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build_elua.lua
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build_elua.lua
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#! /usr/bin/env lua
--[[
build_elua.lua: A build script for eLua written in Lua.
The command line syntax is the same as for the old scons/SConstruct system.
See http://www.eluaproject.net/en_building.html
The only required option is the target board or CPU. e.g.:
lua build_elua.lua board=MIZAR32
This script requires some well-known Lua libraries to run.
To install them on Ubuntu/Debian, go (as root):
apt-get install luarocks
luarocks install luafilesystem
luarocks install lpack
luarocks install md5
--]]
local args = { ... }
local b = require "utils.build"
local mkfs = require "utils.mkfs"
builder = b.new_builder()
utils = b.utils
sf = string.format
-------------------------------------------------------------------------------
-- Build configuration 'shortcuts'
cdefs, cflags, includes, lflags, asflags, libs = {}, {}, {}, {}, {}, {}
-- "Normalize" a name to make it a suitable C macro name
function cnorm( name )
name = name:gsub( "[%-%s]*", '' )
return name:upper()
end
-- Add a macro defition
function addm( data )
table.insert( cdefs, data )
end
-- Add an include directory
function addi( data )
table.insert( includes, data )
end
-- Add a compiler flag
function addcf( data )
table.insert( cflags, data )
end
-- Delete a compiler flag
function delcf( data )
cflags = utils.linearize_array( cflags )
for _, v in pairs( data ) do
local i = utils.array_element_index( cflags, v )
if i then table.remove( cflags, i ) end
end
end
-- Add a linker flag
function addlf( data )
table.insert( lflags, data )
end
-- Add an assembler flag
function addaf( data )
table.insert( asflags, data )
end
-- Add a library
function addlib( data )
table.insert( libs, data )
end
-------------------------------------------------------------------------------
-- Build data
-- List of toolchains
local toolchain_list =
{
[ 'arm-gcc' ] = {
compile = 'arm-elf-gcc',
link = 'arm-elf-ld',
asm = 'arm-elf-as',
bin = 'arm-elf-objcopy',
size = 'arm-elf-size',
cross_cpumode = 'little',
cross_lua = 'float_arm 64',
cross_lualong = 'int 32',
version = '--version'
},
[ 'arm-eabi-gcc' ] = {
compile = 'arm-eabi-gcc',
link = 'arm-eabi-ld',
asm = 'arm-eabi-as',
bin = 'arm-eabi-objcopy',
size = 'arm-eabi-size',
cross_cpumode = 'little',
cross_lua = 'float 64',
cross_lualong = 'int 32',
version = '--version'
},
codesourcery = {
compile = 'arm-none-eabi-gcc',
link = 'arm-none-eabi-ld',
asm = 'arm-none-eabi-as',
bin = 'arm-none-eabi-objcopy',
size = 'arm-none-eabi-size',
cross_cpumode = 'little',
cross_lua = 'float 64',
cross_lualong = 'int 32',
version = '--version'
},
[ 'avr32-gcc' ] = {
compile = 'avr32-gcc',
link = 'avr32-ld',
asm = 'avr32-as',
bin = 'avr32-objcopy',
size = 'avr32-size',
cross_cpumode = 'big',
cross_lua = 'float 64',
cross_lualong = 'int 32',
version = '--version'
},
[ 'avr32-unknown-none-gcc' ] = {
compile = 'avr32-unknown-none-gcc',
link = 'avr32-unknown-none-ld',
asm = 'avr32-unknown-none-as',
bin = 'avr32-unknown-none-objcopy',
size = 'avr32-unknown-none-size',
cross_cpumode = 'big',
cross_lua = 'float 64',
