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[package] Imported target "glfw" includes non-existent path #25557
Comments
Hi @TrevorCash thanks for the report - I've tried to reproduce this locally and I can't reproduce. I suspect it might have something to do with the opengl recipe being a system one, so we'd need to reduce the example to find the root issue Could you clone this repository and in Thanks! |
Hi @AbrilRBS , Opening a new terminal on ubuntu I get similar error:
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Description
I am developing a recipe that uses glfw/3.4 as a dependancy. The project uses cmake and a call to find_package(GLFW3 CONFIG REQUIRED) to grab the conan cmake package. This works and the cmake target "glfw" is created. however cmake throws an error:
when debuging the CMakeScript and using
it reads glfw_INTERFACE_INCLUDE_DIRECTORIES is $<$CONFIG:Release:/home/builds/.conan2/p/b/glfwb72f953c9741e/p/include> which seems correct.
I have read that possibly it is a dependancy of glfw that could be the problem?
Any Tips/Help appreciated.
-Trevor
Package and Environment Details
Conan profile
Host profile:
[settings]
arch=x86_64
build_type=Release
compiler=gcc
compiler.cppstd=gnu14
compiler.libcxx=libstdc++11
compiler.version=9
os=Linux
Build profile:
[settings]
arch=x86_64
build_type=Release
compiler=gcc
compiler.cppstd=gnu14
compiler.libcxx=libstdc++11
compiler.version=9
os=Linux
Steps to reproduce
conan install of my project that has dependancy on glfw
Logs
Click to expand log
recipe using glfw:
conanfile .py.txt
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