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Assertion failed in Macos #1153
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Similar problem here…
in this case when running Machine: |
Similar problem on Ubuntu 24.04:
|
can you try using Release build? |
@cdcseacave I did it, but... I discovered an interesting thing, if I increase the value of -d, the process continues and manages to rebuild the model. Apparently the dense cloud of points is much denser than before and this somehow seems to make the program collapse. So the tip is to increase the value of -d until it runs correctly. |
where did you increase the value of -d? I just commented the Assertion code. |
~/Programs/Fotogrametria/openMVS/make/bin/ReconstructMesh -d 10 --smooth 8 /tmp/testepqp/MVS/scene_dense.mvs |
thank you for your quick reply, I will have a try! |
Describe the bug
I build this repo in mac and run
./bin/TextureMesh -i ~/git/openMVS_sample/scene_dense_mesh_refine.mvs -m ~/git/openMVS_sample/scene_dense_mesh_refine.ply -o scene_dense_mesh_refine_texture.mvs
to extract texture, but I got anAssertion failed
. What is the reason?The text was updated successfully, but these errors were encountered: