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Smudge - Bad Moonee Rising

by Chris Owen / Clebin Games 2022

Here is the source-code to Smudge - Bad Moonee Rising. Smudge is written in C using z88dk and the sp1 library.

Game assets created using the following tools:

And converted to Spectrum format with Spectrum Tiled Tool by the same author.

Building

  • make generate - converts assets to ASM. Make sure 'toolpath' points to SpecTiledTool and PHP is installed (command-line, no web-server required)
  • make compile - compiles the game
  • make tap - creates the tap file
  • make run - runs the game
  • make all - all of the above