FOUND OFF)
if(OPENSLES)
target_link_libraries(PortAudio PRIVATE "${OPENSLES_LIBRARIES}")
set(PORTAUDIO_PUBLIC_HEADERS "${PORTAUDIO_PUBLIC_HEADERS}" include/pa_opensles.h)
target_sources(PortAudio PRIVATE src/hostapi/opensles/pa_opensles.c)
target_compile_definitions(PortAudio PRIVATE PA_USE_OPENSLES=1)
endif()
else()
# Some BSDs have a reimplementation of alsalib, so do not explicitly check for Linux.
find_package(ALSA)
cmake_dependent_option(ALSA "Enable support for ALSA" ON ALSA_FOUND OFF)
if(ALSA)
target_link_libraries(PortAudio PRIVATE "${ALSA_LIBRARIES}")
target_sources(PortAudio PRIVATE src/hostapi/alsa/pa_linux_alsa.c)
set(PORTAUDIO_PUBLIC_HEADERS "${PORTAUDIO_PUBLIC_HEADERS}" include/pa_linux_alsa.h)
target_compile_definitions(PortAudio PRIVATE PA_USE_ALSA=1)
option(ALSA_DYNAMIC "Enable dynamically loading libasound with dlopen using PaAlsa_SetLibraryPathName" OFF)
if(ALSA_DYNAMIC)
target_compile_definitions(PortAudio PRIVATE PA_ALSA_DYNAMIC)
target_link_libraries(PortAudio PRIVATE "${CMAKE_DL_LIBS}")
set(PKGCONFIG_LDFLAGS_PRIVATE "${PKGCONFIG_LDFLAGS_PRIVATE} -l${CMAKE_DL_LIBS}")
else()
set(PKGCONFIG_REQUIRES_PRIVATE "${PKGCONFIG_REQUIRES_PRIVATE} alsa")
endif()
endif()
# OSS is intentionally off by default to avoid confusing users of PortAudio
# applications. OSS builds but there are no devices available on modern
# Linux systems.
find_package(OSS)
cmake_dependent_option(OSS "Enable support for OSS" OFF "OSS_FOUND" OFF)
if(OSS)
target_sources(PortAudio PRIVATE src/hostapi/oss/pa_unix_oss.c)
target_compile_definitions(PortAudio PRIVATE PA_USE_OSS=1)
target_link_libraries(PortAudio PRIVATE OSS::oss)
# The FindOSS.cmake module does not need to be installed like the JACK modules because it
# does not link any library; it only adds an include directory and compile definition.
endif()
endif()
endif()
# Add public headers to sources of PortAudio (used by some IDEs to list them in project tree)
source_group("Public Header Files" FILES ${PORTAUDIO_PUBLIC_HEADERS})
target_sources(PortAudio PRIVATE ${PORTAUDIO_PUBLIC_HEADERS})
#
# Installation
#
include(CMakePackageConfigHelpers)
if(NOT CMAKE_FRAMEWORK)
install(FILES README.md DESTINATION "${CMAKE_INSTALL_DOCDIR}/portaudio")
install(FILES LICENSE.txt DESTINATION "${CMAKE_INSTALL_DOCDIR}/portaudio")
configure_file(cmake/portaudio-2.0.pc.in "${CMAKE_CURRENT_BINARY_DIR}/portaudio-2.0.pc" @ONLY)
install(FILES "${CMAKE_CURRENT_BINARY_DIR}/portaudio-2.0.pc"
DESTINATION "${CMAKE_INSTALL_LIBDIR}/pkgconfig")
configure_package_config_file(cmake/PortAudioConfig.cmake.in
"${CMAKE_CURRENT_BINARY_DIR}/cmake/portaudio/PortAudioConfig.cmake"
INSTALL_DESTINATION "${CMAKE_INSTALL_LIBDIR}/cmake/portaudio"
NO_CHECK_REQUIRED_COMPONENTS_MACRO
)
write_basic_package_version_file(
"${CMAKE_CURRENT_BINARY_DIR}/cmake/portaudio/PortAudioConfigVersion.cmake"
VERSION "${PORTAUDIO_VERSION}"
COMPATIBILITY SameMajorVersion
)
install(EXPORT PortAudio-targets NAMESPACE "PortAudio::" FILE "PortAudioTargets.cmake"
DESTINATION "${CMAKE_INSTALL_LIBDIR}/cmake/portaudio")
export(TARGETS PortAudio
FILE "${CMAKE_CURRENT_BINARY_DIR}/cmake/portaudio/PortAudioTargets.cmake")
install(FILES "${CMAKE_CURRENT_BINARY_DIR}/cmake/portaudio/PortAudioConfig.cmake"
"${CMAKE_CURRENT_BINARY_DIR}/cmake/portaudio/PortAudioConfigVersion.cmake"
DESTINATION "${CMAKE_INSTALL_LIBDIR}/cmake/portaudio")
if(NOT TARGET uninstall)
configure_file(
"${CMAKE_CURRENT_SOURCE_DIR}/cmake/cmake_uninstall.cmake.in"
"${CMAKE_CURRENT_BINARY_DIR}/cmake_uninstall.cmake"
IMMEDIATE @ONLY)
add_custom_target(uninstall
COMMAND ${CMAKE_COMMAND} -P "${CMAKE_CURRENT_BINARY_DIR}/cmake_uninstall.cmake")
endif()
endif()
set_target_properties(PortAudio PROPERTIES
OUTPUT_NAME portaudio
PUBLIC_HEADER "${PORTAUDIO_PUBLIC_HEADERS}"
MACOSX_FRAMEWORK_IDENTIFIER com.portaudio
FRAMEWORK_VERSION A
WINDOWS_EXPORT_ALL_SYMBOLS TRUE
VERSION ${PROJECT_VERSION}
SOVERSION ${PROJECT_VERSION}
)
install(TARGETS PortAudio
EXPORT PortAudio-targets
PUBLIC_HEADER DESTINATION "${CMAKE_INSTALL_INCLUDEDIR}"
FRAMEWORK DESTINATION "${CMAKE_INSTALL_LIBDIR}"
LIBRARY DESTINATION "${CMAKE_INSTALL_LIBDIR}"
ARCHIVE DESTINATION "${CMAKE_INSTALL_LIBDIR}"
RUNTIME DESTINATION "${CMAKE_INSTALL_BINDIR}"
)
#
# Subdirectories
#
# Some of the tests and examples use private symbols which are not
# exposed by the .def file on Windows.
if(WIN32 AND BUILD_SHARED_LIBS)
set(LINK_PRIVATE_SYMBOLS OFF)
else()
set(LINK_PRIVATE_SYMBOLS ON)
endif()
if(BUILD_TESTING)
macro(add_test appl_name)
add_executable(${appl_name} "${appl_name}.c")
target_link_libraries(${appl_name} PortAudio Threads::Threads)
if(UNIX)
target_link_libraries(${appl_name} m)
endif()
set_target_properties(${appl_name}
PROPERTIES
FOLDER "Test"
)
endmacro()
subdirs(test)
subdirs(qa)
endif()
if(BUILD_EXAMPLES)
subdirs(examples)
endif()