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Springs don't entirely take deltatime in account accordingly #30

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VoidedBlades opened this issue Jul 8, 2022 · 2 comments
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@VoidedBlades
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VoidedBlades commented Jul 8, 2022

After having tested with multiple different re-occurring springs, the higher the fps the faster the springs perform. It seems as if deltatime isn't properly being taken in account.

This can be easily tested in an empty place and by switching your fps between 30 and uncapped (or 60) with an fps unlocker.

@chriscerie
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Which version are you using?

@VoidedBlades
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I'm currently using the latest version (to my knowledge) 1.0.1

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