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An episode either explains stuff (= provides [intro] or [explanation] level knowledge items) or is an interactive experience (= provides [experience] level knowledge items).
If a student just finished an episode that provided the intro or explanation for an item and she thereby unlocked an episode that provides experience for that same item, we display a cheerful message instead of the normal episode menu.
Yay! You just unlocked the interactive gizmo thinggy "[title of the episode]". Do you want to open it now? [YES] [NO]
Clicking yes has the same effect like choosing the episode from the menu. Clicking no displays the menu.
The text was updated successfully, but these errors were encountered:
An episode either explains stuff (= provides [intro] or [explanation] level knowledge items) or is an interactive experience (= provides [experience] level knowledge items).
If a student just finished an episode that provided the intro or explanation for an item and she thereby unlocked an episode that provides experience for that same item, we display a cheerful message instead of the normal episode menu.
Clicking yes has the same effect like choosing the episode from the menu. Clicking no displays the menu.
The text was updated successfully, but these errors were encountered: