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Randomize Hack/Grow/Weaken #1

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kopelli opened this issue Jul 20, 2018 · 1 comment
Open

Randomize Hack/Grow/Weaken #1

kopelli opened this issue Jul 20, 2018 · 1 comment
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Bitnode Idea A mechanic that could be incorporated into a future Bitnode

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@kopelli
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kopelli commented Jul 20, 2018

From Discord discussion:

[4:06 PM] hydroflame: so why isn't hackpercent and grow percent randomized ?
[4:12 PM] hydroflame: It would be a pain in the ass for players but not hard to implement(edited)
[4:13 PM] BigD: I guess it would add a bit of extra complexity for people who try to make optimal scripts
[4:13 PM] BigD: Idk it didnt seem as obviously meaningful as randomizing server parameters for each run
[4:13 PM] hydroflame: not complexity, pain in the assness
[4:13 PM] BigD: LOL is that what we want?
[4:13 PM] hydroflame: idk
[4:13 PM] hydroflame: You said BN13+ would have different hacking mechanics, maybe there
[4:14 PM] BigD: Yeah, that would be a good place to introduce
[4:14 PM] kopelli: that's kind of what I was thinking, if one of the future BN had some crazy randomness introduced into it
@kopelli kopelli added the Bitnode Idea A mechanic that could be incorporated into a future Bitnode label Jul 20, 2018
@ghost
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ghost commented Jul 24, 2018

Can you not make our lives living hell ?

danielyxie pushed a commit that referenced this issue Jan 3, 2019
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