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Compiling shaders #3280

Answered by oxcug
m1cster asked this question in Q&A
Apr 24, 2024 · 1 comments · 1 reply
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Can you add your shader code? u_modelViewProj is defined in #include <bgfx_shader.sh>, so you should have that close to the top of your shader src.

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@m1cster
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Answer selected by bkaradzic
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