Here is the source-code to Smudge - Bad Moonee Rising. Smudge is written in C using z88dk and the sp1 library.
Game assets created using the following tools:
And converted to Spectrum format with Spectrum Tiled Tool by the same author.
- make generate - converts assets to ASM. Make sure 'toolpath' points to SpecTiledTool and PHP is installed (command-line, no web-server required)
- make compile - compiles the game
- make tap - creates the tap file
- make run - runs the game
- make all - all of the above