cross_lualong = 'int 32',
version = '--version'
},
[ 'i686-gcc' ] = {
compile = 'i686-elf-gcc',
link = 'i686-elf-ld',
asm = 'nasm',
bin = 'i686-elf-objcopy',
size = 'i686-elf-size',
cross_cpumode = 'little',
cross_lua = 'float 64',
cross_lualong = 'int 32',
version = '--version'
}
}
-- Toolchain Aliases
toolchain_list[ 'devkitarm' ] = toolchain_list[ 'arm-eabi-gcc' ]
-- List of platform/CPU/toolchains combinations
-- The first toolchain in the toolchains list is the default one
-- (the one that will be used if none is specified)
local platform_list =
{
at91sam7x = { cpus = { 'AT91SAM7X256', 'AT91SAM7X512' }, toolchains = { 'arm-gcc', 'codesourcery', 'devkitarm', 'arm-eabi-gcc' } },
lm3s = { cpus = { 'LM3S1968', 'LM3S8962', 'LM3S6965', 'LM3S6918', 'LM3S9B92', 'LM3S9D92' }, toolchains = { 'arm-gcc', 'codesourcery', 'devkitarm', 'arm-eabi-gcc' } },
str9 = { cpus = { 'STR912FAW44' }, toolchains = { 'arm-gcc', 'codesourcery', 'devkitarm', 'arm-eabi-gcc' } },
i386 = { cpus = { 'I386' }, toolchains = { 'i686-gcc' } },
sim = { cpus = { 'LINUX' }, toolchains = { 'i686-gcc' } },
lpc288x = { cpus = { 'LPC2888' }, toolchains = { 'arm-gcc', 'codesourcery', 'devkitarm', 'arm-eabi-gcc' } },
str7 = { cpus = { 'STR711FR2' }, toolchains = { 'arm-gcc', 'codesourcery', 'devkitarm', 'arm-eabi-gcc' } },
stm32 = { cpus = { 'STM32F103ZE', 'STM32F103RE' }, toolchains = { 'arm-gcc', 'codesourcery', 'devkitarm', 'arm-eabi-gcc' } },
avr32 = { cpus = { 'AT32UC3A0128', 'AT32UC3A0256', 'AT32UC3A0512', 'AT32UC3B0256' }, toolchains = { 'avr32-gcc', 'avr32-unknown-none-gcc' } },
lpc24xx = { cpus = { 'LPC2468' }, toolchains = { 'arm-gcc', 'codesourcery', 'devkitarm', 'arm-eabi-gcc' } },
lpc17xx = { cpus = { 'LPC1768' }, toolchains = { 'arm-gcc', 'codesourcery', 'devkitarm', 'arm-eabi-gcc' } }
}
-- List of board/CPU combinations
local board_list =
{
[ 'SAM7-EX256' ] = { 'AT91SAM7X256', 'AT91SAM7X512' },
[ 'EK-LM3S1968' ] = { 'LM3S1968' },
[ 'EK-LM3S8962' ] = { 'LM3S8962' },
[ 'EK-LM3S6965' ] = { 'LM3S6965' },
[ 'EK-LM3S9B92' ] = { 'LM3S9B92' },
[ 'SOLDERCORE' ] = { 'LM3S9D92' },
[ 'STR9-COMSTICK' ] = { 'STR912FAW44' },
[ 'STR-E912' ] = { 'STR912FAW44' },
[ 'PC' ] = { 'I386' },
[ 'SIM' ] = { 'LINUX' },
[ 'LPC-H2888' ] = { 'LPC2888' },
[ 'MOD711' ] = { 'STR711FR2' },
[ 'STM3210E-EVAL' ] = { 'STM32F103ZE' },
[ 'ATEVK1100' ] = { 'AT32UC3A0512' },
[ 'ATEVK1101' ] = { 'AT32UC3B0256' },
[ 'ET-STM32' ] = { 'STM32F103RE' },
[ 'EAGLE-100' ] = { 'LM3S6918' },
[ 'ELUA-PUC' ] = { 'LPC2468' },
[ 'MBED' ] = { 'LPC1768' },
[ 'MIZAR32' ] = { 'AT32UC3A0128', 'AT32UC3A0256', 'AT32UC3A0512' },
[ 'NETDUINO' ] = { 'AT91SAM7X512' },
}
-- Build the CPU list starting from the above list
local cpu_list = {}
for k, v in pairs( board_list ) do
local clist = v
for i = 1, #clist do
if not utils.array_element_index( cpu_list, clist[ i ] ) then
table.insert( cpu_list, clist[ i ] )
end
end
end
builder:add_option( 'target', 'build "regular" float lua or integer-only "lualong"', 'lua', { 'lua', 'lualong' } )
builder:add_option( 'cpu', 'build for the specified CPU (board will be inferred, if possible)', 'auto', { cpu_list, 'auto' } )
builder:add_option( 'allocator', 'select memory allocator', 'auto', { 'newlib', 'multiple', 'simple', 'auto' } )
builder:add_option( 'board', 'selects board for target (cpu will be inferred)', 'auto', { utils.table_keys( board_list ), 'auto' } )
builder:add_option( 'toolchain', 'specifies toolchain to use (auto=search for usable toolchain)', 'auto', { utils.table_keys( toolchain_list ), 'auto' } )
builder:add_option( 'optram', 'enables Lua Tiny RAM enhancements', true )
builder:add_option( 'boot', 'boot mode, standard will boot to shell, luarpc boots to an rpc server', 'standard', { 'standard' , 'luarpc' } )
builder:add_option( 'romfs', 'ROMFS compilation mode', 'verbatim', { 'verbatim' , 'compress', 'compile' } )
builder:add_option( 'cpumode', 'ARM CPU compilation mode (only affects certain ARM targets)', nil, { 'arm', 'thumb' } )
builder:add_option( 'bootloader', 'Build for bootloader usage (AVR32 only)', 'none', { 'none', 'emblod' } )
builder:init( args )
builder:set_build_mode( builder.BUILD_DIR_LINEARIZED )
-- Build the 'comp' target which will 'redirect' all the requests
-- for its fields to builder:get_option
comp = {}
setmetatable( comp, { __index = function( t, key ) return builder:get_option( key ) end } )
-- Variants: board = <board>
-- cpu = <cpuname>
-- board = <board> cpu=<cpuname>
if comp.board == 'auto' and comp.cpu == 'auto' then
print "You must specify board, cpu, or both"
os.exit( -1 )
elseif comp.board ~= 'auto' and comp.cpu ~= 'auto' then
-- Check if the board, cpu pair is correct
if utils.array_element_index( board_list[ comp.board:upper() ], comp.cpu:upper() ) == nil then
print( sf( "Invalid CPU '%s' for board '%s'" , comp.cpu, comp.board ) )
os.exit( -1 )
end
elseif comp.board ~= 'auto' then
-- Find CPU
comp.cpu = board_list[ comp.board:upper() ][ 1 ]
else
-- cpu = <cputype>
-- Find board name
for b, v in pairs( board_list ) do
if utils.array_element_index( v, comp.cpu:upper() ) then
comp.board = b
break
end
end
if comp.board == 'auto' then
print( sf( "CPU '%s' not found", comp.cpu ) )
os.exit( -1 )
end
end
-- Look for the given CPU in the list of platforms
for p, v in pairs( platform_list ) do
if utils.array_element_index( v.cpus, comp.cpu:upper() ) then
platform = p
break
end
end
if not platform then
print( "Unable to find platform (this shouldn't happen, check the build script for errors)" )
os.exit( -1 )
end
-- Check the toolchain
if comp.toolchain ~= 'auto' then
if utils.array_element_index( platform_list[ platform ].toolchains, comp.toolchain ) == nil then
print( sf( "Invalid toolchain '%s' for CPU '%s'", comp.toolchain, comp.cpu ) )
os.exit( -1 )
end
toolset = toolchain_list[ comp.toolchain ]
comp.CC = toolset.compile
comp.AS = toolset.compile
else
-- If 'auto' try to match a working toolchain with target
local usable_chains = platform_list[ platform ].toolchains
-- Try to execute all compilers, exit when one found
local chain
for i = 1, #usable_chains do
local c = usable_chains[ i ]
local t = toolchain_list[ c ]
local res = utils.check_command( t.compile .. " " .. t.version )
if res == 0 then chain = c break end
end
if chain then
comp.toolchain = chain
comp.CC = toolchain_list[ chain ].compile
comp.AS = comp.CC
toolset = toolchain_list[ chain ]
else
print "Unable to find an usable toolchain in your path."
print( sf( "List of accepted toolchains (for %s): %s", comp.cpu, table.concat( usable_chains ) ) )
os.exit( -1 )
end
end
-- CPU/allocator mapping (if allocator not specified)
if comp.allocator == 'auto' then
if utils.array_element_index( { 'LPC-H2888', 'ATEVK1100', 'MBED', "STM3210E-EVAL" }, comp.board:upper() ) then
comp.allocator = 'multiple'
else
comp.allocator = 'newlib'
end
end
-- Build the compilation command now
local fscompcmd = ''
if comp.romfs == 'compile' then
local suffix = ''
if utils.is_windows() then
suffix = '.exe'
end
-- First check for luac.cross in the current directory
if not utils.is_file( "luac.cross" .. suffix ) then
print "The eLua cross compiler was not found."
print "Build it by running 'lua cross-lua.lua'"
os.exit( -1 )
end
local cmdpath = { lfs.currentdir(), sf( 'luac.cross%s -ccn %s -cce %s -o %%s -s %%s', suffix, toolset[ "cross_" .. comp.target:lower() ], toolset.cross_cpumode:lower() ) }
fscompcmd = table.concat( cmdpath, utils.dir_sep )
elseif comp.romfs == 'compress' then
fscompcmd = 'lua luasrcdiet.lua --quiet --maximum --opt-comments --opt-whitespace --opt-emptylines --opt-eols --opt-strings --opt-numbers --opt-locals -o %s %s'
end
-- Output file
output = 'elua_' .. comp.target .. '_' .. comp.cpu:lower()
builder:set_output_dir( ".build" .. utils.dir_sep .. comp.board:lower() )
-- User report
print ""
print "*********************************"
print "Compiling eLua ..."
print( "CPU: ", comp.cpu )
print( "Board: ", comp.board )
print( "Platform: ", platform )
print( "Allocator: ", comp.allocator )
print( "Boot Mode: ", comp.boot )
print( "Target: ", comp.target )
print( "Toolchain: ", comp.toolchain )
print( "ROMFS mode: ", comp.romfs )
print "*********************************"
print ""
-- Build list of source files, include directories, macro definitions
addm( "ELUA_CPU=" .. comp.cpu:upper() )
addm( "ELUA_BOARD=" .. comp.board:upper() )
addm( "ELUA_PLATFORM=" .. platform:upper() )
addm( "__BUFSIZ__=128" )
addm( "LUA_BITWISE_OPERATORS" )
-- Also make the above into direct defines (to use in conditional C code)
addm( "ELUA_CPU_" .. cnorm( comp.cpu ) )
addm( "ELUA_BOARD_" .. cnorm( comp.board ) )
addm( "ELUA_PLATFORM_" .. cnorm( platform ) )
if comp.allocator == 'multiple' then
addm( "USE_MULTIPLE_ALLOCATOR" )
elseif comp.allocator == 'simple' then
addm( "USE_SIMPLE_ALLOCATOR" )
end
if comp.boot == 'luarpc' then addm( "ELUA_BOOT_RPC" ) end
if comp.target == 'lualong' then addm( "LUA_NUMBER_INTEGRAL" ) end
-- Special macro definitions for the SYM target
if platform == 'sim' then addm( { "ELUA_SIMULATOR", "ELUA_SIM_" .. cnorm( comp.cpu ) } ) end
-- Lua source files and include path
exclude_patterns = { "^src/platform", "^src/uip", "^src/serial", "^src/luarpc_desktop_serial.c", "^src/linenoise_posix.c", "^src/lua/print.c", "^src/lua/luac.c" }
local source_files = utils.get_files( "src", function( fname )
fname = fname:gsub( "\\", "/" )
local include = fname:find( ".*%.c$" )
if include then
utils.foreach( exclude_patterns, function( k, v ) if fname:match( v ) then include = false end end )
end
return include
end )
-- Add uIP files manually because not all of them are included in the build ([TODO] why?)
