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fs.go
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fs.go
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package hap
import (
"github.com/brutella/hap/log"
"encoding/hex"
"encoding/json"
"io/ioutil"
"os"
"path/filepath"
"strings"
)
type fsStore struct {
Path string
}
func NewFsStore(dir string) Store {
// Prepare filesystem directory
// Ensure that execute permission bit is set on all created dirs
// Read http://unix.stackexchange.com/questions/21251/why-do-directories-need-the-executable-x-permission-to-be-opened
err := os.MkdirAll(dir, 0750)
if err != nil {
log.Info.Panic(err)
}
return &fsStore{dir}
}
func (fs *fsStore) Set(key string, value []byte) error {
return os.WriteFile(fs.filePathToFile(key), value, 0640)
}
func (fs *fsStore) Get(key string) ([]byte, error) {
return os.ReadFile(fs.filePathToFile(key))
}
// Delete removes the file for the corresponding key.
func (fs *fsStore) Delete(key string) error {
return os.Remove(fs.filePathToFile(key))
}
func (fs *fsStore) KeysWithSuffix(suffix string) (keys []string, err error) {
var infos []os.FileInfo
if infos, err = ioutil.ReadDir(fs.Path); err == nil {
for _, info := range infos {
if info.IsDir() == false && strings.HasSuffix(info.Name(), suffix) == true {
keys = append(keys, info.Name())
}
}
}
return
}
func (fs *fsStore) filePathToFile(file string) string {
return filepath.Join(fs.Path, sanitizeFilename(file))
}
type storer struct {
Store
}
// migrate migrates data from previous versions.
func migrate(st *storer) error {
s, _ := st.GetString("schema")
switch s {
case "": // schema is not set by previous hc version
err := migrateFromHc(st)
if err != nil {
return err
}
st.SetString("schema", "1")
case "1": // up to date
break
}
return nil
}
func migrateFromHc(st *storer) error {
ks, err := st.KeysWithSuffix(".entity")
if err != nil {
return err
}
for _, k := range ks {
e, err := st.entityForKey(k)
if err != nil {
return err
}
if len(e.Name) == 0 || len(e.PublicKey) == 0 {
// ignore
continue
}
if len(e.PrivateKey) > 0 {
kp := KeyPair{
Public: e.PublicKey,
Private: e.PrivateKey,
}
if err := st.SaveKeyPair(kp); err != nil {
return err
}
} else {
p := Pairing{
Name: e.Name,
PublicKey: e.PublicKey,
Permission: PermissionAdmin, // best guess
}
if err := st.SavePairing(p); err != nil {
return err
}
}
}
return nil
}
func (st *storer) SetString(key string, value string) error {
return st.Set(key, []byte(value))
}
func (st *storer) GetString(key string) (string, error) {
b, err := st.Get(key)
return string(b), err
}
func (st *storer) KeyPair() (KeyPair, error) {
var kp KeyPair
b, err := st.Get("keypair")
if err != nil {
return kp, err
}
err = json.Unmarshal(b, &kp)
return kp, err
}
func (st *storer) SaveKeyPair(kp KeyPair) error {
b, err := json.Marshal(&kp)
if err != nil {
return err
}
return st.Set("keypair", b)
}
func (st *storer) DeleteKeyPair(name string) error {
return st.Delete("keypair")
}
// Pairing returns the pairing with the given name.
func (st *storer) Pairing(name string) (Pairing, error) {
return st.pairingForKey(keyForPairingName(name))
}
// SavePairing saves the given pairing.
func (st *storer) SavePairing(pairing Pairing) error {
b, err := json.Marshal(&pairing)
if err != nil {
return err
}
return st.Set(keyForPairingName(pairing.Name), b)
}
// DeletePairing deletes the pairing with a given name.
func (st *storer) DeletePairing(name string) error {
return st.Delete(keyForPairingName(name))
}
// Pairings returns all known pairings.
func (st *storer) Pairings() []Pairing {
var arr []Pairing
if ks, err := st.KeysWithSuffix(".pairing"); err == nil {
for _, k := range ks {
if p, err := st.pairingForKey(k); err == nil {
arr = append(arr, p)
}
}
}
return arr
}
// eneity is used in older versions to store public & private keys
// of the accessory and paired clients.
// Use Keypair and Pairing instead.
type entity struct {
Name string
PublicKey []byte
PrivateKey []byte
}
func (st *storer) pairingForKey(key string) (p Pairing, err error) {
var b []byte
if b, err = st.Get(key); err == nil {
err = json.Unmarshal(b, &p)
}
return
}
func (st *storer) entityForKey(key string) (e entity, err error) {
var b []byte
if b, err = st.Get(key); err == nil {
err = json.Unmarshal(b, &e)
}
return
}
func keyForName(s string) string {
return hex.EncodeToString([]byte(s)) + ".entity"
}
func keyForPairingName(s string) string {
return hex.EncodeToString([]byte(s)) + ".pairing"
}
// sanitizeFilename returns a valid file name by removing invalidcharacters (e.g. colon ":" which is not allowed in file names on Window)
func sanitizeFilename(filename string) string {
return strings.Replace(filename, ":", "", -1)
}