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handler_websocket.go
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/
handler_websocket.go
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package centrifuge
import (
"fmt"
"io"
"net/http"
"net/url"
"strings"
"sync"
"time"
"github.com/centrifugal/centrifuge/internal/cancelctx"
"github.com/centrifugal/centrifuge/internal/convert"
"github.com/centrifugal/centrifuge/internal/timers"
"github.com/centrifugal/centrifuge/internal/websocket"
"github.com/centrifugal/protocol"
"github.com/maypok86/otter"
)
// WebsocketConfig represents config for WebsocketHandler.
type WebsocketConfig struct {
// CheckOrigin func to provide custom origin check logic.
// nil means that sameHostOriginCheck function will be used which
// expects Origin host to match request Host.
CheckOrigin func(r *http.Request) bool
// ReadBufferSize is a parameter that is used for raw websocket Upgrader.
// If set to zero reasonable default value will be used.
ReadBufferSize int
// WriteBufferSize is a parameter that is used for raw websocket Upgrader.
// If set to zero reasonable default value will be used.
WriteBufferSize int
// UseWriteBufferPool enables using buffer pool for writes.
UseWriteBufferPool bool
// MessageSizeLimit sets the maximum size in bytes of allowed message from client.
// By default, 65536 bytes (64KB) will be used.
MessageSizeLimit int
// WriteTimeout is maximum time of write message operation.
// Slow client will be disconnected.
// By default, 1 * time.Second will be used.
WriteTimeout time.Duration
// Compression allows enabling websocket permessage-deflate
// compression support for raw websocket connections. It does
// not guarantee that compression will be used - i.e. it only
// says that server will try to negotiate it with client.
// Note: enabling compression may lead to performance degradation.
Compression bool
// CompressionLevel sets a level for websocket compression.
// See possible value description at https://golang.org/pkg/compress/flate/#NewWriter
CompressionLevel int
// CompressionMinSize allows setting minimal limit in bytes for
// message to use compression when writing it into client connection.
// By default, it's 0 - i.e. all messages will be compressed when
// WebsocketCompression enabled and compression negotiated with client.
CompressionMinSize int
// CompressionPreparedMessageCacheSize when greater than zero tells Centrifuge to use
// prepared WebSocket messages for connections with compression. This generally introduces
// overhead but at the same time may drastically reduce compression memory and CPU spikes
// during broadcasts. See also BenchmarkWsBroadcastCompressionCache.
// This option is EXPERIMENTAL, do not use in production. Contact maintainers if it
// works well for your use case, and you want to enable it in production.
CompressionPreparedMessageCacheSize int64
PingPongConfig
}
// WebsocketHandler handles WebSocket client connections. WebSocket protocol
// is a bidirectional connection between a client and a server for low-latency
// communication.
type WebsocketHandler struct {
node *Node
upgrade *websocket.Upgrader
config WebsocketConfig
preparedCache *otter.Cache[string, *websocket.PreparedMessage]
}
var writeBufferPool = &sync.Pool{}
// NewWebsocketHandler creates new WebsocketHandler.
func NewWebsocketHandler(node *Node, config WebsocketConfig) *WebsocketHandler {
upgrade := &websocket.Upgrader{
ReadBufferSize: config.ReadBufferSize,
EnableCompression: config.Compression,
Subprotocols: []string{"centrifuge-json", "centrifuge-protobuf"},
}
if config.UseWriteBufferPool {
upgrade.WriteBufferPool = writeBufferPool
} else {
upgrade.WriteBufferSize = config.WriteBufferSize
}
if config.CheckOrigin != nil {
upgrade.CheckOrigin = config.CheckOrigin
} else {
upgrade.CheckOrigin = sameHostOriginCheck(node)
}
var cache *otter.Cache[string, *websocket.PreparedMessage]
if config.CompressionPreparedMessageCacheSize > 0 {
c, _ := otter.MustBuilder[string, *websocket.PreparedMessage](int(config.CompressionPreparedMessageCacheSize)).
Cost(func(key string, value *websocket.PreparedMessage) uint32 {
return 2 * uint32(len(key))
}).
WithTTL(time.Second).
Build()
cache = &c
}
return &WebsocketHandler{
node: node,
config: config,
upgrade: upgrade,
preparedCache: cache,
}
}
func (s *WebsocketHandler) ServeHTTP(rw http.ResponseWriter, r *http.Request) {
s.node.metrics.incTransportConnect(transportWebsocket)
var protoType = ProtocolTypeJSON
var useFramePingPong bool
if r.URL.RawQuery != "" {
query := r.URL.Query()
if query.Get("format") == "protobuf" || query.Get("cf_protocol") == "protobuf" {
protoType = ProtocolTypeProtobuf
}
if query.Get("cf_ws_frame_ping_pong") == "true" {
// This is a way for tools like Postman, wscat and others to maintain
// active connection to the Centrifuge-based server without the need to
// respond to app-level pings. We rely on native websocket ping/pong
// frames in this case.
useFramePingPong = true
}
}
compression := s.config.Compression
compressionLevel := s.config.CompressionLevel
compressionMinSize := s.config.CompressionMinSize
conn, subProtocol, err := s.upgrade.Upgrade(rw, r, nil)
if err != nil {
s.node.logger.log(newLogEntry(LogLevelDebug, "websocket upgrade error", map[string]any{"error": err.Error()}))
return
}
if compression {
err := conn.SetCompressionLevel(compressionLevel)
if err != nil {
s.node.logger.log(newLogEntry(LogLevelError, "websocket error setting compression level", map[string]any{"error": err.Error()}))
}
}
writeTimeout := s.config.WriteTimeout
if writeTimeout == 0 {
writeTimeout = 1 * time.Second
}
messageSizeLimit := s.config.MessageSizeLimit
if messageSizeLimit == 0 {
messageSizeLimit = 65536 // 64KB
}
if messageSizeLimit > 0 {
conn.SetReadLimit(int64(messageSizeLimit))
}
if subProtocol == "centrifuge-protobuf" {
protoType = ProtocolTypeProtobuf
}
if useFramePingPong {
pongWait := framePingInterval * 10 / 9
_ = conn.SetReadDeadline(time.Now().Add(pongWait))
conn.SetPongHandler(func([]byte) error {
_ = conn.SetReadDeadline(time.Now().Add(pongWait))
return nil
})
}
// Separate goroutine for better GC of caller's data.
go func() {
opts := websocketTransportOptions{
pingPong: s.config.PingPongConfig,
writeTimeout: writeTimeout,
compressionMinSize: compressionMinSize,
protoType: protoType,
preparedCache: s.preparedCache,
}
graceCh := make(chan struct{})
transport := newWebsocketTransport(conn, opts, graceCh, useFramePingPong)
select {
case <-s.node.NotifyShutdown():
_ = transport.Close(DisconnectShutdown)
return
default:
}
ctxCh := make(chan struct{})
defer close(ctxCh)
c, closeFn, err := NewClient(cancelctx.New(r.Context(), ctxCh), s.node, transport)
if err != nil {
s.node.logger.log(newLogEntry(LogLevelError, "error creating client", map[string]any{"transport": transportWebsocket}))
return
}
defer func() { _ = closeFn() }()
if s.node.LogEnabled(LogLevelDebug) {
s.node.logger.log(newLogEntry(LogLevelDebug, "client connection established", map[string]any{"client": c.ID(), "transport": transportWebsocket}))
defer func(started time.Time) {
s.node.logger.log(newLogEntry(LogLevelDebug, "client connection completed", map[string]any{"client": c.ID(), "transport": transportWebsocket, "duration": time.Since(started).String()}))
}(time.Now())
}
for {
_, r, err := conn.NextReader()
if err != nil {
break
}
proceed := HandleReadFrame(c, r)
if !proceed {
break
}
}
if useFramePingPong {
conn.SetPongHandler(nil)
}
_ = conn.SetReadDeadline(time.Now().Add(closeFrameWait))
for {
if _, _, err := conn.NextReader(); err != nil {
close(graceCh)
break
}
}
}()
}
// HandleReadFrame is a helper to read Centrifuge commands from frame-based io.Reader and
// process them. Frame-based means that EOF treated as the end of the frame, not the entire
// connection close.
func HandleReadFrame(c *Client, r io.Reader) bool {
protoType := c.Transport().Protocol().toProto()
decoder := protocol.GetStreamCommandDecoder(protoType, r)
defer protocol.PutStreamCommandDecoder(protoType, decoder)
hadCommands := false
for {
cmd, cmdProtocolSize, err := decoder.Decode()
if cmd != nil {
hadCommands = true
proceed := c.HandleCommand(cmd, cmdProtocolSize)
if !proceed {
return false
}
}
if err != nil {
if err == io.EOF {
if !hadCommands {
c.node.logger.log(newLogEntry(LogLevelInfo, "empty request received", map[string]any{"client": c.ID(), "user": c.UserID()}))
c.Disconnect(DisconnectBadRequest)
return false
}
break
} else {
c.node.logger.log(newLogEntry(LogLevelInfo, "error reading command", map[string]any{"client": c.ID(), "user": c.UserID(), "error": err.Error()}))
c.Disconnect(DisconnectBadRequest)
return false
}
}
}
return true
}
const (
transportWebsocket = "websocket"
)
// websocketTransport is a wrapper struct over websocket connection to fit session
// interface so client will accept it.
type websocketTransport struct {
mu sync.RWMutex
conn *websocket.Conn
closed bool
closeCh chan struct{}
graceCh chan struct{}
opts websocketTransportOptions
nativePingTimer *time.Timer
}
type websocketTransportOptions struct {
protoType ProtocolType
pingPong PingPongConfig
writeTimeout time.Duration
compressionMinSize int
preparedCache *otter.Cache[string, *websocket.PreparedMessage]
}
func newWebsocketTransport(conn *websocket.Conn, opts websocketTransportOptions, graceCh chan struct{}, useNativePingPong bool) *websocketTransport {
transport := &websocketTransport{
conn: conn,
closeCh: make(chan struct{}),
graceCh: graceCh,
opts: opts,
}
if useNativePingPong {
transport.addPing()
}
return transport
}
// Name returns name of transport.
func (t *websocketTransport) Name() string {
return transportWebsocket
}
// Protocol returns transport protocol.
func (t *websocketTransport) Protocol() ProtocolType {
return t.opts.protoType
}
// ProtocolVersion returns transport ProtocolVersion.
func (t *websocketTransport) ProtocolVersion() ProtocolVersion {
return ProtocolVersion2
}
// Unidirectional returns whether transport is unidirectional.
func (t *websocketTransport) Unidirectional() bool {
return false
}
// Emulation ...
func (t *websocketTransport) Emulation() bool {
return false
}
// DisabledPushFlags ...
func (t *websocketTransport) DisabledPushFlags() uint64 {
// Websocket sends disconnects in Close frames.
return PushFlagDisconnect
}
// PingPongConfig ...
func (t *websocketTransport) PingPongConfig() PingPongConfig {
t.mu.RLock()
useNativePingPong := t.nativePingTimer != nil
t.mu.RUnlock()
if useNativePingPong {
return PingPongConfig{
PingInterval: -1,
PongTimeout: -1,
}
}
return t.opts.pingPong
}
func (t *websocketTransport) writeData(data []byte) error {
usePreparedMessage := t.conn.IsCompressionNegotiated()
if t.opts.compressionMinSize > 0 {
enableCompression := len(data) > t.opts.compressionMinSize
usePreparedMessage = enableCompression
t.conn.EnableWriteCompression(enableCompression)
}
var messageType = websocket.TextMessage
if t.Protocol() == ProtocolTypeProtobuf {
messageType = websocket.BinaryMessage
}
if t.opts.writeTimeout > 0 {
_ = t.conn.SetWriteDeadline(time.Now().Add(t.opts.writeTimeout))
}
if t.opts.preparedCache != nil && usePreparedMessage {
key := convert.BytesToString(data)
preparedMessage, ok := t.opts.preparedCache.Get(key)
if !ok {
var err error
preparedMessage, err = websocket.NewPreparedMessage(messageType, data)
if err != nil {
return err
}
t.opts.preparedCache.Set(key, preparedMessage)
}
err := t.conn.WritePreparedMessage(preparedMessage)
if err != nil {
return err
}
} else {
err := t.conn.WriteMessage(messageType, data)
if err != nil {
return err
}
}
if t.opts.writeTimeout > 0 {
_ = t.conn.SetWriteDeadline(time.Time{})
}
return nil
}
// Write data to transport.
func (t *websocketTransport) Write(message []byte) error {
select {
case <-t.closeCh:
return nil
default:
protoType := t.Protocol().toProto()
if protoType == protocol.TypeJSON {
// Fast path for one JSON message.
return t.writeData(message)
}
encoder := protocol.GetDataEncoder(protoType)
defer protocol.PutDataEncoder(protoType, encoder)
_ = encoder.Encode(message)
return t.writeData(encoder.Finish())
}
}
// WriteMany data to transport.
func (t *websocketTransport) WriteMany(messages ...[]byte) error {
select {
case <-t.closeCh:
return nil
default:
protoType := t.Protocol().toProto()
encoder := protocol.GetDataEncoder(protoType)
defer protocol.PutDataEncoder(protoType, encoder)
for i := range messages {
_ = encoder.Encode(messages[i])
}
return t.writeData(encoder.Finish())
}
}
const closeFrameWait = 5 * time.Second
// Close closes transport.
func (t *websocketTransport) Close(disconnect Disconnect) error {
t.mu.Lock()
if t.closed {
t.mu.Unlock()
return nil
}
t.closed = true
close(t.closeCh)
if t.nativePingTimer != nil {
t.nativePingTimer.Stop()
}
t.mu.Unlock()
if disconnect.Code != DisconnectConnectionClosed.Code {
msg := websocket.FormatCloseMessage(int(disconnect.Code), disconnect.Reason)
err := t.conn.WriteControl(websocket.CloseMessage, msg, time.Now().Add(time.Second))
if err != nil {
return t.conn.Close()
}
select {
case <-t.graceCh:
default:
// Wait for closing handshake completion.
tm := timers.AcquireTimer(closeFrameWait)
select {
case <-t.graceCh:
case <-tm.C:
}
timers.ReleaseTimer(tm)
}
return t.conn.Close()
}
return t.conn.Close()
}
var framePingInterval = 25 * time.Second
func (t *websocketTransport) ping() {
select {
case <-t.closeCh:
return
default:
deadline := time.Now().Add(framePingInterval / 2)
err := t.conn.WriteControl(websocket.PingMessage, nil, deadline)
if err != nil {
_ = t.Close(DisconnectWriteError)
return
}
t.addPing()
}
}
func (t *websocketTransport) addPing() {
t.mu.Lock()
if t.closed {
t.mu.Unlock()
return
}
t.nativePingTimer = time.AfterFunc(framePingInterval, t.ping)
t.mu.Unlock()
}
func sameHostOriginCheck(n *Node) func(r *http.Request) bool {
return func(r *http.Request) bool {
err := checkSameHost(r)
if err != nil {
n.logger.log(newLogEntry(LogLevelInfo, "origin check failure", map[string]any{"error": err.Error()}))
return false
}
return true
}
}
func checkSameHost(r *http.Request) error {
origin := r.Header.Get("Origin")
if origin == "" {
return nil
}
u, err := url.Parse(origin)
if err != nil {
return fmt.Errorf("failed to parse Origin header %q: %w", origin, err)
}
if strings.EqualFold(r.Host, u.Host) {
return nil
}
return fmt.Errorf("request Origin %q is not authorized for Host %q", origin, r.Host)
}