local uip_files = " " .. utils.prepend_path( "uip_arp.c uip.c uiplib.c dhcpc.c psock.c resolv.c", "src/uip" )
addi{ { 'inc', 'inc/newlib', 'inc/remotefs', 'src/platform', 'src/lua' }, { 'src/modules', 'src/platform/' .. platform }, "src/uip", "src/fatfs", "inc/editor", "inc/nrf" }
addm( "LUA_OPTIMIZE_MEMORY=" .. ( comp.optram and "2" or "0" ) )
addcf( { '-Os','-fomit-frame-pointer' } )
-- Toolset data (filled by each platform in part)
tools = {}
specific_files = ''
-- We get platform-specific data by executing the platform script
dofile( sf( "src/platform/%s/conf.lua", platform ) )
-- Complete file list
source_files = source_files .. uip_files .. specific_files
-------------------------------------------------------------------------------
-- Create compiler/linker/assembler command lines and build
-- ROM file system builder
local function make_romfs()
print "Building ROM file system ..."
local flist = {}
flist = utils.string_to_table( utils.get_files( 'romfs', function( fname ) return not fname:find( "%.gitignore" ) end ) )
flist = utils.linearize_array( flist )
for k, v in pairs( flist ) do
flist[ k ] = v:gsub( "romfs" .. utils.dir_sep, "" )
end
if not mkfs.mkfs( "romfs", "romfiles", flist, comp.romfs, fscompcmd ) then return -1 end
if utils.is_file( "inc/romfiles.h" ) then
-- Read both the old and the new file
local oldfile = io.open( "inc/romfiles.h", "rb" )
assert( oldfile )
local newfile = io.open( "romfiles.h", "rb" )
assert( newfile )
local olddata, newdata = oldfile:read( "*a" ), newfile:read( "*a" )
oldfile:close()
newfile:close()
-- If content is similar return '1' to builder to indicate that the target didn't really
-- produce a change even though it ran
if olddata == newdata then
os.remove( "romfiles.h" )
return 1
end
os.remove( "inc/romfiles.h" )
end
os.rename( "romfiles.h", "inc/romfiles.h" )
return 0
end
-- Generic 'prog' action function
local function genprog( target, deps )
local outname = deps[ 1 ]:target_name()
local outtype = target:find( "%.hex$" ) and "ihex" or "binary"
print( sf( "Generating binary image %s...", target ) )
os.execute( sf( "%s %s", toolset.size, outname ) )
os.execute( sf( "%s -O %s %s %s", toolset.bin, outtype, outname, target ) )
return 0
end
-- Generic 'size' action function
local function sizefunc( target, deps )
local outname = deps[ 1 ]:target_name()
os.execute( sf( "%s %s", toolset.size, outname ) )
return 0
end
-- Command lines for the tools (compiler, linker, assembler)
compcmd = compcmd or builder:compile_cmd{ flags = cflags, defines = cdefs, includes = includes, compiler = toolset.compile }
linkcmd = linkcmd or builder:link_cmd{ flags = lflags, libraries = libs, linker = toolset.compile }
ascmd = ascmd or builder:asm_cmd{ flags = asflags, defines = cdefs, includes = includes, assembler = toolset.asm }
builder:set_compile_cmd( compcmd )
builder:set_link_cmd( linkcmd )
builder:set_asm_cmd( ascmd )
builder:set_exe_extension( ".elf" )
-- Create the ROM file system
make_romfs()
-- Creaate executable targets
builder:make_depends( source_files )
odeps = builder:create_compile_targets( source_files )
exetarget = builder:link_target( output, odeps )
-- This is also the default target
builder:default( builder:add_target( exetarget, 'build eLua executable' ) )
-- Create 'prog' target(s)
local ptargets = {}
local progfunc = tools[ platform ].progfunc or genprog
utils.foreach( tools[ platform ].prog_flist, function( _, t )
local target = builder:target( t, { exetarget }, progfunc )
table.insert( ptargets, target )
end )
if #ptargets > 0 then
progtarget = builder:target( "#phony:prog", ptargets )
builder:add_target( progtarget, "build eLua firmware image", { "prog" } )
end
-- Create generic 'size' target
local size_target = builder:target( "#phony:size", { exetarget }, sizefunc )
size_target:force_rebuild( true )
builder:add_target( size_target, "shows the size of the eLua firmware", { "size" } )
-- If the backend needs to do more processing before the build starts, do it now
if tools[ platform ].pre_build then
tools[ platform ].pre_build()
end
-- Finally build everything
builder:build()