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Allow the creation and rendering of multiple sprites at once. This is useful for large groups of immutable sprites, such as in complex 2D levels. Sprite groups allow cerlib to perform the necessary, expensive batching and sorting upfront, while having minimal overhead during rendering.
The text was updated successfully, but these errors were encountered:
Allow the creation and rendering of multiple sprites at once. This is useful for large groups of immutable sprites, such as in complex 2D levels. Sprite groups allow cerlib to perform the necessary, expensive batching and sorting upfront, while having minimal overhead during rendering.
The text was updated successfully, but these errors were encountered: