-
Notifications
You must be signed in to change notification settings - Fork 470
/
net_sock.go
154 lines (141 loc) · 4.93 KB
/
net_sock.go
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
// Copyright 2009 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
//
// This file may have been modified by CloudWeGo authors. (“CloudWeGo Modifications”).
// All CloudWeGo Modifications are Copyright 2022 CloudWeGo authors.
//go:build !windows
// +build !windows
package netpoll
import (
"context"
"net"
"runtime"
"syscall"
)
// A sockaddr represents a TCP, UDP, IP or Unix network endpoint
// address that can be converted into a syscall.Sockaddr.
type sockaddr interface {
net.Addr
// family returns the platform-dependent address family
// identifier.
family() int
// isWildcard reports whether the address is a wildcard
// address.
isWildcard() bool
// sockaddr returns the address converted into a syscall
// sockaddr type that implements syscall.Sockaddr
// interface. It returns a nil interface when the address is nil.
sockaddr(family int) (syscall.Sockaddr, error)
// toLocal maps the zero address to a local system address (127.0.0.1 or ::1)
toLocal(net string) sockaddr
}
func internetSocket(ctx context.Context, net string, laddr, raddr sockaddr, sotype, proto int, mode string) (conn *netFD, err error) {
if (runtime.GOOS == "aix" || runtime.GOOS == "windows" || runtime.GOOS == "openbsd" || runtime.GOOS == "nacl") && raddr.isWildcard() {
raddr = raddr.toLocal(net)
}
family, ipv6only := favoriteAddrFamily(net, laddr, raddr)
return socket(ctx, net, family, sotype, proto, ipv6only, laddr, raddr)
}
// favoriteAddrFamily returns the appropriate address family for the
// given network, laddr, raddr and mode.
//
// If mode indicates "listen" and laddr is a wildcard, we assume that
// the user wants to make a passive-open connection with a wildcard
// address family, both AF_INET and AF_INET6, and a wildcard address
// like the following:
//
// - A listen for a wildcard communication domain, "tcp" or
// "udp", with a wildcard address: If the platform supports
// both IPv6 and IPv4-mapped IPv6 communication capabilities,
// or does not support IPv4, we use a dual stack, AF_INET6 and
// IPV6_V6ONLY=0, wildcard address listen. The dual stack
// wildcard address listen may fall back to an IPv6-only,
// AF_INET6 and IPV6_V6ONLY=1, wildcard address listen.
// Otherwise we prefer an IPv4-only, AF_INET, wildcard address
// listen.
//
// - A listen for a wildcard communication domain, "tcp" or
// "udp", with an IPv4 wildcard address: same as above.
//
// - A listen for a wildcard communication domain, "tcp" or
// "udp", with an IPv6 wildcard address: same as above.
//
// - A listen for an IPv4 communication domain, "tcp4" or "udp4",
// with an IPv4 wildcard address: We use an IPv4-only, AF_INET,
// wildcard address listen.
//
// - A listen for an IPv6 communication domain, "tcp6" or "udp6",
// with an IPv6 wildcard address: We use an IPv6-only, AF_INET6
// and IPV6_V6ONLY=1, wildcard address listen.
//
// Otherwise guess: If the addresses are IPv4 then returns AF_INET,
// or else returns AF_INET6. It also returns a boolean value what
// designates IPV6_V6ONLY option.
//
// Note that the latest DragonFly BSD and OpenBSD kernels allow
// neither "net.inet6.ip6.v6only=1" change nor IPPROTO_IPV6 level
// IPV6_V6ONLY socket option setting.
func favoriteAddrFamily(network string, laddr, raddr sockaddr) (family int, ipv6only bool) {
switch network[len(network)-1] {
case '4':
return syscall.AF_INET, false
case '6':
return syscall.AF_INET6, true
}
if (laddr == nil || laddr.family() == syscall.AF_INET) &&
(raddr == nil || raddr.family() == syscall.AF_INET) {
return syscall.AF_INET, false
}
return syscall.AF_INET6, false
}
// socket returns a network file descriptor that is ready for
// asynchronous I/O using the network poller.
func socket(ctx context.Context, net string, family, sotype, proto int, ipv6only bool, laddr, raddr sockaddr) (netfd *netFD, err error) {
// syscall.Socket & set socket options
var fd int
fd, err = sysSocket(family, sotype, proto)
if err != nil {
return nil, err
}
err = setDefaultSockopts(fd, family, sotype, ipv6only)
if err != nil {
syscall.Close(fd)
return nil, err
}
netfd = newNetFD(fd, family, sotype, net)
err = netfd.dial(ctx, laddr, raddr)
if err != nil {
netfd.Close()
return nil, err
}
return netfd, nil
}
// sockaddrToAddr returns a go/net friendly address
func sockaddrToAddr(sa syscall.Sockaddr) net.Addr {
var a net.Addr
switch sa := sa.(type) {
case *syscall.SockaddrInet4:
a = &net.TCPAddr{
IP: sa.Addr[0:],
Port: sa.Port,
}
case *syscall.SockaddrInet6:
var zone string
if sa.ZoneId != 0 {
if ifi, err := net.InterfaceByIndex(int(sa.ZoneId)); err == nil {
zone = ifi.Name
}
}
// if zone == "" && sa.ZoneId != 0 {
// }
a = &net.TCPAddr{
IP: sa.Addr[0:],
Port: sa.Port,
Zone: zone,
}
case *syscall.SockaddrUnix:
a = &net.UnixAddr{Net: "unix", Name: sa.Name}
}
return a
}